Summoned Arachnid Familiars

Summon Arachnid Familiar Guide

Summon Arachnid Familiar is a Path of Exile skill. It summons several weak spider adds. Voiceline “Swarm”.

Medved, Feller of Heroes, the expedition boss, uses this skill.

Summoned Arachnid Familiars PoE

Arachnid Familiar Rarity: Rare

SpectreY
Mod100% increased Poison Duration
Poison on Hit
monster no drops or experience [1]
Immunemonster no map drops [1]
Tagsanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, spider, very_slow_movement
  • Life: 99%
  • Evasion: +15%
  • Ailment Threshold: 99%
  • Resistance: (Resists Fire: 0) (Resists Cold: 0) (Resists Lightning: 0) (Resists Chaos: 40)
  • Damage: 142%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 3 ~ 6
  • Attack Time: 1.065 Second
  • Damage Spread: ±20%
  • Experience: 110%
  • Model Size: 100%
  • Type: ExpeditionMedvedSpider

Arachnid Familiar PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 34,942
  • Armour: 16,265
  • Evasion: 9,338
  • Energy Shield: 0
  • Damage: 1,354
  • Accuracy: 538
  • Attack Time: 1.065
  • Experience: 14,575
  • Ailment Threshold: 34,942
  • Chill: 110
  • Shock: 110
  • Brittle: 625
  • Scorch: 110
  • Sap: 305

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1083–1624
Critical Strike Chance: 5%
Attack Time: 1.065 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
 

Level 82

  • Life: 28,276
  • Armour: 14,425
  • Evasion: 8,749
  • Energy Shield: 0
  • Damage: 1,207
  • Accuracy: 499
  • Attack Time: 1.065
  • Experience: 14,307
  • Ailment Threshold: 28,276
  • Chill: 89
  • Shock: 89
  • Brittle: 506
  • Scorch: 89
  • Sap: 247

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 966–1449
Critical Strike Chance: 5%
Attack Time: 1.065 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
 

Level 78

  • Life: 18,056
  • Armour: 11,328
  • Evasion: 7,667
  • Energy Shield: 0
  • Damage: 959
  • Accuracy: 428
  • Attack Time: 1.065
  • Experience: 13,615
  • Ailment Threshold: 18,056
  • Chill: 57
  • Shock: 57
  • Brittle: 323
  • Scorch: 57
  • Sap: 158

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 767–1150
Critical Strike Chance: 5%
Attack Time: 1.065 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
 

Level 73

  • Life: 10,744
  • Armour: 8,348
  • Evasion: 6,478
  • Energy Shield: 0
  • Damage: 715
  • Accuracy: 352
  • Attack Time: 1.065
  • Experience: 12,527
  • Ailment Threshold: 10,744
  • Chill: 34
  • Shock: 34
  • Brittle: 192
  • Scorch: 34
  • Sap: 94

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 572–858
Critical Strike Chance: 5%
Attack Time: 1.065 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
 

Level 68

  • Life: 6,369
  • Armour: 6,127
  • Evasion: 5,450
  • Energy Shield: 0
  • Damage: 530
  • Accuracy: 290
  • Attack Time: 1.065
  • Experience: 11,281
  • Ailment Threshold: 6,369
  • Chill: 20
  • Shock: 20
  • Brittle: 114
  • Scorch: 20
  • Sap: 56

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 424–637
Critical Strike Chance: 5%
Attack Time: 1.065 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
 

Defeat Medved, Feller of Heroes after he has summoned Arachnid Familiars at least five times

During the boss fight, Medved will dig a hole that periodically summons Arachnid mobs from that hole that will poison on hit. Try not to burst the boss down too fast or you will skip the summoning of these mobs.

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