PoE Spend Favour To Recruit A Karui Warrior

Spend Favour To Recruit A Karui Warrior

When you compete in tournaments, you’ll accumulate favour with each of the tribes. This can be spent on recruiting warriors and purchasing field items and equipment to power up your team. Each tribe has their own specialities and you can mix and match warriors from different tribes to build a team that embodies your strategy.

PoE Spend Favour To Recruit A Karui Warrior

List of Karui Warrior Favours

Name Icon Description
Titanic Shell
Tribe: Rongokurai
Favour: 1150
Specialty: {Sieging and Defending Ancestral Totems}

Tribal Passive: {Cannot be Slowed or Stunned
Overwhelms Physical Damage Reduction}

{Totemic Protection}
Protects a totem other than its own, making that totem invulnerable as long as the Titanic Shell is alive

{Unstoppable}
If in Flanking position, Titanic Shell cannot be knocked back, stunned, or interrupted while destroying a totem.

Consuming Kunekune
Tribe: Kitava
Favour: 325
Specialty: {Prevents Reviving}

Tribal Passive: {Leech Resistant}

{Spirit Consumption}
Feasts upon the spirit of a corpse, preventing them from reviving for 5 seconds

Thunderbird
Tribe: Valako
Favour: 400
Specialty: {Mobile}

Tribal Passive: {Critical Resistant}

{Lightning Warp}
Teleports the Thunderbird, dealing damage at the start and end locations. Used to reach targets faster

Tuatara
Favour: 125
Specialty: {None}

Engages in melee combat

Bloodbound Warrior
Tribe: Kitava
Favour: 1000
Specialty: {Leeches Life to Totem}

Tribal Passive: {Leech Resistant}

{Bloodbond}
If the Warrior’s totem is attacked when they are not nearby, they will teleport back to their totem to defend it

Jade Hulk
Tribe: Tukohama
Favour: 450
Specialty: {Melee Combatant}

Tribal Passive: {Ignores some Enemy Block Chance
Unaffected By Taunt}

{Leap Slam}
Leap Slam moves the Hulk and deals damage in an area where it lands

{Tackle}
Charges forward, knocking back any enemies hit

Frenzymonger
Tribe: Kitava
Favour: 600
Specialty: {Buffs Allies on Death}

Tribal Passive: {Leech Resistant}

{Power in Death}
When the Frenzymonger dies, all allies gain damage, damage reduction, and reduce enemy life regeneration on hit for the remainder of the match

Honoured Sage
Favour: 125
Specialty: {None}

Throws cold spells from a distance

Hinekora’s Horn
Tribe: Hinekora
Favour: 275
Specialty: {Prevents Reviving
Speeds up Reviving}

Tribal Passive: {Curse Resistant}

{Spiritual Capture}
Plays a woeful note, preventing any respawning on all nearby enemy totems

{Bolstering Spirit}
Plays near totems of a fallen Teammates, bringing them back to life faster

Caldera Ravager
Tribe: Ngamahu
Favour: 500
Specialty: {Area Fire Damage}

Tribal Passive: {Stun Resistant}

{Echoing Cascade}
Slams the ground, creating molten cracks which deal damage in an area. Volcanos then errupt from the cracks

Death’s Guide
Tribe: Hinekora
Favour: 825
Specialty: {Revives Allies}

Tribal Passive: {Curse Resistant}

{Spiritual Return}
Returns the spirit of an ally to the field, bringing them back to life

{Cursed Totem}
Has a damaging chaos aura around their totem

Lunar Turtle
Tribe: Arohongui
Favour: 625
Specialty: {Area Cold Damage}

Tribal Passive: {Steals Mana}

{Cold Breath}
Breathes out ice, dealing a large amount of cold damage and leaving chilled ground behind

Camouflaged Tuatara
Tribe: Tawhoa
Favour: 550
Specialty: {True Stealth}

Tribal Passive: {Resists All Ailments}

{True Stealth}
After 3 seconds of not attacking, the Tuatara is hidden from all monsters

{Clone}
Summons a clone of itself

Sunset Sage
Tribe: Ramako
Favour: 400
Specialty: {Chills and Freezes}

Tribal Passive: {Evasive and Accurate}

{Ring of Ice}
Creates chilled ground around an ally totem

{Spiritual Chill}
While destroying an enemy totem, freezes that enemy

{Ice Blink}
Teleports away from enemies, dealing cold damage

Warcaller
Tribe: Tukohama
Favour: 325
Specialty: {Buffs with Onslaught}

Tribal Passive: {Ignores some Enemy Block Chance
Unaffected By Taunt}

{Inspiring Blow}
Blows a long note on the horn, giving Onslaught to all nearby allies for 20 seconds

Riptide
Tribe: Tasalio
Favour: 550
Specialty: {Pulls Teammates and Enemies}

Tribal Passive: {Steals Flask Charges}

{Hook Toss}
Throws out a fishing hook at an Teammate or enemy, pulling them towards the Riptide

Trawler
Tribe: Tasalio
Favour: 750
Specialty: {Lays Traps}

Tribal Passive: {Steals Flask Charges}

{Fish Trap}
Lays a trap, dealing damage and immobilising any enemies that stand in it

Moon Dancer
Tribe: Arohongui
Favour: 900
Specialty: {Provides Energy Shield
Deals Cold Damage}

Tribal Passive: {Steals Mana}

{Moon’s Blessing}
The dancer has an aura around them that deals cold damage to enemies, and gives energy shield to allies

Enraged Kunekune
Tribe: Tawhoa
Favour: 250
Specialty: {Mobile}

Tribal Passive: {Resists All Ailments}

{Charge}
Charges forward, colliding and dealing damage to any enemy hit

Tidecaller
Tribe: Arohongui
Favour: 450
Specialty: {Area Cold Damage}

Tribal Passive: {Steals Mana}

{Tidal Wave}
Unleashes a wave of water, knocking back any enemies struck by it

Firebreather
Tribe: Ngamahu
Favour: 300
Specialty: {Explodes Self}

Tribal Passive: {Stun Resistant}

{Fire Martyr}
When near enemies, explodes themself, dealing fire damage in an area

Storm Guard
Tribe: Valako
Favour: 550
Specialty: {Supportive}

Tribal Passive: {Critical Resistant}

{Proximity Shield}
Has Proximity Shield

{Lightning Bolt}
Calls down lighting from the sky on enemies

Tawhoa Shaman
Tribe: Tawhoa
Favour: 675
Specialty: {Heals Ancestral Totems and Allies}

Tribal Passive: {Resists All Ailments}

{Restore Life}
Pours out the concoction in their bowl, healing allies

{Restore Spirit}
Channels spirit back into a Teammate’s Ancestral Totem, healing it

Autumnal Archer
Tribe: Ramako
Favour: 750
Specialty: {Totemic Attunement}

Tribal Passive: {Evasive and Accurate}

{Ancestral Archer}
Summons an ancestor to protect an allied totem for 20 seconds

{Torrential Cold}
Fires a barrage of arrows into the air, raining down cold for 5 seconds

Jadecrafter
Tribe: Tukohama
Favour: 750
Specialty: {Deals Damage and Petrifies with Jade}

Tribal Passive: {Ignores some Enemy Block Chance
Unaffected By Taunt}

{Encase in Jade}
Creates an expanding jade field that erupts with magic after some time, encasing all enemies with it in jade. While encased in jade, they can’t move until hit three times

{Jade Field}
Creates a field of jade stones infused with magic. When an enemy comes close the jade stones erupt, causing other jade stones to erupt too.

Fieldmaster
Tribe: Rongokurai
Favour: 300
Specialty: {Creates Walls to Block Enemies}

Tribal Passive: {Cannot be Slowed Below Base
Overwhelms Physical Damage Reduction}

{Rapid Construction}
Creates a series of wooden walls that blocks the movement of enemies

Blackbark Demolisher
Tribe: Ngamahu
Favour: 700
Specialty: {Protects Totems
Cleanses Enemy Totems}

Tribal Passive: {Stun Resistant}

{Cleanse with Fire}
Bathes an enemy totem in fire, removing all buffs from it

{Molten Shell}
A molten shell encases a totem. The shell will explode when an enemy tries to destroy the totem

Spearfisher
Tribe: Tasalio
Favour: 300
Specialty: {Ensares Enemies}

Tribal Passive: {Steals Flask Charges}

{Ensnare}
Throws a spear. When it strikes an enemy a rope ensnares them, slowing them the further from the Spearfisher they are

Mystic Prophet
Tribe: Hinekora
Favour: 500
Specialty: {Gives Ancestral Totems a Second Life}

Tribal Passive: {Curse Resistant}

{Totemic Fortification}
Empowers an allied totem, allowing it to return to full life after being destroyed

{Prophetic Return}
Returns an enemy to where they were standing 4 seconds ago

Storm Conduit
Tribe: Valako
Favour: 800
Specialty: {Casts Lightning Spells
Warps Enemies Backwards}

Tribal Passive: {Critical Resistant}

{Storm’s Passage}
Creates a sigil under a nearby enemy, and a second sigil towards the enemy side. After 4 seconds warps all enemies in the first sigil to the second sigil

{Conduit of Power}
Channels lightning forward for 5 seconds, then releases a powerful blast of lightning

Goliath of Night
Tribe: Rongokurai
Favour: 425
Specialty: {Stuns and Knocks Back Enemies}

Tribal Passive: {Cannot be Slowed Below Base
Overwhelms Physical Damage Reduction}

{Stunning Slam}
Slams the ground, dealing damage and stunning anything caught in the shockwave

Jade Shaman
Tribe: Tukohama
Favour: 500
Specialty: {Prevents Reviving
Revives on Death}

Tribal Passive: {Ignores some Enemy Block Chance
Unaffected By Taunt}

{Jade Spirit}
When the Jade Shaman dies, a Spirit of Jade is summoned and continues fighting for 10 seconds

{Buried in Jade}
When the Jade Shaman kills an enemy, their corpse is encased in jade, preventing their respawn for 4 seconds. The corpse cannot be revived while encased in jade.

{Jade Slice}
Smashes the ground, sending forward a wave of jade

Spear Dancer
Tribe: Ramako
Favour: 325
Specialty: {Mobile}

Tribal Passive: {Evasive and Accurate}

{Engage}
The dancer dashes forward, thrusting a spear in the direction they are heading

{Disengage}
The dancer steps backwards, thrusting a spear in the direction they came from

Tattooed Tuatara
Tribe: Arohongui
Favour: 250
Specialty: {Brawler}

{Frigid Slam}
The tuatara slam their tail down, blasting out cold from the impact

Hooked Tuatara
Tribe: Tasalio
Favour: 200
Specialty: {Brawler}

{Ripping Charge}
The tuatara charges forward, bleeding all enemies it hits

Honoured Warrior
Favour: 125
Specialty: {None}

Engages in melee combat

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