Weapons: Adds Poison Damage. Shields: Adds to Resistance to Poison. Helms and Armor: Adds to Dexterity.
Gem | Req Level | Weapons | Shields | Helms and Armor |
---|---|---|---|---|
Perfect Emerald | 18 | +100 Poison Damage over 7 Seconds | 40% Resist Poison | +10 to Dexterity |
You can use the Horadric Cube to convert gems into higher quality gems or do other recipes.
Outcome | Horadric Cube Recipe |
---|---|
1x Perfect Emerald |
|
1x Jade Ring |
Use this formula to create a Poison Resistance Ring. The Jade Ring has a random percentage (21-30%) of Poison Resistance. You may also receive an additional Magic Suffix. ilvl=30. |
Exceptional Version of Weapon |
This formula changes the base item type from the normal to exceptional version. For example an Axe is turned into a Cleaver. This does NOT convert the item to the Exceptional Unique version of the Unique Item. Unique item bonuses remain the same; only the item it’s based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. |
Elite Version of Weapon (Single Player, Ladder Only) |
This formula changes the base item type from the exceptional to elite version. For example a Cleaver is turned into a Small Crescent. This does NOT convert the item to the Elite Unique version of the Exceptional Unique Item. Unique item bonuses remain the same; only the item it’s based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. |
Gem | Req Level | Weapons | Shields | Helms and Armor |
---|---|---|---|---|
Chipped Emerald | 1 | +10 Poison Damage over 3 Seconds | 12% Resist Poison | +3 to Dexterity |
Flawed Emerald | 5 | +20 Poison Damage over 4 Seconds | 16% Resist Poison | +4 to Dexterity |
Emerald | 12 | +40 Poison Damage over 5 Seconds | 22% Resist Poison | +6 to Dexterity |
Flawless Emerald | 15 | +60 Poison Damage over 6 Seconds | 28% Resist Poison | +8 to Dexterity |
Perfect Emerald | 18 | +100 Poison Damage over 7 Seconds | 40% Resist Poison | +10 to Dexterity |