Spectre | N |
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Mod | maximum life % to add to maximum energy shield [50] |
Tags | beast, bludgeoning_weapon, caster, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
MassFrenzyInvasionSpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
GoatmanMoltenShellInvasionSpell, Damage, Area, Duration, Totemable, TotemCastsWhenNotDetached, Triggerable, Fire, Instant, AreaSpell, Physical, Cooldown Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies. Deals 5910 to 8865 Fire Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
MassFrenzyInvasionSpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
GoatmanMoltenShellInvasionSpell, Damage, Area, Duration, Totemable, TotemCastsWhenNotDetached, Triggerable, Fire, Instant, AreaSpell, Physical, Cooldown Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies. Deals 5246 to 7869 Fire Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
MassFrenzyInvasionSpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
GoatmanMoltenShellInvasionSpell, Damage, Area, Duration, Totemable, TotemCastsWhenNotDetached, Triggerable, Fire, Instant, AreaSpell, Physical, Cooldown Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies. Deals 4128 to 6192 Fire Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
MassFrenzyInvasionSpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
GoatmanMoltenShellInvasionSpell, Damage, Area, Duration, Totemable, TotemCastsWhenNotDetached, Triggerable, Fire, Instant, AreaSpell, Physical, Cooldown Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies. Deals 3050 to 4575 Fire Damage |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
MassFrenzyInvasionSpell, Area, AreaSpell Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have |
GoatmanMoltenShellInvasionSpell, Damage, Area, Duration, Totemable, TotemCastsWhenNotDetached, Triggerable, Fire, Instant, AreaSpell, Physical, Cooldown Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies. Deals 2246 to 3368 Fire Damage |