PoE Prime Ape

Prime Ape

Prime Ape is a unique ape chieftain which is one of the bosses of Untainted Paradise unique mission.

Location(s) Untainted Paradise
Resistance(s) Fire
Modifier(s) Extra Life
Skill(s) Summons Apes from Trees
Frenzies Allies

Abilities

  • Extra Life
  • Summons Apes from Trees
  • Frenzies Allies
  • Resists Fire
Spectre Y
Area Untainted Paradise
Mod 25% increased maximum Life
25% increased Character Size
unique boss curse effect on self +% final [-33]
Tags beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, unique_map_boss, very_slow_movement
  • Life: 300%
  • Armour: +20%
  • Ailment Threshold: 300%
  • Resistance: (Resists Fire: 40) (Resists Cold: 40) (Resists Lightning: 40) (Resists Chaos: 25)
  • Damage: 150%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 7 ~ 13
  • Attack Time: 1.905 Second
  • Damage Spread: ±20%
  • Experience: 150%
  • Model Size: 110%
  • Type: BloodChieftainUntaintedBoss

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 105,885
  • Armour: 19,518
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,430
  • Accuracy: 538
  • Attack Time: 1.905
  • Experience: 19,875
  • Ailment Threshold: 105,885
  • Chill: 335
  • Shock: 335
  • Brittle: 1,894
  • Scorch: 335
  • Sap: 925

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

BloodChieftainSummonMonkeys


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.175 Second
Cooldown Time: 5 Second

MassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


 

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Level 82

  • Life: 85,685
  • Armour: 17,310
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,275
  • Accuracy: 499
  • Attack Time: 1.905
  • Experience: 19,509
  • Ailment Threshold: 85,685
  • Chill: 271
  • Shock: 271
  • Brittle: 1,533
  • Scorch: 271
  • Sap: 749

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

BloodChieftainSummonMonkeys


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.175 Second
Cooldown Time: 5 Second

MassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


 

Level 78

  • Life: 54,714
  • Armour: 13,594
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,013
  • Accuracy: 428
  • Attack Time: 1.905
  • Experience: 18,566
  • Ailment Threshold: 54,714
  • Chill: 173
  • Shock: 173
  • Brittle: 979
  • Scorch: 173
  • Sap: 478

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

BloodChieftainSummonMonkeys


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.175 Second
Cooldown Time: 5 Second

MassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


 

Level 75

  • Life: 40,480
  • Armour: 11,323
  • Evasion: 6,029
  • Energy Shield: 0
  • Damage: 850
  • Accuracy: 381
  • Attack Time: 1.905
  • Experience: 17,706
  • Ailment Threshold: 40,480
  • Chill: 128
  • Shock: 128
  • Brittle: 724
  • Scorch: 128
  • Sap: 354

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 680–1020
Critical Strike Chance: 5%
Attack Time: 1.905 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

BloodChieftainSummonMonkeys


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.175 Second
Cooldown Time: 5 Second

MassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


 

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