Corpsewalker is a pair of unique Carnal Boots. It requires Level 55, 52 Dex, 52 Int.
Energy Shield: 22
Triggers Level 20 Corpse Walk when Equipped
94% increased Evasion and Energy Shield
25% increased Movement Speed
40% increased Damage if you have Consumed a corpse Recently
For each nearby corpse, Regenerate 0.25% Life per second, up to 3%
Corpsewalker unique boots let you role-play as a necromancer effectively because you’ll spawn a corpse every 0.3 seconds while you’re moving. You can also consume the corpses to gain some HP regen, or find builds that support raising or detonating the dead.
Effectiveness of Added Damage
While you walk, this skill causes corpses near your steps to explode, dealing fire damage in an area. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.
Explosion deals base Fire Damage equal to 5% of the corpse’s Maximum Life
This Spell is Triggered when Equipped
This Skill cannot Knock Enemies Back
You cannot Cast this Spell directly
Damage cannot be Reflected
Using Cyclone does not count as “walking” for purposes of Corpse Walk.