PoE Crucible Attributes

The three core attributes are Strength, Dexterity, and Intelligence.

Keywords: Attribute, Attributes, Strength, Dexterity, Intelligence.

Crucible Attributes Passive Skill Tree

Name Desc
250 (T1) +1 to Level of Socketed Dexterity Gems
250 (T1) +1 to Level of Socketed Strength Gems
500 (T1) +1 to Level of Socketed Intelligence Gems
500 (T1) Adds 1 to 3 Cold Damage to Attacks with this Weapon per 10 Dexterity
500 (T1) Adds 2 to 4 Cold Damage to Attacks with this Weapon per 10 Dexterity
500 (T1) Adds 1 to 3 Fire Damage to Attacks with this Weapon per 10 Strength
500 (T1) Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength
1000 (T1) Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1000 (T1) Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
250 (T1) Adds 2 to 4 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute
250 (T1) Adds 3 to 5 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute
500 (T1) 4% increased Attributes
8% increased Global Damage
500 (T1) 4% increased Attributes
12% increased Global Damage
250 (T1) 4% increased Attributes
16% increased Global Damage
500 (T1) 6% increased Attributes
15% increased Global Damage
500 (T1) 6% increased Attributes
20% increased Global Damage
250 (T1) 6% increased Attributes
25% increased Global Damage
500 (T1) 5% increased Strength
+20 to Armour
500 (T1) 5% increased Strength
+30 to Armour
500 (T1) 5% increased Strength
+40 to Armour
500 (T1) 5% increased Dexterity
+20 to Evasion Rating
500 (T1) 5% increased Dexterity
+30 to Evasion Rating
500 (T1) 5% increased Dexterity
+40 to Evasion Rating
500 (T1) 5% increased Intelligence
+9 to maximum Energy Shield
500 (T1) 5% increased Intelligence
+12 to maximum Energy Shield
500 (T1) 5% increased Intelligence
+15 to maximum Energy Shield
250 (T2) 5% increased Dexterity
+80 to Accuracy Rating
250 (T2) 5% increased Dexterity
+160 to Accuracy Rating
250 (T2) 5% increased Dexterity
+240 to Accuracy Rating
250 (T2) 10% increased Dexterity
+80 to Accuracy Rating
250 (T2) 10% increased Dexterity
+160 to Accuracy Rating
250 (T2) 10% increased Dexterity
+240 to Accuracy Rating
1000 (T3, T4) 20% reduced Attribute Requirements
1000 (T3, T4) 30% reduced Attribute Requirements
500 (T3, T4) +60 to Dexterity
Gain no inherent bonuses from Dexterity
500 (T3, T4) +80 to Dexterity
Gain no inherent bonuses from Dexterity
200 (T3, T4) +90 to Dexterity
Gain no inherent bonuses from Dexterity
200 (T3, T4) +120 to Dexterity
Gain no inherent bonuses from Dexterity
200 (T3, T4) +60 to Intelligence
Gain no inherent bonuses from Intelligence
200 (T3, T4) +80 to Intelligence
Gain no inherent bonuses from Intelligence
500 (T3, T4) +90 to Intelligence
Gain no inherent bonuses from Intelligence
500 (T3, T4) +120 to Intelligence
Gain no inherent bonuses from Intelligence
200 (T3, T4) +60 to Strength
Gain no inherent bonuses from Strength
200 (T3, T4) +80 to Strength
Gain no inherent bonuses from Strength
200 (T3, T4) +90 to Strength
Gain no inherent bonuses from Strength
200 (T3, T4) +120 to Strength
Gain no inherent bonuses from Strength
500 (T3, T4) 4% increased Dexterity
4% increased Intelligence
500 (T3, T4) 6% increased Dexterity
6% increased Intelligence
500 (T3, T4) 6% increased Dexterity
6% increased Intelligence
500 (T3, T4) 10% increased Dexterity
10% increased Intelligence
500 (T3, T4) 4% increased Strength
4% increased Dexterity
500 (T3, T4) 6% increased Strength
6% increased Dexterity
500 (T3, T4) 6% increased Strength
6% increased Dexterity
500 (T3, T4) 10% increased Strength
10% increased Dexterity
500 (T3, T4) 4% increased Strength
4% increased Intelligence
500 (T3, T4) 6% increased Strength
6% increased Intelligence
500 (T3, T4) 6% increased Strength
6% increased Intelligence
500 (T3, T4) 10% increased Strength
10% increased Intelligence
500 (T3, T4) 8% increased Movement Speed if Dexterity is below 100
500 (T3, T4) 12% increased Movement Speed if Dexterity is below 100
200 (T3, T4) 14% increased Movement Speed if Dexterity is below 100
200 (T3, T4) 20% increased Movement Speed if Dexterity is below 100
200 (T3, T4) 14% increased Area of Effect if Intelligence is below 100
200 (T3, T4) 20% increased Area of Effect if Intelligence is below 100
500 (T3, T4) 24% increased Area of Effect if Intelligence is below 100
500 (T3, T4) 32% increased Area of Effect if Intelligence is below 100
200 (T3, T4) 6% chance to deal Double Damage if Strength is below 100
200 (T3, T4) 10% chance to deal Double Damage if Strength is below 100
200 (T3, T4) 12% chance to deal Double Damage if Strength is below 100
200 (T3, T4) 16% chance to deal Double Damage if Strength is below 100
150 (T3, T4) 10% increased Explicit Attribute Modifier magnitudes
150 (T3, T4) 15% increased Explicit Attribute Modifier magnitudes
1000 (T5) Volatile Dead and Cremation Penetrate 2% Fire Resistance per 100 Dexterity
1000 (T5) Volatile Dead and Cremation Penetrate 4% Fire Resistance per 100 Dexterity
10000 (T1, T2) 30% increased Fishing Line Strength

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Potent Potential(6)

Allocate any six of the following Crucible Passive Skill Tree Skills of the specified types.

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