Modern Warfare 3 Stim MW3 - Modern Warfare 3

Stim (MP, MWZ)

MW3 Stim (MP, MWZ)

Military stimulant that promotes clotting to close wounds quickly and refreshes Tactical Sprint.

Stim is a Tactical equipment in Call of Duty: Modern Warfare 3 (MW3). Read on to learn how to get and use the Stim in the game!

Stim Basic Info

Stim Type
Unlock Lv. Unlocks at Level 29.
Description Military injection that heals for maximum health over 2 seconds. Weapons can be used one handed during this time.

Recover Health Quickly

Stim is a tactical equipment that can instantly recover your health over a split-second. You can use Stim and shoot weapons at hip fire stance simultaneously, letting you fight enemies without taking a break. You can get and hold two Stim in a match by having the Extra Tactical Perk equipped.

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List of Tacticals in Modern Warfare 3 (12, MP, MWZ)

MW3 Tacticals

A complement of 12 pieces of Tactical Equipment is available for every Operator, 11 in Multiplayer and 7 in Zombies. Add to your Loadout (in Multiplayer, you can carry none, one, or two, depending on the Vest you’ve equipped) from the following:

Stun Grenade (MP, MWZ)

Slows victim’s movement and aiming.

Battle Rage (MP)

Experimental stimulant that gives you an adrenaline rush. Health regenerates quickly, Tactical Equipment is resisted, and Tactical Sprint is constantly refreshed.

Smoke Grenade (MP, MWZ)

Deploys a smoke screen that blocks vision and automated targeting systems.

Scatter Mine (MP, MWZ)

Throw a field of mines across a wide area that detonates when enemies come within range.

Decoy Grenade (MP, MWZ)

Counter-intel grenade that simulates gunfire, movement, and radar signatures to confuse the enemy.

Flash Grenade (MP)

Blinds and deafens targets.

MW3 Tacticals

Snapshot Grenade (MP)

Provides a momentary glimpse of enemies within the blast radius for your team or squad.

Shock Stick (MP, MWZ)

Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicles to go haywire.

Stim (MP, MWZ)

Military stimulant that promotes clotting to close wounds quickly and refreshes Tactical Sprint.

Tear Gas (MP)

Explodes on impact with the ground, releasing a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing.

Experimental Gas Grenade (MWZ)

Grenade that releases a lingering cloud of gas that causes slowed movement, blurred vision, coughing, and light damage.

EMD Grenade (MP)

Applies a tracking device to enemies hit, revealing them on your team’s minimap.

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