Effigy of Whirling Undeath
Spectre |
N |
Tags |
bone_armour, bones, caster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, very_slow_movement |
- Life: 400%
- Energy Shield From Life: 50%
- Armour: +50%
- Ailment Threshold: 400%
- Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
- Damage: 240%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 4 ~ 10
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 120%
- Type: CorpseWheelBossLake
|
Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 141,180
- Armour: 24,398
- Evasion: 8,120
- Energy Shield: 8,133
- Damage: 2,288
- Accuracy: 538
- Attack Time: 1.5
- Experience: 26,500
- Ailment Threshold: 141,180
- Chill: 446
- Shock: 446
- Brittle: 2,526
- Scorch: 446
- Sap: 1,233
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
CorpseWheelChargeBoss
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 1830–2745
Critical Strike Chance: 5%
Attack Damage: 101%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Never deal Critical Strikes
Deals 1% more Attack Damage
176% increased Movement Speed
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [24]
shield charge end slide speed [41]
shield charge end slide wait for animation [1]
shield charge extra distance [10]
shield charge remove stun and knockback [1] |
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1830–2745
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
CorpseWheelBoneNova
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1830–2745
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Fires 15 Projectiles in a spiral
Causes Bleeding
base is projectile [1]
monster projectile variation [118]
projectile spiral nova time ms [220] |
CorpseWheelBladeVortex
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
Blade Vortex
Critical Strike Chance: 6%
Cast Time: 1 Second
Cooldown Time: 6 Second
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.
Deals 234.9 to 352.3 Physical Damage
Base duration is 15 seconds
Can have up to 5 active spinning blades
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1] |
Buy PoE 2 Currency Cheap
Level 82
- Life: 114,246
- Armour: 21,638
- Evasion: 7,608
- Energy Shield: 7,213
- Damage: 2,041
- Accuracy: 499
- Attack Time: 1.5
- Experience: 26,012
- Ailment Threshold: 114,246
- Chill: 361
- Shock: 361
- Brittle: 2,044
- Scorch: 361
- Sap: 998
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
CorpseWheelChargeBoss
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 1633–2449
Critical Strike Chance: 5%
Attack Damage: 101%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Never deal Critical Strikes
Deals 1% more Attack Damage
176% increased Movement Speed
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [24]
shield charge end slide speed [41]
shield charge end slide wait for animation [1]
shield charge extra distance [10]
shield charge remove stun and knockback [1] |
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1633–2449
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
CorpseWheelBoneNova
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1633–2449
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Fires 15 Projectiles in a spiral
Causes Bleeding
base is projectile [1]
monster projectile variation [118]
projectile spiral nova time ms [220] |
CorpseWheelBladeVortex
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
Blade Vortex
Critical Strike Chance: 6%
Cast Time: 1 Second
Cooldown Time: 6 Second
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.
Deals 214.6 to 321.9 Physical Damage
Base duration is 15 seconds
Can have up to 5 active spinning blades
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1] |
Level 78
- Life: 72,952
- Armour: 16,992
- Evasion: 6,667
- Energy Shield: 5,664
- Damage: 1,620
- Accuracy: 428
- Attack Time: 1.5
- Experience: 24,754
- Ailment Threshold: 72,952
- Chill: 231
- Shock: 231
- Brittle: 1,305
- Scorch: 231
- Sap: 637
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
CorpseWheelChargeBoss
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 1296–1944
Critical Strike Chance: 5%
Attack Damage: 101%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Never deal Critical Strikes
Deals 1% more Attack Damage
176% increased Movement Speed
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [24]
shield charge end slide speed [41]
shield charge end slide wait for animation [1]
shield charge extra distance [10]
shield charge remove stun and knockback [1] |
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1296–1944
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
CorpseWheelBoneNova
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1296–1944
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Fires 15 Projectiles in a spiral
Causes Bleeding
base is projectile [1]
monster projectile variation [118]
projectile spiral nova time ms [220] |
CorpseWheelBladeVortex
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
Blade Vortex
Critical Strike Chance: 6%
Cast Time: 1 Second
Cooldown Time: 6 Second
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.
Deals 178.8 to 268.3 Physical Damage
Base duration is 15 seconds
Can have up to 5 active spinning blades
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1] |
Level 73
- Life: 43,410
- Armour: 12,522
- Evasion: 5,633
- Energy Shield: 4,174
- Damage: 1,209
- Accuracy: 352
- Attack Time: 1.5
- Experience: 22,776
- Ailment Threshold: 43,410
- Chill: 137
- Shock: 137
- Brittle: 777
- Scorch: 137
- Sap: 379
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
CorpseWheelChargeBoss
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 967–1450
Critical Strike Chance: 5%
Attack Damage: 101%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Never deal Critical Strikes
Deals 1% more Attack Damage
176% increased Movement Speed
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [24]
shield charge end slide speed [41]
shield charge end slide wait for animation [1]
shield charge extra distance [10]
shield charge remove stun and knockback [1] |
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 967–1450
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
CorpseWheelBoneNova
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 967–1450
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Fires 15 Projectiles in a spiral
Causes Bleeding
base is projectile [1]
monster projectile variation [118]
projectile spiral nova time ms [220] |
CorpseWheelBladeVortex
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
Blade Vortex
Critical Strike Chance: 6%
Cast Time: 1 Second
Cooldown Time: 6 Second
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.
Deals 142 to 213 Physical Damage
Base duration is 15 seconds
Can have up to 5 active spinning blades
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1] |
Level 68
- Life: 25,733
- Armour: 9,191
- Evasion: 4,739
- Energy Shield: 3,064
- Damage: 897
- Accuracy: 290
- Attack Time: 1.5
- Experience: 20,510
- Ailment Threshold: 25,733
- Chill: 81
- Shock: 81
- Brittle: 460
- Scorch: 81
- Sap: 225
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
CorpseWheelChargeBoss
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 101%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Never deal Critical Strikes
Deals 1% more Attack Damage
176% increased Movement Speed
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [24]
shield charge end slide speed [41]
shield charge end slide wait for animation [1]
shield charge extra distance [10]
shield charge remove stun and knockback [1] |
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
CorpseWheelBoneNova
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Fires 15 Projectiles in a spiral
Causes Bleeding
base is projectile [1]
monster projectile variation [118]
projectile spiral nova time ms [220] |
CorpseWheelBladeVortex
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
Blade Vortex
Critical Strike Chance: 6%
Cast Time: 1 Second
Cooldown Time: 6 Second
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.
Deals 112.3 to 168.5 Physical Damage
Base duration is 15 seconds
Can have up to 5 active spinning blades
active skill area of effect radius +% final [20]
is area damage [1]
skill can add multiple charges per action [1] |