By default, one curse can be active at a time on a creature. While a curse is active, applying a different curse will expire the oldest curse.
While multiple hexes can be stacked with increased curse limit, marks are still restricted to one target. For example, with +1 curse limit, you can have two Hexes or a Hex and a Mark on one target, but not two Marks.
Curse limit can be increased with the following:
Category | Description |
---|---|
Notable Passive | Whispers of Doom (Anoint recipe: Golden Oil + Golden Oil + Golden Oil) |
Passive | Occultist’s Malediction |
Passive | Ascendant’s Occultist |
Body Armour | Cospri’s Will |
Hunter-influenced | A Hunter-influenced body armour with mod: Hunter’s – You can apply an additional Curse (Prefix) |
Delve drop-only prefix | a body armour with Delve drop-only prefix Subterranean – You can apply an additional Curse |
Ring | Doedre’s Damning unique ring with You can apply an additional Curse while at maximum Power Charges |
Ring | Precursor’s Emblem unique ring with You can apply an additional Curse while at maximum Power Charges |
Boots | Windscream |
Boots | Windshriek |
Gloves | Vixen’s Entrapment |
Amulet | An amulet with the You can apply an additional Curse corrupted implicit |