Lesser Eldritch Ember adds a Lesser Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers.
Here is the full list of Eldritch Implicits Mods.
Tier | Description | Weight | Level |
---|---|---|---|
1 | 8% increased Attack Speed | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 12% increased Attack Speed | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Attack Speed | gloves 0 default 0 |
75 |
1 | (19–21)% increased Critical Strike Chance for Attacks | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Critical Strike Chance for Attacks | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Critical Strike Chance for Attacks | gloves 0 default 0 |
75 |
1 | Adds (3–5) to (7–9) Physical Damage to Attacks | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (5–6) to (10–11) Physical Damage to Attacks | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (6–9) to (13–15) Physical Damage to Attacks | gloves 0 default 0 |
75 |
1 | Adds (6–8) to (13–15) Fire Damage to Attacks | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (8–11) to (17–20) Fire Damage to Attacks | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (11–15) to (23–26) Fire Damage to Attacks | gloves 0 default 0 |
75 |
1 | Adds (6–7) to (11–13) Cold Damage to Attacks | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (7–10) to (15–18) Cold Damage to Attacks | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (10–13) to (20–24) Cold Damage to Attacks | gloves 0 default 0 |
75 |
1 | Adds (1–2) to (22–24) Lightning Damage to Attacks | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (1–3) to (29–32) Lightning Damage to Attacks | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (2–4) to (39–42) Lightning Damage to Attacks | gloves 0 default 0 |
75 |
1 | Adds (5–6) to (10–11) Chaos Damage to Attacks | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (6–9) to (13–15) Chaos Damage to Attacks | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (9–11) to (17–20) Chaos Damage to Attacks | gloves 0 default 0 |
75 |
1 | +(5–7)% to Fire Damage over Time Multiplier | gloves 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(14–16)% to Fire Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Fire Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | +(5–7)% to Cold Damage over Time Multiplier | gloves 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(14–16)% to Cold Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Cold Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | +(5–7)% to Physical Damage over Time Multiplier | gloves 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(14–16)% to Physical Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Physical Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | +(5–7)% to Chaos Damage over Time Multiplier | gloves 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(14–16)% to Chaos Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(23–25)% to Chaos Damage over Time Multiplier | gloves 0 default 0 |
75 |
1 | Herald of Ash has (15–17)% increased Buff Effect | gloves 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Herald of Ash has (24–26)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (33–35)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | Herald of Ice has (15–17)% increased Buff Effect | gloves 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Herald of Ice has (24–26)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (33–35)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | Herald of Thunder has (15–17)% increased Buff Effect | gloves 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Herald of Thunder has (24–26)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (33–35)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | Herald of Purity has (15–17)% increased Buff Effect | gloves 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Herald of Purity has (24–26)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (33–35)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | Herald of Agony has (15–17)% increased Buff Effect | gloves 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Herald of Agony has (24–26)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (33–35)% increased Buff Effect | gloves 0 default 0 |
75 |
1 | Ignites you inflict spread to other Enemies within a Radius of 12 | gloves 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 15 | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 18 | gloves 0 default 0 |
75 |
1 | Freezes you inflict spread to other Enemies within a Radius of 12 | gloves 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 15 | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 18 | gloves 0 default 0 |
75 |
1 | Shocks you inflict spread to other Enemies within a Radius of 12 | gloves 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 15 | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 18 | gloves 0 default 0 |
75 |
1 | (6–7)% reduced Enemy Stun Threshold | gloves 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (12–13)% reduced Enemy Stun Threshold | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (18–19)% reduced Enemy Stun Threshold | gloves 0 default 0 |
75 |
1 | Minions deal (14–16)% increased Damage | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Minions deal (26–28)% increased Damage | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Minions deal (38–40)% increased Damage | gloves 0 default 0 |
75 |
1 | 8% increased Trap Throwing Speed | gloves 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 12% increased Trap Throwing Speed | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Trap Throwing Speed | gloves 0 default 0 |
75 |
1 | 8% increased Mine Throwing Speed | gloves 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 12% increased Mine Throwing Speed | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Mine Throwing Speed | gloves 0 default 0 |
75 |
1 | 15% chance to Extinguish Enemies on Hit | gloves 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 45% chance to Extinguish Enemies on Hit | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 75% chance to Extinguish Enemies on Hit | gloves 0 default 0 |
75 |
1 | +1% to maximum Cold Resistance | gloves 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance | gloves 0 default 0 |
75 |
1 | 4% increased Damage per Frenzy Charge | gloves 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 5% increased Damage per Frenzy Charge | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Frenzy Charge | gloves 0 default 0 |
75 |
1 | Strike Skills target 1 additional nearby Enemy | gloves 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Strike Skills target 2 additional nearby Enemies | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Strike Skills target 3 additional nearby Enemies | gloves 0 default 0 |
75 |
1 | Gain 1 Rage on Hit with Attacks, no more than once every 1.2 seconds | gloves 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 1 seconds | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.8 seconds | gloves 0 default 0 |
75 |
1 | 15% chance to Intimidate Enemies for 4 seconds on Hit | gloves 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 45% chance to Intimidate Enemies for 4 seconds on Hit | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 75% chance to Intimidate Enemies for 4 seconds on Hit | gloves 0 default 0 |
75 |
1 | 15% chance to Unnerve Enemies for 4 seconds on Hit | gloves 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 45% chance to Unnerve Enemies for 4 seconds on Hit | gloves 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 75% chance to Unnerve Enemies for 4 seconds on Hit | gloves 0 default 0 |
75 |
1 | 8% increased Cast Speed | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 12% increased Cast Speed | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 16% increased Cast Speed | helmet 0 default 0 |
75 |
1 | (28–30)% increased Critical Strike Chance for Spells | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (40–42)% increased Critical Strike Chance for Spells | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (52–54)% increased Critical Strike Chance for Spells | helmet 0 default 0 |
75 |
1 | Adds (10–13) to (20–23) Fire Damage to Spells | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (13–16) to (26–30) Fire Damage to Spells | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (17–22) to (34–40) Fire Damage to Spells | helmet 0 default 0 |
75 |
1 | Adds (9–11) to (17–20) Cold Damage to Spells | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (11–15) to (23–27) Cold Damage to Spells | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (15–20) to (30–36) Cold Damage to Spells | helmet 0 default 0 |
75 |
1 | Adds (2–4) to (34–36) Lightning Damage to Spells | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (2–5) to (45–48) Lightning Damage to Spells | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (3–6) to (60–64) Lightning Damage to Spells | helmet 0 default 0 |
75 |
1 | Adds (8–10) to (15–18) Physical Damage to Spells | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (10–13) to (21–24) Physical Damage to Spells | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (13–18) to (28–32) Physical Damage to Spells | helmet 0 default 0 |
75 |
1 | Adds (7–10) to (15–17) Chaos Damage to Spells | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Adds (10–13) to (20–23) Chaos Damage to Spells | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Adds (13–16) to (26–30) Chaos Damage to Spells | helmet 0 default 0 |
75 |
1 | (7–8)% of Fire Damage taken Recouped as Life | helmet 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (13–14)% of Fire Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Fire Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | (7–8)% of Cold Damage taken Recouped as Life | helmet 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (13–14)% of Cold Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Cold Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | (7–8)% of Lightning Damage taken Recouped as Life | helmet 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (13–14)% of Lightning Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Lightning Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | (7–8)% of Physical Damage taken Recouped as Life | helmet 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (13–14)% of Physical Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Physical Damage taken Recouped as Life | helmet 0 default 0 |
75 |
1 | (19–21)% increased Flammability Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Flammability Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Flammability Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Frostbite Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Frostbite Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Frostbite Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Conductivity Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Conductivity Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Conductivity Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Vulnerability Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Vulnerability Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Vulnerability Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Elemental Weakness Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Elemental Weakness Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Elemental Weakness Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Despair Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Despair Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Despair Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Temporal Chains Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Temporal Chains Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Temporal Chains Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Enfeeble Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Enfeeble Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Enfeeble Curse Effect | helmet 0 default 0 |
75 |
1 | (19–21)% increased Punishment Curse Effect | helmet 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Punishment Curse Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Punishment Curse Effect | helmet 0 default 0 |
75 |
1 | (19–20)% reduced Mana Cost of Attacks | helmet 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (25–26)% reduced Mana Cost of Attacks | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (31–32)% reduced Mana Cost of Attacks | helmet 0 default 0 |
75 |
1 | +1% to maximum Lightning Resistance | helmet 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance | helmet 0 default 0 |
75 |
1 | 4% increased Damage per Power Charge | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 5% increased Damage per Power Charge | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Power Charge | helmet 0 default 0 |
75 |
1 | Minions have (14–16)% increased maximum Life | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Minions have (20–22)% increased maximum Life | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Minions have (26–28)% increased maximum Life | helmet 0 default 0 |
75 |
1 | Minions have (11–12)% increased Movement Speed | helmet 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Minions have (13–15)% increased Movement Speed | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Minions have (19–21)% increased Movement Speed | helmet 0 default 0 |
75 |
1 | (7–8)% increased Area of Effect | helmet 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (13–14)% increased Area of Effect | helmet 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (19–20)% increased Area of Effect | helmet 0 default 0 |
75 |
1 | 5% increased Movement Speed | boots 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 8% increased Movement Speed | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 11% increased Movement Speed | boots 0 default 0 |
75 |
1 | 5% reduced Action Speed | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 6% reduced Action Speed | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 7% reduced Action Speed | boots 0 default 0 |
75 |
1 | Drops Scorched Ground while moving, lasting 2 seconds | boots 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 4 seconds | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 6 seconds | boots 0 default 0 |
75 |
1 | Drops Brittle Ground while moving, lasting 2 seconds | boots 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 4 seconds | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 6 seconds | boots 0 default 0 |
75 |
1 | Drops Sapped Ground while moving, lasting 2 seconds | boots 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 4 seconds | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 6 seconds | boots 0 default 0 |
75 |
1 | +(13–14)% to Fire Resistance | boots 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(19–20)% to Fire Resistance | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to Fire Resistance | boots 0 default 0 |
75 |
1 | +(13–14)% to Cold Resistance | boots 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(19–20)% to Cold Resistance | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to Cold Resistance | boots 0 default 0 |
75 |
1 | +(13–14)% to Lightning Resistance | boots 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(19–20)% to Lightning Resistance | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to Lightning Resistance | boots 0 default 0 |
75 |
1 | +(6–7)% to Chaos Resistance | boots 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(12–13)% to Chaos Resistance | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(18–19)% to Chaos Resistance | boots 0 default 0 |
75 |
1 | 4% increased Damage per Endurance Charge | boots 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 5% increased Damage per Endurance Charge | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per Endurance Charge | boots 0 default 0 |
75 |
1 | +1% to maximum Fire Resistance | boots 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance | boots 0 default 0 |
75 |
1 | 10% increased Totem Placement speed | boots 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 14% increased Totem Placement speed | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Totem Placement speed | boots 0 default 0 |
75 |
1 | 10% increased Brand Attachment range | boots 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 14% increased Brand Attachment range | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 18% increased Brand Attachment range | boots 0 default 0 |
75 |
1 | (31–33)% increased Effect of the Buff granted by your Flame Golems | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Flame Golems | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Flame Golems | boots 0 default 0 |
75 |
1 | (31–33)% increased Effect of the Buff granted by your Ice Golems | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Ice Golems | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Ice Golems | boots 0 default 0 |
75 |
1 | (31–33)% increased Effect of the Buff granted by your Lightning Golems | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Lightning Golems | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Lightning Golems | boots 0 default 0 |
75 |
1 | (31–33)% increased Effect of the Buff granted by your Stone Golems | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Stone Golems | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Stone Golems | boots 0 default 0 |
75 |
1 | (31–33)% increased Effect of the Buff granted by your Chaos Golems | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Chaos Golems | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Chaos Golems | boots 0 default 0 |
75 |
1 | (31–33)% increased Effect of the Buff granted by your Carrion Golems | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (43–45)% increased Effect of the Buff granted by your Carrion Golems | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Effect of the Buff granted by your Carrion Golems | boots 0 default 0 |
75 |
1 | Flesh Offering has (6–7)% increased Effect | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Flesh Offering has (12–13)% increased Effect | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (18–19)% increased Effect | boots 0 default 0 |
75 |
1 | Bone Offering has (6–7)% increased Effect | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Bone Offering has (12–13)% increased Effect | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (18–19)% increased Effect | boots 0 default 0 |
75 |
1 | Spirit Offering has (6–7)% increased Effect | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Spirit Offering has (12–13)% increased Effect | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (18–19)% increased Effect | boots 0 default 0 |
75 |
1 | (33–35)% chance to Avoid being Ignited | boots 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (42–44)% chance to Avoid being Ignited | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid being Ignited | boots 0 default 0 |
75 |
1 | (33–35)% chance to Avoid being Frozen | boots 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (42–44)% chance to Avoid being Frozen | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid being Frozen | boots 0 default 0 |
75 |
1 | (33–35)% chance to Avoid being Shocked | boots 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (42–44)% chance to Avoid being Shocked | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid being Shocked | boots 0 default 0 |
75 |
1 | (15–17)% chance to Avoid being Stunned | boots 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (24–26)% chance to Avoid being Stunned | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% chance to Avoid being Stunned | boots 0 default 0 |
75 |
1 | (6–7)% increased Onslaught Effect | boots 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (12–13)% increased Onslaught Effect | boots 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Onslaught Effect | boots 0 default 0 |
75 |
1 | +(20–21)% to Critical Strike Multiplier for Spell Damage | body_armour 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(26–27)% to Critical Strike Multiplier for Spell Damage | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(32–33)% to Critical Strike Multiplier for Spell Damage | body_armour 0 default 0 |
75 |
1 | +(20–21)% to Critical Strike Multiplier for Attack Damage | body_armour 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +(26–27)% to Critical Strike Multiplier for Attack Damage | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +(32–33)% to Critical Strike Multiplier for Attack Damage | body_armour 0 default 0 |
75 |
1 | (15–17)% increased Fire Damage | body_armour 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (21–23)% increased Fire Damage | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Fire Damage | body_armour 0 default 0 |
75 |
1 | (15–17)% increased Cold Damage | body_armour 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (21–23)% increased Cold Damage | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Cold Damage | body_armour 0 default 0 |
75 |
1 | (15–17)% increased Lightning Damage | body_armour 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (21–23)% increased Lightning Damage | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Lightning Damage | body_armour 0 default 0 |
75 |
1 | (15–17)% increased Chaos Damage | body_armour 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (21–23)% increased Chaos Damage | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Chaos Damage | body_armour 0 default 0 |
75 |
1 | (15–17)% increased Global Physical Damage | body_armour 1000 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (21–23)% increased Global Physical Damage | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (27–29)% increased Global Physical Damage | body_armour 0 default 0 |
75 |
1 | (15–17)% increased Arctic Armour Buff Effect | body_armour 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (24–26)% increased Arctic Armour Buff Effect | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Arctic Armour Buff Effect | body_armour 0 default 0 |
75 |
1 | Flesh and Stone has (15–17)% increased Area of Effect | body_armour 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Flesh and Stone has (24–26)% increased Area of Effect | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (33–35)% increased Area of Effect | body_armour 0 default 0 |
75 |
1 | Tempest Shield has (15–17)% increased Buff Effect | body_armour 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Tempest Shield has (24–26)% increased Buff Effect | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (33–35)% increased Buff Effect | body_armour 0 default 0 |
75 |
1 | 5% of Damage is taken from Mana before Life | body_armour 300 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, 7% of Damage is taken from Mana before Life | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, 9% of Damage is taken from Mana before Life | body_armour 0 default 0 |
75 |
1 | (19–21)% increased Effect of Buffs granted by your Golems | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (31–33)% increased Effect of Buffs granted by your Golems | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Effect of Buffs granted by your Golems | body_armour 0 default 0 |
75 |
1 | (9–10)% increased effect of Non-Curse Auras from your Skills | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (17–18)% increased effect of Non-Curse Auras from your Skills | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased effect of Non-Curse Auras from your Skills | body_armour 0 default 0 |
75 |
1 | (9–10)% increased Effect of your Curses | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (17–18)% increased Effect of your Curses | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Effect of your Curses | body_armour 0 default 0 |
75 |
1 | (13–14)% increased effect of Offerings | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (19–20)% increased effect of Offerings | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased effect of Offerings | body_armour 0 default 0 |
75 |
1 | (19–20)% increased Warcry Buff Effect | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (25–26)% increased Warcry Buff Effect | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased Warcry Buff Effect | body_armour 0 default 0 |
75 |
1 | Flasks applied to you have (6–7)% increased Effect | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Flasks applied to you have (12–13)% increased Effect | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (18–19)% increased Effect | body_armour 0 default 0 |
75 |
1 | (8–9)% of Damage taken Recouped as Life | body_armour 700 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, (14–15)% of Damage taken Recouped as Life | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, (20–21)% of Damage taken Recouped as Life | body_armour 0 default 0 |
75 |
1 | Flasks gain a Charge every 3 seconds | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Flasks gain 2 Charges every 3 seconds | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 3 Charges every 3 seconds | body_armour 0 default 0 |
75 |
1 | +1% to all maximum Resistances | body_armour 400 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to all maximum Resistances | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to all maximum Resistances | body_armour 0 default 0 |
75 |
1 | +1% to maximum Fire Resistance | body_armour 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance | body_armour 0 default 0 |
75 |
1 | +1% to maximum Cold Resistance | body_armour 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance | body_armour 0 default 0 |
75 |
1 | +1% to maximum Lightning Resistance | body_armour 600 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance | body_armour 0 default 0 |
75 |
1 | +1% to maximum Chaos Resistance | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, +2% to maximum Chaos Resistance | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Chaos Resistance | body_armour 0 default 0 |
75 |
1 | Gain an Endurance Charge every 15 seconds | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 11 seconds | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 7 seconds | body_armour 0 default 0 |
75 |
1 | Gain a Frenzy Charge every 15 seconds | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 11 seconds | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 7 seconds | body_armour 0 default 0 |
75 |
1 | Gain a Power Charge every 15 seconds | body_armour 500 default 0 |
75 |
1 | While a Unique Enemy is in your Presence, Gain a Power Charge every 11 seconds | body_armour 0 default 0 |
75 |
1 | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 7 seconds | body_armour 0 default 0 |
75 |
In the following example, it adds "Adds 11 to 20 Cold Damage to Spells" implicit modifier to the helmet.
A Lesser Eldritch Ember does exactly what you described: it adds a Lesser Searing Exarch implicit modifier to a Body Armour, Boots, Gloves, or Helmet.
Here's a breakdown of its key features:
What it does:
Important things to consider:
Here are some additional questions you might have:
I hope this information helps! Feel free to ask any further questions you have about Lesser Eldritch Embers or Path of Exile in general.
Tier | Name | Description | Drop Level |
Drop Location |
---|---|---|---|---|
5-6 | Orb of Conflict | Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another. Lesser modifiers that have their strength lowered will be removed. | 1 | The Maven and her encounters have a chance to drop the Orb of Conflict. This requires some luck and planning. |
Eldritch Chaos Orb | If The Searing Exarch is dominant, reroll prefix modifiers. If The Eater of Worlds is dominant, reroll suffix modifiers. | 81 | ||
Eldritch Exalted Orb | If The Searing Exarch is dominant, add a prefix modifier. If The Eater of Worlds is dominant, add a suffix modifier. | 81 | ||
Eldritch Orb of Annulment | If The Searing Exarch is dominant, remove a prefix modifier. If The Eater of Worlds is dominant, remove a suffix modifier. | 81 | ||
1 | Lesser Eldritch Ichor | Adds a Lesser Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. | 68 | Drops in all maps. |
2 | Greater Eldritch Ichor | Adds a Greater Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. | 73 | Come from exploring maps influenced by The Eater of Worlds. |
3 | Grand Eldritch Ichor | Adds a Grand Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. | 78 | Come from exploring maps influenced by The Eater of Worlds. |
4 | Exceptional Eldritch Ichor | Adds an Exceptional Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. | 81 | Drop from The Eater of Worlds. |
1 | Lesser Eldritch Ember | Adds a Lesser Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers. | 68 | Drops in all maps. |
2 | Greater Eldritch Ember | Adds a Greater Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers. | 73 | Come from exploring maps influenced by The Searing Exarch. |
3 | Grand Eldritch Ember | Adds a Grand Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers. | 78 | Come from exploring maps influenced by The Searing Exarch. |
4 | Exceptional Eldritch Ember | Adds an Exceptional Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers. | 81 | Drop from The Searing Exarch. |
Each mod has six tiers of power. The first four tiers come from the four versions of the Eldritch Ember and Ichor currency items, while the highest two tiers can only be upgraded to with Orb of Conflict.
You can use an Orb of Conflict to manipulate the tiers of these modifiers on your item, within the six tiers of modifiers available. When applied, the Orb randomly increases the tier of one modifier and lowers the tier of the other. The new Eldritch Chaos Orb, Eldritch Exalted Orb and Eldritch Orb of Annulment can manipulate the prefixes or suffixes of an item depending on whether The Searing Exarch or The Eater of Worlds has a higher Eldritch modifier on it.
The best possible outcome is to have a Tier 6 and a Tier 4 mod at the same time. In order to achieve this, you’d want to apply the highest Eldritch Ember or Eldritch Ichor over and over until you have a Tier 4 modifier you want. Then use Orbs of Conflict to try to get it to Tier 6, before using more Ember and Ichor to lock in the Tier 4 mod of the other type that you’re looking for.
The Searing Exarch and The Eater of Worlds each have a powerful set of Eldritch Implicit Modifiers, which can be imbued onto items using Eldritch Embers and Eldritch Ichor, respectively. Although this process replaces existing implicit mods, it’s possible to have both types of Eldritch Implicits on an item at the same time.
Eldritch Implicits allows you to apply Eldritch mods to already good items that you have, so you have a lot more freedom to choose how you create your best items. You can also start interacting with Eldritch Implicits much earlier in your mapping experience.
While playing maps in Siege of the Atlas, you may find some new currency items: Eldritch Ember and Eldritch Ichor, corresponding to The Searing Exarch and The Eater of Worlds respectively.