PoE 3.17 new: Zana has exiled. Now, you can use Kirac Mods.
Kirac's map device options are now unlocked as you complete bonus objectives on your Atlas. These are the Kirac Mods available during Path of Exile: Sentinel league.
Name | Kirac’s league modifiers | Cost |
---|---|---|
Item Quantity | (1 to 8)% increased Quantity of Items found in this Area | Free |
Fortune Favours the Brave | One of these options will be applied at random, including those you have not yet unlocked. | 3x Chaos Orb |
Breach | Area contains an additional Breach. | 2x Chaos Orb |
Anarchy | Area is inhabited by 3 additional Rogue Exiles. | 2x Chaos Orb |
Essence | Area contains 3 additional Essences. | 3x Chaos Orb |
Domination | Area contains 4 additional Shrines. | 4x Chaos Orb |
Metamorph | Area contains Metamorph Monsters. | 5x Chaos Orb |
Harvest | Area contains The Sacred Grove. | 12x Chaos Orb |
Delirium | Area contains a Mirror of Delirium. | 16x Chaos Orb |
Zana's map device options are now unlocked as you complete bonus objectives on your Atlas. These are the League Mods available during Path of Exile: Archnemesis league.
Name | Zana’s league modifiers | Cost | Image |
---|---|---|---|
Item Quantity | (1 to 8)% increased Quantity of Items found in this Area | Free | |
Fortune Favours the Brave | One of these options will be applied at random, including those you have not yet unlocked. | 3x Chaos Orb | |
Abyss | Area contains an additional Abyss | 2x Chaos Orb | |
Domination | Area contains 2 extra Shrines | 3x Chaos Orb | |
Bloodlines | Magic Monster Packs each have a Bloodline mod. Area contains 3 additional Magic Monster Packs. | 3x Chaos Orb | |
Ambush | Area contains 3 additional Strongboxes. | 4x Chaos Orb | |
Harbinger | Area contains 2 additional Harbingers. | 4x Chaos Orb | |
Beyond | Slaying enemies close together has a chance to attract monsters from Beyond. | 5x Chaos Orb | |
Ritual | Area contains ? additional Ritual Altars. | 13x Chaos Orb |
Item |
Level |
Mod |
Weight |
---|---|---|---|
Simple Sextant | 1 | 3 uses remaining Unique Bosses drop 1 additional Unique Item |
no_boss 0 default 500 |
Simple Sextant | 1 | 3 uses remaining 20% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 9% increased Pack Size in Unidentified Maps |
default 250 |
Prime Sextant | 1 | 3 uses remaining 25% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 12% increased Pack Size in Unidentified Maps |
default 250 |
Awakened Sextant | 1 | 3 uses remaining 30% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 15% increased Pack Size in Unidentified Maps |
default 250 |
Elevated Sextant | 1 | 15 uses remaining 35% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 18% increased Pack Size in Unidentified Maps |
default 250 |
Awakened Sextant | 1 | 3 uses remaining Nemesis Monsters drop 3 additional Basic Currency Items map_extra_content_weighting |
no_monster_packs 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Nemesis Monsters drop 4 additional Basic Currency Items map_extra_content_weighting |
no_monster_packs 0 default 250 |
Simple Sextant | 1 | 3 uses remaining Areas are inhabited by an additional Invasion Boss map_extra_content_weighting |
hall_of_grandmasters 0 default 500 |
Simple Sextant | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Fire Damage Players and Monsters take 8% increased Fire Damage |
no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Fire Damage Players and Monsters take 10% increased Fire Damage |
no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Fire Damage Players and Monsters take 12% increased Fire Damage |
no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 10 additional packs of Monsters that deal Fire Damage Players and Monsters take 14% increased Fire Damage |
no_monster_packs 0 default 1000 |
Simple Sextant | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Cold Damage Players and Monsters take 8% increased Cold Damage |
no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Cold Damage Players and Monsters take 10% increased Cold Damage |
no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Cold Damage Players and Monsters take 12% increased Cold Damage |
no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 10 additional packs of Monsters that deal Cold Damage Players and Monsters take 14% increased Cold Damage |
no_monster_packs 0 default 1000 |
Simple Sextant | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Lightning Damage Players and Monsters take 8% increased Lightning Damage |
no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Lightning Damage Players and Monsters take 10% increased Lightning Damage |
no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Lightning Damage Players and Monsters take 12% increased Lightning Damage |
no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 10 additional packs of Monsters that deal Lightning Damage Players and Monsters take 14% increased Lightning Damage |
no_monster_packs 0 default 1000 |
Simple Sextant | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Physical Damage Players and Monsters take 8% increased Physical Damage |
no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Physical Damage Players and Monsters take 10% increased Physical Damage |
no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Physical Damage Players and Monsters take 12% increased Physical Damage |
no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 10 additional packs of Monsters that deal Physical Damage Players and Monsters take 14% increased Physical Damage |
no_monster_packs 0 default 1000 |
Simple Sextant | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Chaos Damage Players and Monsters take 8% increased Chaos Damage |
no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Chaos Damage Players and Monsters take 10% increased Chaos Damage |
no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Chaos Damage Players and Monsters take 12% increased Chaos Damage |
no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 10 additional packs of Monsters that deal Chaos Damage Players and Monsters take 14% increased Chaos Damage |
no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Unique Monsters drop Corrupted Items |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Unique Monsters drop Corrupted Items |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Unique Monsters drop Corrupted Items |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
Simple Sextant | 1 | 3 uses remaining Maps have 20% Quality Unique Bosses deal 20% increased Damage |
default 500 |
Simple Sextant | 1 | 3 uses remaining Quality bonus of Maps also applies to Rarity of Items found Unique Bosses have 20% increased Life |
default 500 |
Simple Sextant | 1 | 3 uses remaining Areas are Alluring |
default 10 |
Prime Sextant | 1 | 3 uses remaining map_mission_id Areas contain Zana map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Awakened Sextant | 1 | 3 uses remaining map_mission_id Areas contain Zana map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Elevated Sextant | 1 | 15 uses remaining map_mission_id Areas contain Zana map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Prime Sextant | 1 | 3 uses remaining map_mission_id Areas contain Einhar map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Awakened Sextant | 1 | 3 uses remaining map_mission_id Areas contain Einhar map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Elevated Sextant | 1 | 15 uses remaining map_mission_id Areas contain Einhar map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Prime Sextant | 1 | 3 uses remaining map_mission_id Areas contain Alva map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Awakened Sextant | 1 | 3 uses remaining map_mission_id Areas contain Alva map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Elevated Sextant | 1 | 15 uses remaining map_mission_id Areas contain Alva map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Prime Sextant | 1 | 3 uses remaining map_mission_id Areas contain Niko map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Awakened Sextant | 1 | 3 uses remaining map_mission_id Areas contain Niko map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Elevated Sextant | 1 | 15 uses remaining map_mission_id Areas contain Niko map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Prime Sextant | 1 | 3 uses remaining map_mission_id Areas contain Jun map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Awakened Sextant | 1 | 3 uses remaining map_mission_id Areas contain Jun map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Elevated Sextant | 1 | 15 uses remaining map_mission_id Areas contain Jun map_extra_content_weighting |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
Prime Sextant | 1 | 3 uses remaining Strongboxes in Areas are Corrupted Areas contain an additional Strongbox Strongboxes in Areas are at least Rare map_extra_content_weighting |
no_strongboxes 0 default 500 |
Awakened Sextant | 1 | 3 uses remaining Strongboxes in Areas are Corrupted Areas contain 2 additional Strongboxes Strongboxes in Areas are at least Rare map_extra_content_weighting |
no_strongboxes 0 default 500 |
Elevated Sextant | 1 | 15 uses remaining Strongboxes in Areas are Corrupted Areas contain 3 additional Strongboxes Strongboxes in Areas are at least Rare map_extra_content_weighting |
no_strongboxes 0 default 500 |
Prime Sextant | 1 | 3 uses remaining Unique Bosses of Corrupted Maps drop an additional Vaal Item Found Items have 5% chance to drop Corrupted in Areas |
default 500 |
Awakened Sextant | 1 | 3 uses remaining Unique Bosses of Corrupted Maps drop 2 additional Vaal Items Found Items have 5% chance to drop Corrupted in Areas |
default 500 |
Elevated Sextant | 1 | 15 uses remaining Unique Bosses of Corrupted Maps drop 3 additional Vaal Items Found Items have 5% chance to drop Corrupted in Areas |
default 500 |
Simple Sextant | 1 | 3 uses remaining 20% increased Magic Pack Size |
no_monster_packs 0 default 500 |
Prime Sextant | 1 | 3 uses remaining 25% increased Magic Pack Size |
no_monster_packs 0 default 500 |
Awakened Sextant | 1 | 3 uses remaining 30% increased Magic Pack Size |
no_monster_packs 0 default 500 |
Elevated Sextant | 1 | 15 uses remaining 35% increased Magic Pack Size |
no_monster_packs 0 default 500 |
Simple Sextant | 1 | 3 uses remaining Rogue Exiles deal 20% increased Damage Rogue Exiles in Areas have 20% increased Maximum Life Rogue Exiles drop 2 additional Jewels Areas are inhabited by 2 additional Rogue Exiles map_extra_content_weighting |
no_monster_packs 0 default 500 |
Simple Sextant | 1 | 3 uses remaining Magic Maps contain 3 additional packs of Magic Monsters Rare Maps contain 3 additional Rare Monster packs Normal Maps contain 3 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Magic Maps contain 4 additional packs of Magic Monsters Rare Maps contain 4 additional Rare Monster packs Normal Maps contain 4 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining Magic Maps contain 5 additional packs of Magic Monsters Rare Maps contain 5 additional Rare Monster packs Normal Maps contain 5 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining Magic Maps contain 6 additional packs of Magic Monsters Rare Maps contain 6 additional Rare Monster packs Normal Maps contain 6 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
Simple Sextant | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 3 additional Packs with Mirrored Rare Monsters |
default 1000 |
Prime Sextant | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 4 additional Packs with Mirrored Rare Monsters |
default 1000 |
Awakened Sextant | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 5 additional Packs with Mirrored Rare Monsters |
default 1000 |
Elevated Sextant | 1 | 15 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 6 additional Packs with Mirrored Rare Monsters |
default 1000 |
Simple Sextant | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 50 |
Prime Sextant | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 50 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 50 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 45 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 50 |
Simple Sextant | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 250 |
Prime Sextant | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 250 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 250 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 45 additional Clusters of Mysterious Barrels map_bonus_barrel_% |
default 250 |
Awakened Sextant | 1 | 3 uses remaining Strongbox Monsters have 500% increased Item Quantity Strongbox Monsters are Enraged map_strongbox_monsters_movement_velocity_+% Areas contain an additional Strongbox map_extra_content_weighting |
hall_of_grandmasters 0 no_strongboxes 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Strongbox Monsters have 600% increased Item Quantity Strongbox Monsters are Enraged map_strongbox_monsters_movement_velocity_+% Areas contain an additional Strongbox map_extra_content_weighting |
hall_of_grandmasters 0 no_strongboxes 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Areas contain hunted traitors |
no_monster_packs 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Areas contain hunted traitors |
no_monster_packs 0 default 250 |
Simple Sextant | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 10 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
Simple Sextant | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 4 additional packs of Monsters that Heal |
default 1000 |
Prime Sextant | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 6 additional packs of Monsters that Heal |
default 1000 |
Awakened Sextant | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 8 additional packs of Monsters that Heal |
default 1000 |
Elevated Sextant | 1 | 15 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 10 additional packs of Monsters that Heal |
default 1000 |
Prime Sextant | 1 | 3 uses remaining Unique Bosses are accompanied by Bodyguards An additional Map drops on Completing Areas |
no_boss 0 default 500 |
Awakened Sextant | 1 | 3 uses remaining Unique Bosses are accompanied by Bodyguards 2 additional Maps drop on Completing Areas |
no_boss 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Unique Bosses are accompanied by Bodyguards 3 additional Maps drop on Completing Areas |
no_boss 0 default 250 |
Prime Sextant | 1 | 3 uses remaining Areas contain an additional Breach Areas can contain Breaches map_extra_content_weighting |
unique_map 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Areas contain 2 additional Breaches Areas can contain Breaches map_extra_content_weighting |
unique_map 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Areas contain 3 additional Breaches Areas can contain Breaches map_extra_content_weighting |
unique_map 0 default 250 |
Prime Sextant | 1 | 3 uses remaining Areas can contain Abysses Areas contain an additional Abyss map_extra_content_weighting |
unique_map 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Areas can contain Abysses Areas contain 2 additional Abysses map_extra_content_weighting |
unique_map 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Areas can contain Abysses Areas contain 3 additional Abysses map_extra_content_weighting |
unique_map 0 default 250 |
Prime Sextant | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an additional Gloom Shrine map_extra_content_weighting |
unique_map 0 no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an additional Shrine Areas contain an additional Gloom Shrine map_extra_content_weighting |
unique_map 0 no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain 2 additional Shrines Areas contain an additional Gloom Shrine map_extra_content_weighting |
unique_map 0 no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an additional Resonating Shrine map_extra_content_weighting |
unique_map 0 no_monster_packs 0 default 1000 |
Awakened Sextant | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an additional Shrine Areas contain an additional Resonating Shrine map_extra_content_weighting |
unique_map 0 no_monster_packs 0 default 1000 |
Elevated Sextant | 1 | 15 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain 2 additional Shrines Areas contain an additional Resonating Shrine map_extra_content_weighting |
unique_map 0 no_monster_packs 0 default 1000 |
Prime Sextant | 1 | 3 uses remaining Areas contain 2 additional Essences Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption map_extra_content_weighting |
unique_map 0 no_monster_packs 0 default 500 |
Awakened Sextant | 1 | 3 uses remaining Unique Bosses drop additional Currency Shards Harbingers drop additional Currency Shards Unique Bosses are accompanied by a mysterious Harbinger map_extra_content_weighting |
no_boss 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Unique Bosses drop additional Currency Shards Harbingers drop additional Currency Shards Unique Bosses are accompanied by a mysterious Harbinger map_extra_content_weighting |
no_boss 0 default 250 |
Simple Sextant | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
Prime Sextant | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
Awakened Sextant | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
Elevated Sextant | 1 | 15 uses remaining Area contains 10 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
Simple Sextant | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted |
no_monster_packs 0 default 250 |
Prime Sextant | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted |
no_monster_packs 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted |
no_monster_packs 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Area contains 10 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 30% chance to be Corrupted |
no_monster_packs 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Slaying Enemies close together in Areas has a 6% chance to attract monsters from Beyond Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon map_extra_content_weighting |
unique_map 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Slaying Enemies close together in Areas has a 8% chance to attract monsters from Beyond Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon map_extra_content_weighting |
unique_map 0 default 250 |
Simple Sextant | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Rusted Scarab map_extra_content_weighting |
default 250 |
Prime Sextant | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Polished Scarab map_extra_content_weighting |
default 250 |
Awakened Sextant | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Gilded Scarab map_extra_content_weighting |
default 250 |
Elevated Sextant | 1 | 15 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Winged Scarab map_extra_content_weighting |
default 50 |
Awakened Sextant | 1 | 3 uses remaining Areas contain an additional Tormented Heretic The First 3 Possessed Monsters drop an additional Map map_extra_content_weighting |
default 250 |
Elevated Sextant | 1 | 15 uses remaining Areas contain an additional Tormented Heretic The First 3 Possessed Monsters drop an additional Map map_extra_content_weighting |
default 250 |
Simple Sextant | 1 | 3 uses remaining Areas contain an additional Tormented Graverobber The First 3 Possessed Monsters drop an additional Unique Item map_extra_content_weighting |
default 250 |
Simple Sextant | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used map_extra_content_weighting |
no_monster_packs 0 default 250 |
Prime Sextant | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used map_extra_content_weighting |
no_monster_packs 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used map_extra_content_weighting |
no_monster_packs 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Area contains 10 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used map_extra_content_weighting |
no_monster_packs 0 default 250 |
Simple Sextant | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Players' Vaal Skills do not apply Soul Gain Prevention |
no_monster_packs 0 default 250 |
Prime Sextant | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Players' Vaal Skills do not apply Soul Gain Prevention |
no_monster_packs 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Players' Vaal Skills do not apply Soul Gain Prevention |
no_monster_packs 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Area contains 10 additional packs of Corrupted Vaal Monsters Players' Vaal Skills do not apply Soul Gain Prevention |
no_monster_packs 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining map_legion_league Areas contain an additional Legion Encounter map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining map_legion_league Areas contain an additional Legion Encounter map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Area contains Metamorph Monsters map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Area contains Metamorph Monsters map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining map_blight_league Areas contain an additional Blight Encounter map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining map_blight_league Areas contain an additional Blight Encounter map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining map_affliction_league Areas contain a mirror of Delirium |
no_monster_packs 0 unique_map 0 default 100 |
Elevated Sextant | 1 | 15 uses remaining map_affliction_league Areas contain a mirror of Delirium |
no_monster_packs 0 unique_map 0 default 100 |
Awakened Sextant | 1 | 3 uses remaining map_harvest_league Areas contain The Sacred Grove map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 100 |
Elevated Sextant | 1 | 15 uses remaining map_harvest_league Areas contain The Sacred Grove map_extra_content_weighting |
no_monster_packs 0 unique_map 0 default 100 |
Awakened Sextant | 1 | 3 uses remaining Area contains a Smuggler's Cache |
no_monster_packs 0 unique_map 0 default 250 |
Elevated Sextant | 1 | 15 uses remaining Area contains a Smuggler's Cache |
no_monster_packs 0 unique_map 0 default 250 |
Awakened Sextant | 1 | 3 uses remaining Areas contain Ritual Altars |
no_monster_packs 0 unique_map 0 default 100 |
Elevated Sextant | 1 | 15 uses remaining Areas contain Ritual Altars |
no_monster_packs 0 unique_map 0 default 100 |
Complete map bonus to unlock more crafting mods
Based on the number of completed maps, your map device gains a small bonus to item drop quantity. You can also unlock new league modifiers to add to your map (instead of item quantity) at the time of activation (that is, it does not craft a mod onto the item, but is rather used at the time the map is run).. Each league modifier is free the first time you use it.
Adding league modifiers also gives the player a chance of finding applicable league-specific unique items in the map. For instance, adding the Onslaught mod to a map adds the exclusive uniques from the Onslaught league to the drop pool of that map. While in the map, those uniques can also be chanced from an appropriate base item. The base item itself does not need to originate from the map in question. The composition, order and price of these challenge leagues changes whenever a new challenge league starts. This also means that some league-specific items cannot be obtained during a league.