Attack Rating modification has been removed. Now this skill will always hit the target
This skill now slows the target by a percentage for a duration
Animation speed for Impale increased by 30%
Fend
Attack Speed increased by 100% (Reduced the rollback frames value between each attack)
Power Strike
Removed synergy from Lightning Fury skill
Lightning Bolt synergy increased from +10% to +14%
Charged Strike synergy increased from +10% to +14%
Lightning Strike synergy increased from +10% to +14%
Charged Strike
Removed synergy from Lightning Fury skill
Power Strike synergy increased from +10% to +14%
Lightning Bolt synergy increased from +10% to +14%
Lightning Strike synergy increased from +10% to +14%
Lightning Strike
Removed synergy from Lightning Fury
Power Strike synergy increased from +8% to +11%
Lightning Bolt synergy increased from +8% to +11%
Charged Strike synergy increased from +8% to +11%
Poison Javelin
This skill’s damage scaling at high levels has been slightly adjusted
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Plague Javelin
Poison duration is now fixed at 3 seconds
Poison Javelin synergy increased from +10% to +14%
Casting Delay reduced from 4 seconds to 1 second
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Plague Javelin poison duration is no longer fixed at 3 seconds as it was in the previous PTR, but its duration and damage scaling have been adjusted compared to Live. This should net out to a 20% damage-per-second increase at level 1 and up to a 33% damage-per-second increase at max level.
Developer Comments: We wanted to give more advantages for using Amazon melee skills, so we are freeing up skill synergy reliance on “Lightning Fury”, which will make the lightning melee skills a cheaper skill point alternative to build around. Also, we are improving the power of the lesser-used melee skills such as “Impale” and “Fend.” Lastly, “Plague Javelin” has received improvements with Casting Delay, damage synergy, and duration scaling, to further diversify its usage compared to “Poison Javelin.”
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2. Passive And Magic Skills
Inner Sight
This skill’s radius has increased by 35%
Slow Missiles
Missile slow now scales instead of staying at a flat base of 33%
This skill’s radius has increased by 35%
This skill will now reduce enemy missile damage based on skill level
Valkyrie
Casting Delay reduced from 6 seconds to 0.6 seconds
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Dodge
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions
Avoid
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions
Developer Comments: We wanted to add some quality-of-life changes to certain Passive and Magic Skills. We improved the radius for “Inner Sight” and “Slow Missiles”, and we gave more reason to invest skill points for “Slow Missiles.” Also, we wanted to alleviate the disadvantage of the animation lockout from using the “Dodge” and “Avoid” skills so that players are more willing to spend points on these skills.
3. Bow And Crossbow Skills
Freezing Arrow
Mana Cost per level reduced from +0.5 to +0.25
Multiple Shot
Added synergy from Guided Arrow: +12% physical damage per level
Magic Arrow
Increased the amount of physical damage converted to magic damage for the base level and per level
Guided Arrow
Damage bonus per level increased from +5% to +7%
Added synergy from Multiple Shot: +12% physical damage per level
Strafe
Removed the 25% weapon damage reduction from this skill
Now also gives increased Attack Rating with +30% baseline and +9% per level
Synergy from Multiple Shot: +5% physical damage per level
Synergy from Guided Arrow: +10% physical damage per level
Fire Arrow
Mana Cost no longer increases per level
Exploding Arrow
Damage scaling increased by about 50% for higher skill levels
Fire Arrow synergy increased from +12% to +14%
Mana Cost per level reduced from +0.5 to +0.25
Immolation Arrow
Average Fire Damage per second scaling increased by about 100%
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Mana Cost per level reduced from +0.5 to +0.25
Cooldown reduced by 40%
Developer Comments: Fire bow skills are receiving damage scaling improvements at higher levels so that they consistently fulfill their fire elemental damage type roles for their level tier. Also, mana costs were reduced for the elemental arrow skills to give them more general usage. “Strafe” will no longer have weapon damage reduction and will also provide Attack Rating so that it can have distinctive advantages over the other physical bow skills.