Tanks are specialized in enduring damage and generating enmity (aggro) so that enemies won’t chase healers or DPS. They have self buffs to support in damage reduction and aggro generation. This role can be identified by the blue-colored class/job golden frame icon.
Tank | Score | Description |
---|---|---|
Paladin | 90 | Paladins are front-line specialists, sporting a veritable arsenal of defensive and supportive tools to protect both themselves and their allies. Paladin’s also utilize MP to heal their comrades and to deal burst damage. |
Dark Knight | 80 | Dark Knights strive to occupy the proverbial middle-ground between Warrior and Paladin, providing the player with a balanced offering of mitigation and damage-dealing tools, complemented by their skill with two-handed greatswords. |
Warrior | 70 | Warriors are mighty front-liners wielding terrifying two-handed axes which are used to perform huge burst damage after filling their Beast Gauge. Unlike their tanking counterparts, Warriors forgo some mitigation abilities in exchange for a whopping health-pool and self-healing abilities. |
Gunbreaker | 60 | Gunbreakers blend solid damage, mitigation and utility into a straightforward playstyle. They possess consistent combos that generate Cartridges, which can be used to increase their damage further or to aim special abilities (such as shields or regen) at party-members. |
Base Class | Job | Role | Starting Location |
Prerequisites | Starting Level |
Weapon |
---|---|---|---|---|---|---|
A Realm Reborn | ||||||
Gladiator | Paladin | Tank | Ul’dah | None | 1 | Swords and Shields |
Marauder | Warrior | Tank | Limsa Lominsa | None | 1 | Greataxes |
Heavensward | ||||||
None | Dark Knight | Tank | Ishgard | Level 50 Main story [3] |
30 | Greatswords |
Shadowbringers | ||||||
None | Gunbreaker | Tank | Gridania | Level 60 | 60 | Gunblades |
Paladins are stalwart defenders who seek to protect their comrades. These loyal guardians are skilled with sword and shield, channeling upon holy power to stand as unbreakable walls for their allies, and symbolizes hope among their people.
The Gladiator’s Guild is in Ul’dah – Steps of Thal. Gladiators may specialize into paladin once they reach level 30, and complete the quests Sylph-management and The Rematch.
The paladin is a disciple of war and wears plate armor. They use swords as weapons, and shields as defense. The following crafting classes can create items that are useful to the paladin:
Tank Actions:
Action | Acquired | Level | Type | Casting | Recast | Description |
---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | Reduces damage taken by 20%. |
Low Blow | Tank | 12 | Ability | Instant | 25s | Stuns target. |
Provoke | Tank | 15 | Ability | Instant | 30s | Gesture threateningly, placing yourself at the top of a target’s enmity list while gaining additional enmity. |
Interject | Tank | 18 | Ability | Instant | 30s | Interrupts the use of a target’s action. |
Reprisal | Tank | 22 | Ability | Instant | 60s | Reduces damage dealt by nearby enemies by 10%. |
Arm’s Length | Melee DPS Tank Physical Ranged DPS |
32 | Ability | Instant | 120s | Creates a barrier nullifying most knockback and draw-in effects. |
Shirk | Tank | 48 | Ability | Instant | 120s | Diverts 25% of enmity to target party member. |
Dark Knights are sentinels of justice who allowed darkness to embody their resolve. These dark, yet valiant knights bask in the darkness to empower themselves seeking to deliver justice and protection to the people of Ishgard.
The Dark Knight’s advancement is through an NPC in The Forgotten Knight inn, located in The Pillars (x13, y8). This job starts at level 30.
The dark knight is a disciple of war and wears plate armor. They use greatswords as weapons. The following crafting classes can create items that are useful to the dark knight:
Tank actions:
Action | Acquired | Level | Type | Casting | Recast | Description |
---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | Reduces damage taken by 20%. |
Low Blow | Tank | 12 | Ability | Instant | 25s | Stuns target. |
Provoke | Tank | 15 | Ability | Instant | 30s | Gesture threateningly, placing yourself at the top of a target’s enmity list while gaining additional enmity. |
Interject | Tank | 18 | Ability | Instant | 30s | Interrupts the use of a target’s action. |
Reprisal | Tank | 22 | Ability | Instant | 60s | Reduces damage dealt by nearby enemies by 10%. |
Arm’s Length | Melee DPS Tank Physical Ranged DPS |
32 | Ability | Instant | 120s | Creates a barrier nullifying most knockback and draw-in effects. |
Shirk | Tank | 48 | Ability | Instant | 120s | Diverts 25% of enmity to target party member. |
Warriors are savage mercenaries born from beastmastery. Wielding greataxes they can unleash magnificent damage to block enemies from reaching their brothers-in-arms, while excelling in the art of causing pain.
The Marauder’s Guild is in Limsa Lominsa Upper Decks. Marauders may specialize into warrior once they reach level 30, and complete the quests Sylph-management and Pride and Duty (Will Take You from the Mountain).
The warrior is a disciple of war and wears plate armor. They use greataxes as weapons. The following crafting classes can create items that are useful to the warrior:
Tank actions:
Action | Acquired | Level | Type | Casting | Recast | Description |
---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | Reduces damage taken by 20%. |
Low Blow | Tank | 12 | Ability | Instant | 25s | Stuns target. |
Provoke | Tank | 15 | Ability | Instant | 30s | Gesture threateningly, placing yourself at the top of a target’s enmity list while gaining additional enmity. |
Interject | Tank | 18 | Ability | Instant | 30s | Interrupts the use of a target’s action. |
Reprisal | Tank | 22 | Ability | Instant | 60s | Reduces damage dealt by nearby enemies by 10%. |
Arm’s Length | Melee DPS Tank Physical Ranged DPS |
32 | Ability | Instant | 120s | Creates a barrier nullifying most knockback and draw-in effects. |
Shirk | Tank | 48 | Ability | Instant | 120s | Diverts 25% of enmity to target party member. |
Gunbreaker is a Tank job released in Shadowbringers (5.0) expansion.
The Gunbreaker’s advancement is through Gods’ Quiver Bow in Gridania (x11.5,y11.9). This job starts at level 60.
The gunbreaker is a disciple of war and wears Fending gear. They use gunblades as weapons. The following crafting classes can create items that are useful to the gunbreaker:
Tank actions:
Action | Acquired | Level | Type | Casting | Recast | Description |
---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | Reduces damage taken by 20%. |
Low Blow | Tank | 12 | Ability | Instant | 25s | Stuns target. |
Provoke | Tank | 15 | Ability | Instant | 30s | Gesture threateningly, placing yourself at the top of a target’s enmity list while gaining additional enmity. |
Interject | Tank | 18 | Ability | Instant | 30s | Interrupts the use of a target’s action. |
Reprisal | Tank | 22 | Ability | Instant | 60s | Reduces damage dealt by nearby enemies by 10%. |
Arm’s Length | Melee DPS Tank Physical Ranged DPS |
32 | Ability | Instant | 120s | Creates a barrier nullifying most knockback and draw-in effects. |
Shirk | Tank | 48 | Ability | Instant | 120s | Diverts 25% of enmity to target party member. |