Abberath’s Fury - Path of Exile

1. Abberath’s Fury

Abberath’s Fury is a triggered spell skill. While you run, this skill creates a small explosion with each step, dealing fire damage in an area around you.

Icon Name Stats Description
Abberath's Fury Abberath’s Fury
  • Deals 50 to 75 Fire Damage
  • 10% chance to Ignite enemies
  • This Spell is Triggered when Equipped
  • This Skill cannot Knock Enemies Back
  • You cannot Cast this Spell directly
  • Cast Time: 1s
  • Level Req.: 1
  • Critical Strike Chance: 5%
  • Attack Speed: 100%
  • Effectiveness of Added Damage: 100%
  • Damage Multiplier: 100%

Abberath's Fury Skill

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2. Abberath’s Fury Items

Item Category Lvl. Stats Note
Abberath’s Hooves Abberath’s Hooves boots 12 Triggers Level 7 Abberath’s Fury when Equipped Unique

Abberath’s Fury can only be obtained from Abberath’s Hooves Abberath’s Hooves.

3. Abberath’s Fury Build

3.1 Abberath’s Fury Supports

Abberath’s Fury can be supported by applicable support gems socketed in Abberath’s Hooves Abberath’s Hooves; it is not necessary that the sockets be linked.

Abberath’s Fury is not a skill gem, therefore it cannot be supported by Empower Support Empower SupportEnhance Support Enhance Support, or Enlighten Support Enlighten Support.

3.2 Triggering

Abberath’s Fury is triggered each time the character takes a step. Modifiers to movement speed will increase the frequency at which it triggers.

There is a limit to this effect at around +160% movement speed. If a player exceeds this limit, the trigger frequency is dramatically reduced and the spell sometimes skips a cast. This is possibly due to how “steps” are implemented.

3.3 Cast Speed

Modifiers to cast speed have no effect on the spell’s cast rate or frequency, despite changing the tooltip. Sometimes the spell will lag behind the player’s movement after a negative cast speed modifier is applied. This usually disappears after entering a new area.

3.4 Movement skills

The movement skills will not trigger explosions. The only exception is Shield Charge Shield Charge, as player is technically still walking but at a greatly increased speed.

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