Malachai's Awakening Iron Mask - Path of Exile

Malachai's Awakening Iron Mask

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Malachai's Awakening

Malachai's Awakening is a unique Iron Mask. Helmets. Evasion Rating: 48–60. Energy Shield: 11–14.

Requires Level 60, 21 Dex, 21 Int.

  • +20 to Strength
  • (15–30)% increased Spell Damage
  • +10% to all Elemental Resistances
  • Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
  • Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
  • Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
  • Blood Magic
  • (Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana)

Flavour Text: 'Make a man believe he is doing the world a good deed, and there is nothing you can't make him do.' - Malachai, the Soulless

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Modifiers

The Blood Magic mod has the same effect as the keystone, Blood Magic. Taking the keystones in addition to equipping this item will impart no additional benefit.

Due to the Blood Magic keystone's effect, the player cannot use Reservation Skills in order to enable the flat damage to spells modifiers. The only exception would be if a skill reserves nothing (e.g. Aul's Uprising, Essence Worm, Eternal Blessing Support), or if the reservation is transformed into cost (e.g. Divine Blessing Support).

Item acquisition

Malachai's Awakening is drop disabled.

Legacy variants

Malachai's Awakening has quasi-legacy variants.

Because Malachai's Simula has legacy variant. Player could create quasi-legacy variant by upgrading legacy Malachai's Simula to Malachai's Awakening and carry over the legacy mod.

Post 3.7 until before 3.17 version also has two Blood Magic mods as part of the removal of Mortal Conviction keystone. The extra mod does nothing and only able to be displayed when using trade site or advanced mod description.