Necromantic Aegis is a keystone passive skill. It removes all bonuses provided by modifiers on equipped shields from the character and imparts those bonuses onto minions instead.
The character will no longer benefit from any modifiers on equipped shields including implicit modifiers such as armour rating and chance to block. However, the player character still affected by the movement speed penalty of the shield. |
Most Crucible Passives should work with these, however, Crucible Passives that allocate notables will not work because minions don't have regular passive trees.
Any Minions created by the totem are treated as if they had been cast by the player, and are subject to the same maximum minion limits, will get the benefits of Necromantic Aegis, and so on.
Minion damage is affected by Minion Damage passive skills, some unique items, support gems linked to the minion skill gem, auras and Necromantic Aegis.
Minions cannot currently benefit from Triggered Skills via gear equipped to them by Necromantic Aegis. (E.g. Shattershard's Shield Shatter on block). Is this by design or technical limitation?
This is a technical limitation that we hope to change in future. Monsters cannot gain skills from equipment in the way that players do.
Minions having base IIQ/IIR doesn’t work – only one entity can be the beneficiary of the kill and apply their IIQ/IIR, and with minions that’s you, not them. Their hits apply IIQ/IIR from the support gems, which are an on hit effect, but giving base IIQ/IIR to a minion via Necromantic Aegis will do nothing.
IIQ/IIR bonuses will be rendered useless when transferred to minions.
While using Necromantic Aegis your Guardian benefits from its own shield as well as the one you have equipped, allowing it to gain the benefit of two shields at once. Some unique shields can be quite powerful when doubled up this way.
The tempest shield spell does two things:
1) Puts a buff on you that grants 10% additional block chance with shields.
2) Deals lightning damage to anything you block damage from.
If you have Necromantic Aegis, you won’t benefit from the blocking buff because you’re no longer using the shield. And since you won’t block anything, no damage is dealt by the spell.
The Surrender grants level 30 Reckoning. Equipping the shield while using the Necromantic Aegis Keystone will not grant the Reckoning skill to minions, not even to spectres, that are able to use Shield Charge or Animate Guardian, who are equipped with a shield.
Necromantic Aegis grants power charges to minions that throw traps.
Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have. Since Chaos Golem has a base 60% chaos resistance, Fleshcrafter will convert 100% life of Chaos Golem to Energy Shield, thus the golem will die immediately after summoning.
Other minions such as specific spectred monsters may have base chaos resistance as well. Thus, if the player stacks minion chaos resistance to 50% or above (such as Spirit Offering, passive skills such as Grave Intentions, United in Dream, Necromantic Aegis + Victario’s Charity, etc.) the mod also converts 100% life of the minions to energy shield, this will result in the minion dying immediately. If using this item, one must be careful not to stack too much minion chaos resistance.
Yes.
Necromantic Aegis is located in the centre of the tree, to the right of the Scion’s starting area. The keystone shared the same small passive node that connects to Decay Ward cluster.
Class | Distance from start |
---|---|
Scion | 7 |
Shadow | 11 |
Witch | 11 |
Ranger | 13 |
Templar | 15 |
Duelist | 17 |
Marauder | 19 |