Blood in the Eyes - Path of Exile

1. Blood in the Eyes

Name Blood in the Eyes
Class Gladiator
Category Notable ascendancy passive skill
Distance from start 2
Stats
  • Attacks have 50% chance to cause Bleeding
  • Attacks Maim on Hit against Bleeding Enemies
  • 25% chance to Blind with Hits against Bleeding Enemies
  • Enemies Maimed by you take 10% increased Physical Damage

(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
(Blinded enemies have their Chance to Hit halved)

Blood in the Eyes

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2. Gladiator Passive Skills

Name Category Stats Distance from start
Attack Speed and One Handed Damage Basic
  • 4% increased Attack Speed
  • 15% increased Damage with One Handed Weapons
1
Outmatch and Outlast Notable
  • 25% chance to gain a Frenzy Charge on Kill with Main Hand
  • 25% chance to gain an Endurance Charge on Kill with Off Hand
  • 10% more Physical Damage while at maximum Frenzy Charges
  • 10% reduced Physical Damage taken while at maximum Endurance Charges
2
Attack Speed, Block Chance Basic
  • 4% increased Attack Speed
  • +2% Chance to Block Attack Damage
1, 3, 3
Painforged Notable
  • +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
  • Cannot be Stunned by Hits you Block
  • Your Counterattacks deal Double Damage
(Recently refers to the past 4 seconds)
(Attacks that Trigger when you are Hit are Counterattacks)
2
Versatile Combatant Notable
  • Chance to Block Spell Damage is equal to Chance to Block Attack Damage
  • Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
4
Violent Retaliation Notable
  • +4% to maximum Chance to Block Attack Damage
  • 8% increased Physical Damage for each time you've Blocked in the past 10 seconds
  • 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds
  • +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds
4
Attack Speed, Movement Speed Basic
  • 4% increased Attack Speed
  • 4% increased Movement Speed
1
Arena Challenger Notable
  • 2% more Attack and Movement Speed per Challenger Charge
  • 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
  • Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
  • +10 to Maximum Challenger Charges
2
Attack Speed, Physical Damage Basic
  • 4% increased Attack Speed
  • 10% increased Physical Damage
1, 3
Blood in the Eyes Notable
  • Attacks have 50% chance to cause Bleeding
  • Attacks Maim on Hit against Bleeding Enemies
  • 25% chance to Blind with Hits against Bleeding Enemies
  • Enemies Maimed by you take 10% increased Physical Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
(Blinded enemies have their Chance to Hit halved)
2
Gratuitous Violence Notable
  • Bleeding Enemies you Kill Explode, dealing 10% of
  • their Maximum Life as Physical Damage
  • 20% more Damage with Bleeding
4

3. Gladiator Passives Tree

Gladiator Passives Tree

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