PoE Meaningful Memories & Meaningful Masters

Meaningful Masters(5) Affliction 3.23

Complete Master missions in Maps that are Tier 16 with at least 80% Item Quantity the specified number of times.
  • Einhar (0/10). Hunting Season(atlas passive): Randomly encountered Masters in your Maps have 100% increased chance to be Einhar. In zones where Einhar can appear, the zone will contain special beasts, indicated by their icons. There will be 3-5 yellow beasts (Medium Difficulty) and 1-2 red beast (Hard Difficulty). Yellow beasts have 1 Bestiary mod, while red beasts have 2 Bestiary mods.
  • Niko (0/10). Mining Partnership(atlas passive): Randomly encountered Masters in your Maps have 100% increased chance to be Niko. The area will contain three caches of Voltaxic Sulphite to be collected. The Sulphite is used to power the Crawler to progress in delves.
  • Alva (0/10). Archaeology Tour(atlas passive): Randomly encountered Masters in your Maps have 100% increased chance to be Alva. Alva can spawn in three different locations in a zone where she can be found. Speak to her and complete the incursion in each location.
  • Jun (0/10). Covert Stakeouts(atlas passive): Randomly encountered Masters in your Maps have 100% increased chance to be Jun.
  • Kirac (0/10). Commissioned Officer(atlas passive): Gain 1 additional Kirac Mission each day.

Comprehensive Scouting Report Comprehensive Scouting Report Reroll all of Kirac's Atlas Missions, adding additional mission options.

Once per day, when you log in, you will receive one Atlas mission for each master for the tier relative to the highest map tier you've completed in this League. Free Atlas missions refresh at midnight UTC. Each time you complete a map, there is a 35% chance to receive an Atlas Mission for a random master. You can use Atlas Missions to guarantee a master to spawn in your next non-unique map. Your Atlas Mission counters are tracked for each set of map tier colours: white, yellow, and red; which one you receive is the same as the tier colour of the map you received it in.

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Meaningful Memories(4)

Complete Atlas Memory Maps for Masters the specified number of times.

Memory is an item class that represents a master’s recollection of a time past when they ventured into the Atlas. Those memories can be recreated using the Atlas to embark on a series of progressively challenging encounters through connected maps.

Mechanics

Using this item on a completed Map on the Atlas of Worlds will cause several connected maps to activate a quest chain for the named Master. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. This map can be modified with currency, fossils, and Delirium orbs, and can become corrupted. The map does not use the player’s Atlas Passive Skill Tree or Sextants as it is considered opened by an NPC, similar to Kirac Missions. It cannot be modified with fragments. Each successive map opened will have modifiers that increase in difficulty.

The pathing of maps chosen when using a Memory follows the following rules:

  • The number of maps chosen are fixed, dependent on the specific memory type.
  • It will always choose a connected map.
  • It will attempt to choose a random connected map of a higher tier.
  • If no higher-tier maps are available, it will choose a connected map of a lower tier.
  • Memory paths are not blocked by other memory paths and can overlap.
  • Memory paths can choose maps that have not been completed.

Boss-specific divination cards can drop from any monster in the area inside a memory.

Acquisition

Memories can be found in map areas and have a drop level of 81. This means that monsters of any rarity may drop memories in maps that are tier 14 or higher. It always drops as a magic item with only a suffix modifier, and is unmodifiable.

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