The Breachlords are five endgame bosses, located inside the five types of Breaches. Each Breachlord can be battled in its own domain, a map area only accessible by activating the corresponding Breachstone in the map device. Breachlords drop exclusive unique items. Killing them is the only way to acquire Blessings. When inside the Breachlord’s domain, the player must fight their way through a breach while a timer counts down. Killing enemies will expand the timer. If the timer reaches zero, the stage ends and the player will be unable to encounter the Breachlord.
Stats |
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Xoph’s Domain
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
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Spectre |
N
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End Game
| Gain 45% of Physical Damage as Extra Fire Damage |
Tags |
caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, light_armour, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
- Life: 3200%
- Ailment Threshold: 3200%
- Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
- Damage: 200%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 10
- Attack Time: 1.245 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 140%
- Type: BreachBossFireWild
- Metadata: BreachBossFireWild
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 1,129,442
- Armour: 16,265
- Evasion: 8,120
- Energy Shield: 0
- Damage: 1,906
- Spell Damage: 1,906
- Accuracy: 538
- Attack Time: 1.245
- Experience: 26,500
- Ailment Threshold: 1,129,442
- Chill: 3,571
- Shock: 3,571
- Brittle: 20,205
- Scorch: 3,571
- Sap: 9,867
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
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BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Cooldown Time: 2.5 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Deals 150% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [35]
is area damage [1]
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SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
Base duration is 12 seconds
Deals 4672 to 7008 Fire Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
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Level 82
- Life: 913,968
- Armour: 14,425
- Evasion: 7,608
- Energy Shield: 0
- Damage: 1,701
- Spell Damage: 1,701
- Accuracy: 499
- Attack Time: 1.245
- Experience: 26,012
- Ailment Threshold: 913,968
- Chill: 2,890
- Shock: 2,890
- Brittle: 16,350
- Scorch: 2,890
- Sap: 7,984
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
|
BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Cooldown Time: 2.5 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Deals 150% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [35]
is area damage [1]
|
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
Base duration is 12 seconds
Deals 4227 to 6341 Fire Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
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Level 78
- Life: 583,619
- Armour: 11,328
- Evasion: 6,667
- Energy Shield: 0
- Damage: 1,350
- Spell Damage: 1,350
- Accuracy: 428
- Attack Time: 1.245
- Experience: 24,754
- Ailment Threshold: 583,619
- Chill: 1,845
- Shock: 1,845
- Brittle: 10,440
- Scorch: 1,845
- Sap: 5,098
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
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BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Cooldown Time: 2.5 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Deals 150% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [35]
is area damage [1]
|
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
Base duration is 12 seconds
Deals 3456 to 5184 Fire Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
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Level 73
- Life: 347,277
- Armour: 8,348
- Evasion: 5,633
- Energy Shield: 0
- Damage: 1,007
- Spell Damage: 1,007
- Accuracy: 352
- Attack Time: 1.245
- Experience: 22,776
- Ailment Threshold: 347,277
- Chill: 1,098
- Shock: 1,098
- Brittle: 6,212
- Scorch: 1,098
- Sap: 3,034
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
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BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Cooldown Time: 2.5 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Deals 150% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [35]
is area damage [1]
|
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
Base duration is 12 seconds
Deals 2679 to 4018 Fire Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
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Level 68
- Life: 205,867
- Armour: 6,127
- Evasion: 4,739
- Energy Shield: 0
- Damage: 747
- Spell Damage: 747
- Accuracy: 290
- Attack Time: 1.245
- Experience: 20,510
- Ailment Threshold: 205,867
- Chill: 651
- Shock: 651
- Brittle: 3,683
- Scorch: 651
- Sap: 1,798
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
|
BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.245 Second
Cooldown Time: 2.5 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Deals 150% more Damage
50% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [35]
is area damage [1]
|
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2.5 Second
Cooldown Time: 8 Second
Your Hits cannot Stun Enemies
Base duration is 12 seconds
Deals 2069 to 3103 Fire Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
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