Guardian Ascendancy - Path of Exile

1. PoE Guardian Build Guide

The Guardian is an Ascendancy class for Templars. The Guardians is a powerful option for a tank/support or minion based Templar, possessing passives with an emphasis on enhancing and protecting his allies. Guardians can specialize in Auras, granting up to 4 additional unique and powerful defensive auras to their party or allies, as well as charge generation and sharing and periodical, powerful defensive skills. Furthermore he can speed up his allies with Onslaught and give his allies the ability to intimidate and unnerve enemies on hit to reduce their defenses.

  • Signal Prey: 24%
  • Herald of Purity: 24%
  • Herald of Agony: 19%
  • Ball Lightning: 13%
  • Anomalous Ball Lightning: 10%
  • Dominating Blow: 8%
  • Divergent Herald of Agony: 7%
  • Divergent Herald of Purity: 7%
  • Storm Brand: 4%
  • Summon Skeletons: 4%

2. PoE Guardian Ascendancy

Name Category Passive Skills
Armour and Energy Shield, Block Chance
Basic 14% increased Armour
5% increased maximum Energy Shield
+2% Chance to Block Attack Damage
Time of Need
Notable 80% reduced Effect of Curses on you
Every 4 seconds, Regenerate 30% of Life over one second
Radiant Faith
Notable Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies
Bastion of Hope
Notable If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage
Armour and Energy Shield, Life Regeneration
Basic 14% increased Armour
5% increased maximum Energy Shield
Regenerate 0.5% of Life per second
Armour and Energy Shield, Aura Effect
Basic 14% increased Armour
5% increased maximum Energy Shield
5% increased effect of Non-Curse Auras from your Skills
Armour and Energy Shield, Charge Duration
Basic 14% increased Armour
5% increased maximum Energy Shield
15% increased Endurance, Frenzy and Power Charge Duration
Harmony of Purpose
Notable Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
20% chance to gain a Power, Frenzy or Endurance Charge on Hit
Unwavering Faith
Notable Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies
Armour and Energy Shield, Minion Damage
Basic 14% increased Armour
5% increased maximum Energy Shield
Minions deal 10% increased Damage
Radiant Crusade
Notable While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage
While there are at least five nearby Allies, you and nearby Allies have Onslaught
+20% to all Elemental Resistances
Unwavering Crusade
Notable Nearby Allies have 20% increased Attack, Cast and Movement Speed
Nearby Allies have 30% increased Area of Effect
Nearby Allies Intimidate Enemies for 4 seconds on Hit
Nearby Allies Unnerve Enemies for 4 seconds on Hit

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