PoE Used when Charges reach full Craft Recipe

Crafting Recipes Cost Unlock Locations Description Prefix /
Suffix
Item Classes NPC
Used when Charges reach full 5x Instilling Orb
5x Glassblower’s Bauble
Epilogue, Oriath Movement Speed and Flask Enchantments – Rank 3 Flask Helena

This is mostly relevant in regular / league content, don't expect slow-hitting bosses to keep you full all time, but some charge gain is better than none. So, it is still helpful.

Flask Enchantment: Used When Charges Reach Full

This powerful enchantment can significantly transform your Path of Exile experience, particularly with utility flasks. Here's a deep dive into its various aspects:

What it does:

  • When a flask with this enchantment reaches its maximum charges, it automatically activates without requiring manual use. This essentially provides you with a guaranteed burst of its benefits at the most opportune moment.

Benefits:

  • Convenience: No more frantic flask juggling! This enchantment ensures you won't miss out on crucial buffs due to manual activation delays.
  • Efficiency: You can focus on combat mechanics and positioning while reaping the flask's benefits seamlessly.
  • Synergy with certain builds: Builds relying on instant flask effects for specific triggers (e.g., triggering Coruscating Elixir's invulnerability during boss slams) benefit immensely from this enchantment.

Compatibility:

  • This enchantment can only be applied to utility flasks, including:
    • Quicksilver Flask
    • Mana Flask
    • Stamina Flask
    • Health Flask (with the Wise Oak modifier)
    • Any utility flask with the Bottled Faith prophecy applied

Important things to consider:

  • Not all flasks benefit equally: Consider whether automatic activation truly optimizes your chosen flask's effect. For example, manually popping a Quicksilver Flask for a specific burst of movement might be more efficient than its automatic use.
  • Enchantment acquisition: Obtaining this enchantment requires either using Instilling Orbs on non-enchanted flasks or acquiring enchanted flasks through random drops or trading.
  • Charge generation methods: Ensure your build has reliable methods to refill flask charges quickly to maintain the automatic activation cycle.

Additional notes:

  • The activation timing for "Used When Charges Reach Full" might have a slight delay, so anticipate this when relying on instant effects.
  • Certain unique items or cluster jewels can influence flask charge mechanics and interact with this enchantment in interesting ways.

Overall, the "Used When Charges Reach Full" enchantment offers a powerful tool for convenience and efficiency, but careful consideration of your build and flask usage is crucial to maximize its benefits. Feel free to ask any further questions or delve deeper into specific aspects of this fascinating enchantment!


How to gain more Flask Charge

Mods Name Lvl. Description
Constant 3 (16–20)% increased Charge Recovery
Continuous 23 (21–25)% increased Charge Recovery
Endless 43 (26–30)% increased Charge Recovery
Bottomless 63 (31–45)% increased Charge Recovery
Perpetual 83 (46–50)% increased Charge Recovery
Doled 20 (37–42)% increased Charge Recovery
25% reduced effect
Provisioned 36 (43–48)% increased Charge Recovery
25% reduced effect
Measured 52 (49–54)% increased Charge Recovery
25% reduced effect
Allocated 68 (55–60)% increased Charge Recovery
25% reduced effect
Rationed 84 (61–66)% increased Charge Recovery
25% reduced effect
Medic's 8 (11–15)% chance to gain a Flask Charge when you deal a Critical Strike
Physician's 26 (16–20)% chance to gain a Flask Charge when you deal a Critical Strike
Doctor's 44 (21–25)% chance to gain a Flask Charge when you deal a Critical Strike
Specialist's 62 (26–30)% chance to gain a Flask Charge when you deal a Critical Strike
Surgeon's 80 (31–35)% chance to gain a Flask Charge when you deal a Critical Strike
Transgressor's 29 Gain 1 Charge when you are Hit by an Enemy
Masochist's 63 Gain 2 Charges when you are Hit by an Enemy
Flagellant's 80 Gain 3 Charges when you are Hit by an Enemy

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PATH of EXILE: Infinite Automatic Utility Flasks (Without Mageblood)

Recharge Flask

A flask is a rechargeable potion. When used, the flask consumes a certain amount of flask charges and recovers a portion of life, mana or grants temporary bonuses for the duration of the flask effect.

Flasks store different amount of charges and spend different amount per sip depending on flask type. These parameters can be altered with modifiers on equipment, flasks and passive skills. Partial fraction charges are stored but not displayed in the game.

Used flask charges can be refilled in several ways:

  • by killing enemies; a normal monster grants 1 charge, a magic monster grants 3.5 charges, a rare monster grants 6 charges, and a unique monster grants 11 charges. Monsters in acts 6 to 10 generate fewer flask charges and monsters in maps generate even fewer still.
  • Pathfinder’s passive Nature’s Boon recovers charges over time;
  • on a critical strike for flasks with Surgeon’s prefix, while having The Harvest equipped, through a Precision Watcher’s Eye or with the Pathfinder’s passive Master Surgeon. Flask charges gained this way can only occur once every 100ms and gives a charge to one flask at a time;
  • receive a critical strike while having a flask with Avenger’s prefix.

The amount of charges gained from any sources can be altered with modifiers #% increased/reduced Flask Charges gained (e.g. from equipment and passive skills) and #% increased/reduced Charge Recovery (e.g. from the “Perpetual” flask prefix). These modifiers stack multiplicatively.

Within a party, all players close to the killed enemy get charges.

Instilling Orb Crafting Bench Mods

ID
Mod
Require
ItemClasses
Unlock
Helena Used when an adjacent Flask is used 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Reused at the end of this Flask’s effect 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when Charges reach full 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you Use a Guard Skill 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you Use a Travel Skill 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you Hit a Rare or Unique Enemy, if not already in effect 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you become Frozen 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you become Chilled 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you become Shocked 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you become Ignited 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you start Bleeding 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you become Poisoned 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you Block 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you take a Savage Hit 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath
Helena Used when you use a Life Flask 5x Instilling Orb
5x Glassblower’s Bauble
Flask Epilogue, Oriath

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