Gems Recipes — Diablo 2 Resurrected

Gems Guide Gems List & Levels Upgrading Recipes Gem Shrine
Gem Recipes Combinations Gem Activated Gem Farming Gem Removal

Diablo 2 Gems Guide

  1. Five grades of gems, from lowest to highest: chipped, flawed, standard, flawless, and perfect.
  2. Seven types of Gems: Ruby, Sapphire, Topaz, Emerald, Diamond, Amethyst, Skull.
  3. Upgrade recipe: 3 Gems of the Same Type and Grade (lower than Perfect) = 1 Higher Grade Gem of the Same Type
  4. Gem Shrine either produces a gem or upgrades one gem (randomly chosen from your character’s inventory) to the next higher grade
  5. Once inserted, gems cannot be removed from a socket. There is a cube recipe that will destroy any gems, runes, or jewels you have socketed.
  6. Gem effects Stackable: if you place 3 Gems of the same type in a weapon you will receive the bonus of all three.
  7. Gems can be used in a variety of Horadric Cube recipes, reaching from Rerolling of magic items to upgrading gear and runes. 
  8. Chat Gem Activated does nothing. The gem toggles between an active and inactive state. There is, however, no purpose for this gem aside from a meaningless message.

Cheap Diablo 2 Resurrected Items

List of Diablo 2 Gems & Levels

Name Levels Weapons Shields Helms and Armor
Chipped Skull Chipped Skull 1 Steals 2% Life, 1% Mana Attacker Takes Damage of 4 Replenish Life +2, Regenerate Mana 8%
Flawed Skull Flawed Skull 5 Steals 2% Life, 2% Mana Attacker Takes Damage of 8 Replenish Life +3, Regenerate Mana 8%
Skull Skull 12 Steals 3% Life, 2% Mana Attacker Takes Damage of 12 Replenish Life +3, Regenerate Mana 12%
Flawless Skull Flawless Skull 15 Steals 3% Life, 3% Mana Attacker Takes Damage of 16 Replenish Life +4, Regenerate Mana 12%
Perfect Skull Perfect Skull 18 Steals 4% Life, 3% Mana Attacker Takes Damage of 20 Replenish Life +5, Regenerate Mana 19%
Chipped Amethyst Chipped Amethyst 1 +40 to Attack Rating +8 Defense +3 to Strength
Flawed Amethyst Flawed Amethyst 5 +60 to Attack Rating +12 Defense +4 to Strength
Amethyst Amethyst 12 +80 to Attack Rating +18 Defense +6 to Strength
Flawless Amethyst Flawless Amethyst 15 +100 to Attack Rating +24 Defense +8 to Strength
Perfect Amethyst Perfect Amethyst 18 +150 to Attack Rating +30 Defense +10 to Strength
Chipped Sapphire Chipped Sapphire 1 1-3 Cold Damage – 1.0 sec Duration 12% Resist Cold +10 Max Mana
Flawed Sapphire Flawed Sapphire 5 3-5 Cold Damage – 1.4 sec Duration 16% Resist Cold +17 Max Mana
Sapphire Sapphire 12 4-7 Cold Damage – 2.0 sec Duration 22% Resist Cold +24 Max Mana
Flawless Sapphire Flawless Sapphire 15 6-10 Cold Damage – 2.4 sec Duration 28% Resist Cold +31 Max Mana
Perfect Sapphire Perfect Sapphire 18 10-14 Cold Damage – 3.0 sec Duration 40% Resist Cold +38 Max Mana
Chipped Emerald Chipped Emerald 1 +10 Poison Damage over 3 Seconds 12% Resist Poison +3 to Dexterity
Flawed Emerald Flawed Emerald 5 +20 Poison Damage over 4 Seconds 16% Resist Poison +4 to Dexterity
Emerald Emerald 12 +40 Poison Damage over 5 Seconds 22% Resist Poison +6 to Dexterity
Flawless Emerald Flawless Emerald 15 +60 Poison Damage over 6 Seconds 28% Resist Poison +8 to Dexterity
Perfect Emerald Perfect Emerald 18 +100 Poison Damage over 7 Seconds 40% Resist Poison +10 to Dexterity
Chipped Ruby Chipped Ruby 1 3-4 Fire Damage 12% Resist Fire +10 to Life
Flawed Ruby Flawed Ruby 5 5-8 Fire Damage 16% Resist Fire +17 to Life
Ruby Ruby 12 8-12 Fire Damage 22% Resist Fire +24 to Life
Flawless Ruby Flawless Ruby 15 10-16 Fire Damage 28% Resist Fire +31 to Life
Perfect Ruby Perfect Ruby 18 15-20 Fire Damage 40% Resist Fire +38 to Life
Chipped Diamond Chipped Diamond 1 +28% Damage vs. Undead All Resistances +6% +20 to Attack Rating
Flawed Diamond Flawed Diamond 5 +34% Damage vs. Undead All Resistances +8% +40 to Attack Rating
Diamond Diamond 12 +44% Damage vs. Undead All Resistances +11% +60 to Attack Rating
Flawless Diamond Flawless Diamond 15 +54% Damage vs. Undead All Resistances +14% +80 to Attack Rating
Perfect Diamond Perfect Diamond 18 +68% Damage vs. Undead All Resistances +19% +100 to Attack Rating
Chipped Topaz Chipped Topaz 1 1-8 Lightning Damage 12% Resist Lightning +9% Chance to Find Magic Items
Flawed Topaz Flawed Topaz 5 1-14 Lightning Damage 16% Resist Lightning +13% Chance to Find Magic Items
Topaz Topaz 12 1-22 Lightning Damage 22% Resist Lightning +16% Chance to Find Magic Items
Flawless Topaz Flawless Topaz 15 1-30 Lightning Damage 28% Resist Lightning +20% Chance to Find Magic Items
Perfect Topaz Perfect Topaz 18 1-40 Lightning Damage 40% Resist Lightning +24% Chance to Find Magic Items

Gems can be found in any of five qualities: Chipped, Flawed, Normal, Flawless and Perfect, from lowest to highest. While lower qualities are often used to enhance your own gear early in the game, cubing and trading are generally restricted to Perfect Gems. Each gem type has a predetermined list of stats always present on that type of gem. These will increase to be more effective as the quality of the gem improves.

There are seven different types of Gems in total, one type being as likely to drop as the next. The quality of gems themselves differs depending on where they are found, although it is still possible to find the lowest quality in Hell difficulty. This makes a total of 35 different gem variations possible (7 types X 5 qualities).

Gem Upgrading Recipes

Gems can be upgraded from the lowest quality all the way to their highest without having to use any other items except a Horadric Cube. To upgrade a gem, three identical gems of the same type and quality are needed. This non-dependency on other items to upgrade gems made it an easily accessible and efficient source of currency that could be traded by everyone, while also ensuring that it was easy to gather enough in a short time to use for other purposes.

Outcome Horadric Cube Recipe
1 Flawed Gem 3x Chipped Gems of the same type
1 Regular Gem 3x Flawed Gems of the same type
1 Flawless Gem 3x Regular Gems of the same type
1 Perfect Gem 3x Flawless Gems of the same type

Use this recipe to upgrade your growing masses of low quality Gems into something more useful.

Gem Shrine

The second possibility of upgrading a gem can be through a Gem Shrine. Upon activating this shrine, a random gem from your inventory will be upgraded to the next higher quality. Should the player not have any gems currently in the inventory, a random type chipped gem will drop. It is important to note that the gem will drop near the shrine in both cases, and has to be picked up again manually.

  • Drops a chipped Gem or chipped Skull if there are no Gem or Skull in the inventory.
  • Upgrades an existing Gem or Skull from your inventory.
  • If you have more than 1 Gem of different quality in your inventory, activating the Gem Shrine will randomly upgrade one of them.

Don’t just click the Gem Shrine without a plan! If you have the Horadric Cube and can upgrade any gem in your stash, get your best gem to its highest quality. Make sure this is the ONLY gem in your inventory, and then click the Gem Shrine. Don’t waste this opportunity for a free upgrade!

Diablo 2 Gem Shrine

Gem Recipes Combinations

Gem Recipes
3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket To a Rare Item
Rare Items can only have one socket. You cannot add sockets to items that don’t normally have sockets. You can not use this on a Rare with one socket. You can only add one socket to a zero socket Rare Item.
1 Perfect Skull Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type
This formula has the possibility of creating a higher quality Rare Item than the following formula. ilvl = int(.66 * clvl) + int(.66 * ilvl) That is, the ilvl will be equal to .66 times your clvl (rounded down) plus .66 times the input item’s ilvl (also rounded down).
6 Perfect Skulls + 1 Rare Item = 1 Random Low Quality Rare Item of the same type
You can use this formula to get another chance at a Rare Item of the same type. ilvl = int(.4 * clvl) + int(.4 * ilvl) Player level matters. This formula will not work on items larger than 3×2.
4 Health Potions (of any type) + Ruby (any type) + Magical Sword = A Magic Sword of the Leech
You can use this formula to get a Life Stealing sword. ilvl = 30. The sword will always have the “of the Leech” suffix (4-5% Life Stolen Per Hit) and has a chance at getting a prefix as well. The type of sword is retained. For example, a champion sword as input will give a champion sword as output.
3 Perfect Gems (of any type) + 1 Magic Item = 1 New Random Magic Item of the Same Type
You can use this formula to get another chance at a Magic Item of the same type. The ilvl = ilvl. This means to use 100% of the ilvl of the input item. It’s important to note the difference between “the ilvl is set to a fixed number” like what happens in some recipes and “the ilvl of the output is exactly the same as the ilvl of the input” as is the case here. So if you’re cubing for +skills Grand Charms, for example, you want to use Charms starting from late Nightmare, not ones that dropped in the Normal Blood Moor. You can use this formula (with an Amulet) to create a +2 Skills Amulet. And you cannot Gamble one before Character Level 84. Be warned however, that the chances of getting that on an Amulet might be very low (considering everything is available) and it might take a lot of tries. Rare Items cannot be used with this formula to create new Rare Items. You can also use this on Charms and Jewels.
6 Perfect Gems (1 of each type) + 1 Amulet (Magic) = Prismatic Amulet
Use this formula to create an Amulet with Resistance to all. ilvl = 50. The amulet will always have the Prismatic prefix (All Resistances +16-20) and has a chance at getting a suffix as well.
1 Magic Ring + 1 Perfect Emerald Perfect Emerald + 1 Antidote Potion = 1 Jade Ring
Use this formula to create a Poison Resistance Ring. The Jade Ring has a random percentage (21-30%) of Poison Resistance. You may also receive an additional Magic Suffix. ilvl=30.
1 Magic Ring + 1 Perfect Ruby Perfect Ruby + 1 Exploding Potion = 1 Garnet Ring
Use this formula to create a Fire Resistance Ring. The Garnet Ring has a random percentage (21-30%) of Fire Resistance. You may also receive an additional Magic Suffix. ilvl=30.
1 Magic Ring + 1 Perfect Topaz Perfect Topaz + 1 Rejuvenation Potion = 1 Coral Ring
Use this formula to create a Lightning Resistance Ring. The Coral Ring has a random percentage (21-30%) of Lightning Resistance. You may also receive an additional Magic Suffix. ilvl=30.
1 Magic Ring + 1 Perfect Sapphire Perfect Sapphire + 1 Thawing Potion = 1 Cobalt Ring
Use this formula to create a Cold Resistance Ring. The Cobalt Ring has a random percentage (21-30%) of Cold Resistance. You may also receive an additional Magic Suffix. ilvl=30.
1 Magic Shield (any type) + 1 Spiked Club (any quality) + 2 Skulls (any quality) = Magic Shield of Spikes
ilvl=30. The shield will always have the “of Spikes” suffix (Attacker Takes Damage of 4-6) and has a chance at getting a prefix as well. The type of shield is retained, and any type of shield (including paladin shields and necromancer shrunken heads) works as input.
Diamond (any quality) + 1 Staff (any type and quality) + 1 Kris (any quality) + 1 Belt (any type and quality) = Savage Polearm Class Weapon
ivl = 50. The polearm will always have the Savage prefix (66-80% Enhanced Damage) and has a chance at getting a suffix as well. The polearm will be one of the following, selected randomly: Bardiche, Battle Scythe, Bill, Halberd, Lochaber Axe, Partizan, Poleaxe, Scythe, Voulge, War Scythe (put another way, any normal polearm or any exceptional polearm other than Bec-de-Corbin and Grim Scythe).
3 Thul Runes + 1 Chipped Topaz Chipped Topaz = Amn Rune Amn Rune
3 Amn Runes + 1 Chipped Amethyst Chipped Amethyst = Sol Rune Sol Rune
3 Sol Runes + 1 Chipped Sapphire Chipped Sapphire = Shael Rune Shael Rune
3 Shael Runes + 1 Chipped Ruby Chipped Ruby = Dol Rune Dol Rune
The following Rune upgrade formulae will only work for Single-Player, Open, or Ladder Characters. They will not work for Normal Characters on the Realms.

3 Dol Runes + 1 Chipped Emerald Chipped Emerald = Hel Rune Hel Rune
3 Hel Runes + 1 Chipped Diamond Chipped Diamond = Io Rune Io Rune
3 Io Runes + 1 Flawed Topaz Flawed Topaz = Lum Rune Lum Rune
3 Lum Runes + 1 Flawed Amethyst Flawed Amethyst = Ko Rune Ko Rune
3 Ko Runes + 1 Flawed Sapphire Flawed Sapphire = Fal Rune Fal Rune
3 Fal Runes + 1 Flawed Ruby Flawed Ruby = Lem Rune Lem Rune
3 Lem Runes + 1 Flawed Emerald Flawed Emerald = Pul Rune Pul Rune
2 Pul Runes + 1 Flawed Diamond Flawed Diamond = Um Rune Um Rune
2 Um Runes + 1 Topaz = Mal Rune Mal Rune
2 Mal Runes + 1 Amethyst = Ist Rune Ist Rune
2 Ist Runes + 1 Sapphire = Gul Rune Gul Rune
2 Gul Runes + 1 Ruby = Vex Rune Vex Rune
2 Vex Runes + 1 Emerald = Ohm Rune Ohm Rune
2 Ohm Runes + 1 Diamond = Lo Rune Lo Rune
2 Lo Runes + 1 Flawless Topaz Flawless Topaz = Sur Rune Sur Rune
2 Sur Runes + 1 Flawless Amethyst Flawless Amethyst = Ber Rune Ber Rune
2 Ber Runes + 1 Flawless Sapphire Flawless Sapphire = Jah Rune Jah Rune
2 Jah Runes + 1 Flawless Ruby Flawless Ruby = Cham Rune Cham Rune
2 Cham Runes + 1 Flawless Emerald Flawless Emerald = Zod Rune Zod Rune

3 Health Potions + 3 Mana Potions + 1 Chipped Gem = 1 Rejuvenation Potion
Use this formula if you are in need of instant healing and/or mana. Any grade of Health/Mana Potion can be used. You can also use chipped skulls.
3 Health Potions + 3 Mana Potions + 1 Gem (normal) = 1 Full Rejuvenation Potion
Use this formula if you are in need of instant full healing and/or mana. Any grade of Health/Mana Potion can be used. You can also use skulls in the place of Gems.
3 Standard Gems (normal) and 1 Socketed Weapon (Any Type) = 1 Socketed Magic Weapon (of same type)
This takes a socketed weapon and makes it a magic socketed weapon with a random number of sockets. This allows you to get new magic bonuses on an otherwise non magical weapon. The original weapon properties will be removed (rerolled) when the new weapon is created. ilvl = 30. It gets 1-2 sockets.
3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=25 magic weapon with 1-2 sockets.
3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=30 magic weapon with 1-2 sockets.
1 Tal Rune Tal Rune + 1 Thul Rune Thul Rune + 1 Perfect Topaz Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. The chance to get X sockets in most armor is 1/4 (I.E: Mage plate has a max of 3 sockets, so it has a 2/4 [1/2] chance to get 3 sockets). The base of 6 was used in the ratios for all the above mentioned areas.
1 Ral Rune Ral Rune + 1 Amn Rune Amn Rune + 1 Perfect Amethyst Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-6 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there’s a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket.
1 Ral Rune Ral Rune + 1 Thul Rune Thul Rune + 1 Perfect Sapphire Perfect Sapphire + Normal Helm = Socketed Helm of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-3 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there’s a 2/3 chance of getting 2 sockets and a 1/3 chance of getting 1 socket.
1 Tal Rune Tal Rune + 1 Amn Rune Amn Rune + 1 Perfect Ruby Perfect Ruby + Normal Shield = Socketed Shield of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there’s a 3/4 chance of getting 2 sockets and a 1/4 chance of getting 1 socket.
1 Eld Rune Eld Rune + 1 Chipped Gem + Low Quality Weapon = Normal Quality Weapon of same type
ilvl = 1. That is, regardless of what the ilvl was beforehand, it will be set to 1.
1 El Rune El Rune + 1 Chipped Gem + Low Quality Armor = Normal Quality Armor of same type
ilvl = 1. That is, regardless of what the ilvl was beforehand, it will be set to 1.
1 Ral Rune Ral Rune + 1 Sol Rune Sol Rune + 1 Perfect Emerald Perfect Emerald + Normal Unique Weapon = Exceptional Version of Weapon
This formula changes the base item type from the normal to exceptional version. For example an Axe is turned into a Cleaver. This does NOT convert the item to the Exceptional Unique version of the Unique Item. Unique item bonuses remain the same; only the item it’s based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain.
1 Tal Rune Tal Rune + 1 Shael Rune Shael Rune + 1 Perfect Diamond Perfect Diamond + Normal Unique Armor = Exceptional Version of Armor
This formula changes the base item type from the normal to exceptional version. For example Quilted Armor is turned into Ghost Armor. This does NOT convert the item to the Exceptional Unique version of the Unique Item. So you cannot for example use this formula to transform Greyform into The Spirit Shroud. Unique item bonuses remain the same; only the item it’s based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. Armor refers to any sort of armor, including helms, boots, belts, gloves and shields, not just body armor.
1 Lum Rune Lum Rune + 1 Pul Rune Pul Rune + 1 Perfect Emerald Perfect Emerald + Exceptional Unique Weapon = Elite Version of Weapon (Single Player, Ladder Only)
This formula changes the base item type from the exceptional to elite version. For example a Cleaver is turned into a Small Crescent. This does NOT convert the item to the Elite Unique version of the Exceptional Unique Item. Unique item bonuses remain the same; only the item it’s based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain.
1 Ko Rune Ko Rune + 1 Lem Rune Lem Rune + 1 Perfect Diamond Perfect Diamond + Exceptional Unique Armor = Elite Version of Armor (Single Player, Ladder Only)
This formula changes the base item type from the exceptional to elite version. For example Ghost Armor is turned into a Dusk Shroud. This does NOT convert the item to the Elite Unique version of the Unique Item. Unique item bonuses remain the same; only the item it’s based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. Armor refers to any sort of armor, including helms, boots, belts, gloves and shields, not just body armor.
1 Ort Rune Ort Rune + 1 Amn Rune Amn Rune + 1 Perfect Sapphire Perfect Sapphire + Normal (Basic) Rare Weapon = Exceptional Rare Weapon
The item type is upgraded.
1 Ral Rune Ral Rune + 1 Thul Rune Thul Rune + 1 Perfect Amethyst Perfect Amethyst + Normal (Basic) Rare Armor = Exceptional Rare Armor
The item type is upgraded.
1 Fal Rune Fal Rune + 1 Um Rune Um Rune + 1 Perfect Sapphire Perfect Sapphire + Exceptional Rare Weapon = Elite Rare Weapon
The item type is upgraded.
1 Ko Rune Ko Rune + 1 Pul Rune Pul Rune + 1 Perfect Amethyst Perfect Amethyst + Exceptional Rare Armor = Elite Rare Armor
The item type is upgraded.
1 Ort Rune Ort Rune + 1 Chipped Gem (any kind) + Weapon = Fully Repaired and Recharged Weapon
You cannot repair ethereal weapons.
1 Ral Rune Ral Rune + 1 Flawed Gem (any kind) + Armor = Fully Repaired and Recharged Armor
You cannot repair ethereal armor. Armor refers to any sort of armor, including helms, boots, belts, gloves and shields, not just body armor.

Gem Activated

In short: the Chat Gem Activated does nothing.

The Chat Gem is a gem that appeared between the game and chat windows on Diablo II Battle. Players soon discovered that this gem could be clicked on and would change. The color would change, and when it changed a message would pop up into the chat, stating: “Gem Activated.” When clicked once more, it would say: “Gem Deactivated”.

On rare occasions, a message would appear (mind you after a LOT of clicking) “Perfect Gem Activated”, and other times: “Moooo.”

Players soon began to speculate that when the perfect gem was activated, all gems in the current player’s inventory would be upgraded to perfect gems. Others said that when activated, all it did was ensure a gem shrine would be placed in the game. When asked, Blizzard replied: “The chat gem is working as intended.”

The Chat Gem has made its appearance on Diablo III’s web page, although when clicked, it appears to do nothing but turn purple. However, when clicked whilst on the Skill Calculator page, it will create a random build for your currently selected hero. The gem can also be found on Warcraft III’s World Map Editor. When clicked, the green gem turns purple with the following message “Gem Activated”. Any units deleted after the gem has been activated will display their “death animation” upon deletion.

In an interview at Gamescom 2011 by GameTrailers, Jay Wilson stated that “the chat gem is not coming back” to Diablo III. He also said, “I will definitively say, the chat gem did nothing” in regards to its functionality in Diablo II.

Nevertheless, a gem called the Gibbering Gemstone which seems to be a reference to the chat gem appeared in Diablo III, and is used to access Diablo III’s Secret Cow Level, Whimsyshire.

Gem Farming

  1. Drop from monsters. Where to farm: Pits, Cows, Ancient Tunnels, Chaos Sanctuary, .. Generally high density areas with minimal backtracking.
  2. Find in containers. Trav and Lower Kurast chests. Lower Kurast chests and hell cows are typically my go to for getting a ton of gems. 
  3. Rewarded from certain in-game quests.
  4. The Hellforge Quest, found in Act IV, will drop four gems for each player completing the quest in a game. Regardless of the difficulty in which the quest was completed, there will always be one gem of perfect quality in that drop for each player present. The Hellforge may also drop runes.

Gem Removal

You can remove Gems (and Runes and Jewels) from socketed gear by using the following Horadric Cube recipe. This is permanent and will destroy everything in ALL your sockets. Insert items into sockets carefully, and be sure keeping the armor is worth the cost of removing them.

Outcome Horadric Cube Recipe
Remove Gems/Runes/Jewels from Sockets
Destroys everything in sockets!
1x Socketed Item with runes/gems/jewels inserted + 1x Hel rune + 1x Scroll of Town Portal

Warning: This will destroy any gems, runes, or jewels you have socketed. This is useful if you are not happy with the gems you have socketed and you want to socket the item in another way.

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