PoE Cursed Fire

Cursed Fire Rarity: Unique

Spectre N
Mod 80% of Physical Damage Converted to Fire Damage
Tags cannot_be_monolith, caster, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental
  • Life: 108%
  • Energy Shield From Life: 50%
  • Ailment Threshold: 108%
  • Resistance: (Resists Fire: 40) (Resists Cold: 0) (Resists Lightning: 0) (Resists Chaos: 0)
  • Damage: 162%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 13
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 135%
  • Model Size: 100%
  • Type: WaterElemental

Cursed Fire PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 38,119
  • Armour: 16,265
  • Evasion: 8,120
  • Energy Shield: 8,133
  • Damage: 1,544
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 17,888
  • Ailment Threshold: 38,119
  • Chill: 121
  • Shock: 121
  • Brittle: 682
  • Scorch: 121
  • Sap: 333

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1235–1853
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IceNovaWaterElementalHellscape


Triggerable
Effectiveness of Added Damage: 70%


Deals 1500 to 2341 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]

Level 82

  • Life: 30,846
  • Armour: 14,425
  • Evasion: 7,608
  • Energy Shield: 7,213
  • Damage: 1,378
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 17,558
  • Ailment Threshold: 30,846
  • Chill: 98
  • Shock: 98
  • Brittle: 552
  • Scorch: 98
  • Sap: 269

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1102–1653
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IceNovaWaterElementalHellscape


Triggerable
Effectiveness of Added Damage: 70%


Deals 1383 to 2158 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]

Level 78

  • Life: 19,697
  • Armour: 11,328
  • Evasion: 6,667
  • Energy Shield: 5,664
  • Damage: 1,094
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 16,709
  • Ailment Threshold: 19,697
  • Chill: 62
  • Shock: 62
  • Brittle: 352
  • Scorch: 62
  • Sap: 172

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 875–1312
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IceNovaWaterElementalHellscape


Triggerable
Effectiveness of Added Damage: 70%


Deals 1173 to 1831 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]

Level 73

  • Life: 11,721
  • Armour: 8,348
  • Evasion: 5,633
  • Energy Shield: 4,174
  • Damage: 816
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 15,374
  • Ailment Threshold: 11,721
  • Chill: 37
  • Shock: 37
  • Brittle: 210
  • Scorch: 37
  • Sap: 102

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 653–979
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IceNovaWaterElementalHellscape


Triggerable
Effectiveness of Added Damage: 70%


Deals 952.4 to 1487 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]

Level 68

  • Life: 6,948
  • Armour: 6,127
  • Evasion: 4,739
  • Energy Shield: 3,064
  • Damage: 605
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 13,844
  • Ailment Threshold: 6,948
  • Chill: 22
  • Shock: 22
  • Brittle: 124
  • Scorch: 22
  • Sap: 61

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 484–726
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IceNovaWaterElementalHellscape


Triggerable
Effectiveness of Added Damage: 70%


Deals 770.4 to 1203 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]

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