Einhar’s Memory PoE

Einhar’s Memory Mods

Einhar's Memory Einhar’s Memory is one of the four Atlas Memories. It generates Einhar's memory questlines on the Atlas of Worlds. Einhar's Memory can drop anywhere. Drop level: 81. Found in T14+ Maps.

Name Search Mods Category
Einhar's Memory of Crystal Prisons Search
  • Areas contain additional Essences
  • Essences contain Rogue Exiles
    • (12/24/36/48/60)% increased Explicit Modifier magnitudes
    • 5 Monsters are imprisoned by Essences
    • Imprisoned Monsters have (4/5/6/7/8) Essences
    • Essences imprison a Rogue Exile
    • Essences found are a tier higher
    • Corrupting Imprisoned Monsters cannot release them
    • Monsters Imprisoned by a Shrieking Essence will be Duplicated when released
    • Imprisoned Monsters drop an additional Rare Item with an Essence Modifier

Due to the dangerous modifiers of the Essences, and the fact that they do not scale with map modifier difficulty, it is an okay strategy to run these maps as Normal maps.

Essence
Einhar's Memory of Harvest Beasts Search
  • Areas contain Einhar
  • Areas can contain capturable Harvest Beasts

The Harvest Beasts capturable in this memory are required for special beastcrafting options exclusive to these monster types.

Bestiary
Einhar's Memory of the Sacred Grove Search
  • Areas contain The Sacred Grove
  • Crops are larger in size
  • Crops contain higher tier seeds
    • (15/30/45/60)% increased Explicit Modifier magnitudes
    • Harvests in Area contain (4/4/5/5) Crops
    • Crops in Area are larger in size
    • Harvest Seeds in Area are at least tier 2
    • Tier 2 Harvest Seeds in Area have (10/11/12/13)% chance to be upgraded to Tier 3
    • Tier 3 Harvest Seeds in Area have (2/2/3/3)% chance to be upgraded to Tier 4

Harvest crops in these memories are 7x7, rather than 5x5, roughly doubling the number of monsters spawned per Crop. The plots also contain a mix of different Crop colours.

Harvest

Using this item on a completed Map on the Atlas of Worlds will cause several connected maps to activate a quest chain for the named Master. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. This map can be modified with currency, fossils, and Delirium orbs, and can become corrupted. The map does not use the player's Atlas Passive Skill Tree or Sextants as it is considered opened by an NPC, similar to Kirac Missions. It cannot be modified with fragments. Each successive map opened will have modifiers that increase in difficulty.

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List of Atlas Memories

Introduced Atlas Memories as a new core game mechanic. In maps, you’ll very rarely find a Memory item, which represents a set of memories that an NPC has about their past. Each successive map in the sequence gets more difficult and rewarding as the memories intensify.

Atlas Memories offer a way to explore endgame content and earn very valuable rewards without having to specialise your Atlas Tree for it. In high-level maps, you’ll very rarely find a Memory item, which represents a set of memories that Alva, Niko, Einhar or Kirac has. They will provide a sequence of maps for you to explore as you relive the events of their past. These highly challenging and rewarding Memories can either be applied to your Atlas or traded to other players.

Atlas Memory Name Mods Category
Alva's Memory of Cascading Fortunes
  • Areas contain additional Strongboxes
  • Strongboxes are found in Sequences
  • Strongboxes in a Sequence open when the previous Strongbox in the Sequence has unlocked
Ambush
Alva's Memory of Reverse Incursion
  • Areas contain additional Temporal Incursions
  • Temporal Incursion Portals have their direction reversed
Incursion
Einhar's Memory of Crystal Prisons
  • Areas contain additional Essences
  • Essences contain Rogue Exiles
Essence
Einhar's Memory of Harvest Beasts
  • Areas contain Einhar
  • Areas can contain capturable Harvest Beasts
Bestiary
Einhar's Memory of the Sacred Grove
  • Areas contain The Sacred Grove
  • Crops are larger in size
  • Crops contain higher tier seeds
Harvest
Kirac's Memory of Survivor's Guilt
  • Players in Areas take on the form of Harbingers
  • Items found in Areas are replaced by stacks of Currency Shards
Harbinger
Kirac's Memory of the Pantheon
  • Areas contain additional Shrines
  • Area contains Shrines guarded by Pantheon Monsters
Domination
Kirac's Memory of Phaaryl
  • Areas contain additional Harbinger Portals
  • Harbinger Portals drop additional Currency Shards when destroyed
Harbinger
Niko's Memory of Chasms
  • Areas contain additional Abysses
  • Abysses have already fully opened
  • Abysses contain monsters from Beyond this realm
Abyss
Niko's Memory of Demonic Onslaught
  • Areas are Breached
  • Areas contain additional Large Breach Hands
  • Breach Bosses have a chance to drop a Breachstone
Breach
Niko's Memory of Grasping Hands
  • Areas contain many additional Breaches
  • Breaches open and close faster
Breach
Niko's Memory of Tormented Souls
  • Rare and Unique Monsters found in Areas are Possessed and their Minions are Touched
Torment

Einhar

Einhar Frey is a major NPC as well as a master.

In the Bestiary leagues, Einhar provides the player introduction to the Bestiary, beast hunting, and how to capture them with nets. As a master, Einhar directly assists the player in beast hunting by attacking monsters and throwing nets.

In zones where Einhar can appear, the zone will contain special beasts, indicated by their icons. There will be 3-5 yellow beasts (Medium Difficulty) and 1-2 red beast (Hard Difficulty). Yellow beasts have 1 Bestiary mod, while red beasts have 2 Bestiary mods.

When a beast is brought to low health, Einhar will appear. He is an invulnerable NPC and attacks with ranged shots, as well as a volley of shots and bombs. He also has an aura that grants life leech and life gain on hit and kill. Einhar will throw a net at weakened beasts, capturing them and moving them to the Menagerie. Beasts cannot be killed.

Once all beasts in the zone are captured, the mission is complete and Einhar will leave the area.

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