Prime Ape is a unique ape chieftain which is one of the bosses of Untainted Paradise unique mission.
Location(s) | Untainted Paradise |
Resistance(s) | Fire |
Modifier(s) | Extra Life |
Skill(s) | Summons Apes from Trees Frenzies Allies |
Spectre | Y |
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Area | Untainted Paradise |
Mod | 25% increased maximum Life 25% increased Character Size unique boss curse effect on self +% final [-33] |
Tags | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, unique_map_boss, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BloodChieftainSummonMonkeysSpell, Damage, Area, AreaSpell |
MassFrenzySpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BloodChieftainSummonMonkeysSpell, Damage, Area, AreaSpell |
MassFrenzySpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BloodChieftainSummonMonkeysSpell, Damage, Area, AreaSpell |
MassFrenzySpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
BloodChieftainSummonMonkeysSpell, Damage, Area, AreaSpell |
MassFrenzySpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |