PoE Effigy of Death

Effigy of Death

Spectre N
Tags bone_armour, caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, very_slow_movement
  • Life: 400%
  • Armour: +50%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 160%
  • Accuracy: 100%
  • Critical Strike Chance: +0%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 11
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 125%
  • Type: DroolmawBossLake

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 24,398
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,525
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1220–1830
Critical Strike Chance: 0%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

DroolmawDetonateDead


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 664.9 to 997.3 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
corpse skill has triggers [1]
is area damage [1]

DroolmawBoneLance


Spell, Projectile, ProjectilesFromUser, Totemable, Mineable, Trappable, Triggerable, Damage, Multicastable, CanRapidFire, Area, AreaSpell, Physical
Unearth
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 2 Second


Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.


Deals 704.6 to 1057 Physical Damage
Projectiles Pierce all Targets
Base duration is 6 seconds
50% reduced Projectile Speed
Maximum of 5 corpses allowed
alternate minion [1]
base is projectile [1]

DroolmawGoreSunder


Attack, Area, Multistrikeable, Melee, Slam, Totemable
Sunder
Base Damage: 1220–1830
Critical Strike Chance: 0%
Attack Damage: 90%
Attack Time: 1.5 Second
Cooldown Time: 6 Second


Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.


Deals 10% less Attack Damage
50% less Attack Speed
Shockwaves deal 80% less Damage
active skill area of effect radius +% final [-50]
is area damage [1]

EmptyActionSpellDroolmaw


Cooldown Time: 1 Second

DroolmawSummonPillar


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [272]
cast on corpse consume [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]

DroolmawDetonateDeadNoTotem


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 664.9 to 997.3 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
is area damage [1]

 

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Level 82

  • Life: 114,246
  • Armour: 21,638
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,361
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1088–1633
Critical Strike Chance: 0%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

DroolmawDetonateDead


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 613.4 to 920 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
corpse skill has triggers [1]
is area damage [1]

DroolmawBoneLance


Spell, Projectile, ProjectilesFromUser, Totemable, Mineable, Trappable, Triggerable, Damage, Multicastable, CanRapidFire, Area, AreaSpell, Physical
Unearth
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 2 Second


Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.


Deals 643.8 to 965.6 Physical Damage
Projectiles Pierce all Targets
Base duration is 6 seconds
50% reduced Projectile Speed
Maximum of 5 corpses allowed
alternate minion [1]
base is projectile [1]

DroolmawGoreSunder


Attack, Area, Multistrikeable, Melee, Slam, Totemable
Sunder
Base Damage: 1088–1633
Critical Strike Chance: 0%
Attack Damage: 90%
Attack Time: 1.5 Second
Cooldown Time: 6 Second


Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.


Deals 10% less Attack Damage
50% less Attack Speed
Shockwaves deal 80% less Damage
active skill area of effect radius +% final [-50]
is area damage [1]

EmptyActionSpellDroolmaw


Cooldown Time: 1 Second

DroolmawSummonPillar


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [272]
cast on corpse consume [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]

DroolmawDetonateDeadNoTotem


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 613.4 to 920 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
is area damage [1]

 

Level 78

  • Life: 72,952
  • Armour: 16,992
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,080
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 864–1296
Critical Strike Chance: 0%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

DroolmawDetonateDead


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 521.2 to 781.8 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
corpse skill has triggers [1]
is area damage [1]

DroolmawBoneLance


Spell, Projectile, ProjectilesFromUser, Totemable, Mineable, Trappable, Triggerable, Damage, Multicastable, CanRapidFire, Area, AreaSpell, Physical
Unearth
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 2 Second


Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.


Deals 536.5 to 804.8 Physical Damage
Projectiles Pierce all Targets
Base duration is 6 seconds
50% reduced Projectile Speed
Maximum of 5 corpses allowed
alternate minion [1]
base is projectile [1]

DroolmawGoreSunder


Attack, Area, Multistrikeable, Melee, Slam, Totemable
Sunder
Base Damage: 864–1296
Critical Strike Chance: 0%
Attack Damage: 90%
Attack Time: 1.5 Second
Cooldown Time: 6 Second


Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.


Deals 10% less Attack Damage
50% less Attack Speed
Shockwaves deal 80% less Damage
active skill area of effect radius +% final [-50]
is area damage [1]

EmptyActionSpellDroolmaw


Cooldown Time: 1 Second

DroolmawSummonPillar


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [272]
cast on corpse consume [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]

DroolmawDetonateDeadNoTotem


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 521.2 to 781.8 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
is area damage [1]

 

Level 73

  • Life: 43,410
  • Armour: 12,522
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 806
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 645–967
Critical Strike Chance: 0%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

DroolmawDetonateDead


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 424 to 636 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
corpse skill has triggers [1]
is area damage [1]

DroolmawBoneLance


Spell, Projectile, ProjectilesFromUser, Totemable, Mineable, Trappable, Triggerable, Damage, Multicastable, CanRapidFire, Area, AreaSpell, Physical
Unearth
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 2 Second


Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.


Deals 426 to 639 Physical Damage
Projectiles Pierce all Targets
Base duration is 6 seconds
50% reduced Projectile Speed
Maximum of 5 corpses allowed
alternate minion [1]
base is projectile [1]

DroolmawGoreSunder


Attack, Area, Multistrikeable, Melee, Slam, Totemable
Sunder
Base Damage: 645–967
Critical Strike Chance: 0%
Attack Damage: 90%
Attack Time: 1.5 Second
Cooldown Time: 6 Second


Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.


Deals 10% less Attack Damage
50% less Attack Speed
Shockwaves deal 80% less Damage
active skill area of effect radius +% final [-50]
is area damage [1]

EmptyActionSpellDroolmaw


Cooldown Time: 1 Second

DroolmawSummonPillar


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [272]
cast on corpse consume [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]

DroolmawDetonateDeadNoTotem


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 424 to 636 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
is area damage [1]

 

Level 68

  • Life: 25,733
  • Armour: 9,191
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 598
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 478–717
Critical Strike Chance: 0%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

DroolmawDetonateDead


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 343.6 to 515.5 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
corpse skill has triggers [1]
is area damage [1]

DroolmawBoneLance


Spell, Projectile, ProjectilesFromUser, Totemable, Mineable, Trappable, Triggerable, Damage, Multicastable, CanRapidFire, Area, AreaSpell, Physical
Unearth
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 2 Second


Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.


Deals 337 to 505.6 Physical Damage
Projectiles Pierce all Targets
Base duration is 6 seconds
50% reduced Projectile Speed
Maximum of 5 corpses allowed
alternate minion [1]
base is projectile [1]

DroolmawGoreSunder


Attack, Area, Multistrikeable, Melee, Slam, Totemable
Sunder
Base Damage: 478–717
Critical Strike Chance: 0%
Attack Damage: 90%
Attack Time: 1.5 Second
Cooldown Time: 6 Second


Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.


Deals 10% less Attack Damage
50% less Attack Speed
Shockwaves deal 80% less Damage
active skill area of effect radius +% final [-50]
is area damage [1]

EmptyActionSpellDroolmaw


Cooldown Time: 1 Second

DroolmawSummonPillar


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


alternate minion [272]
cast on corpse consume [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]

DroolmawDetonateDeadNoTotem


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.8 Second
Cooldown Time: 4 Second


Deals 343.6 to 515.5 Fire Damage
Explosion deals base Fire Damage equal to 4% of the corpse”s Maximum Life
active skill area of effect radius +% final [-18]
is area damage [1]

 

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