Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Frozen Orb
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Frozen Armor
Base duration increased from 120 seconds to 144 seconds
Shiver Armor
Damage level scaling increased by about 25%
Base duration increased from 120 seconds to 144 seconds
Chilling Armor
Damage level scaling increased by about 200%
Duration bonus per level increased from 6 seconds to 12 seconds
Chill length bonus per level for level 16+ increased from 1 second to 2 seconds (matching Shiver Armor)
Defense baseline increased from 45% to 60%
Defense bonus per level increased from 5% to 7%
Frozen Armor damage synergy increased from 7% to 9%
Chilling Armor damage synergy increased from 7% to 9%
Developer Comments: With the cold armor skills, we want to further diversify them by ensuring that each has distinctive advantages. After these changes, “Chilling Armor” will have the greatest Defense bonus and damage potential while still only triggering on ranged attacks. Also, “Frost Nova” is receiving damage scaling improvements to give it more power where it was lacking in the later game.
2. Lightning Skills
Nova
Static Field synergy added: +5% Lightning Damage per level
Nova mana cost reduced. The initial mana cost is now 13 from 15
Thunder Storm
Static Field synergy added: +7% Lightning Damage per level
Duration baseline increased from 32 seconds to 144 seconds
Duration bonus per level increased from 8 seconds to 24 seconds
Tooltip updated to now display Radius
Energy Shield
Tooltip updated to display more information about the Mana consumed and the Telekinesis synergy
Developer Comments: We saw an opportunity to add new synergies for lesser used Lightning skills to increase their damage potential and create new skill build possibilities.
3. Fire Skills
Inferno
Base damage and level scaling increased by about 75% (also to compensate for the incorrect damage calculation in the past)
Warmth synergy increased from 13% to 16%
Controls are updated so that the skill now casts in free form and no longer locks onto one target at a time
Mana Cost baseline reduced from 7 Mana per second to 4 Mana per second
Range baseline increased by 75%
Blaze
Damage scaling increased by about 60%
Warmth synergy increased from 4% to 6%
Removed synergy from Fire Wall
Now also increases Run/Walk Speed by 2% per level
Tooltip now also displays Blaze duration
Fire Wall
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Meteor
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Hydra
You can now spawn multiple hydras on controller when holding the button down
Casting delay removed
Limited max number of Hydra groups to 6
Developer Comments: We wanted to improve the lesser used Fire skills and give more reasons to use them. Inferno is receiving player control improvements with free form casting, like Arctic Blast, and better damage scaling. Blaze is an often-ignored skill so we wanted to free up synergy requirements and provide more utility and power with damage increases and a new Run/Walk Speed buff for extra utility. Lastly, with Hydra, we wanted to improve the gameplay of summoning Hydras to make it easier to use to skill in combat situations. The removal of Casting Delay and the new limitation on max Hydras will match the maximum Hydra count achievable from before the changes, but now players will have a much easier time to summon that amount.
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