Summon Arachnid Familiar is a Path of Exile skill. It summons several weak spider adds. Voiceline “Swarm”.
Medved, Feller of Heroes, the expedition boss, uses this skill.
Spectre | Y |
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Mod | 100% increased Poison Duration Poison on Hit monster no drops or experience [1] |
Immune | monster no map drops [1] |
Tags | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, spider, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1083–1624 Critical Strike Chance: 5% Attack Time: 1.065 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 966–1449 Critical Strike Chance: 5% Attack Time: 1.065 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 767–1150 Critical Strike Chance: 5% Attack Time: 1.065 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 572–858 Critical Strike Chance: 5% Attack Time: 1.065 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 424–637 Critical Strike Chance: 5% Attack Time: 1.065 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] |
During the boss fight, Medved will dig a hole that periodically summons Arachnid mobs from that hole that will poison on hit. Try not to burst the boss down too fast or you will skip the summoning of these mobs.