Some of the more powerful Monster modifiers now use a special reward conversion system. For example, if you defeat a monster with the Corrupter mod, all of its drops become corrupted. The Solaris-touched mod converts all of its item drops to maps. The Kitava-touched mod will cause the rarity of its drops to be upgraded by one tier, so magic becomes rare, rare becomes unique, etc). If you're lucky, you can find these conversion modifiers on both the third and fourth mod of a rare monster. This causes them to stack together. So if you kill a four-mod rare monster with both the Entangler and Kitava-touched mods on it, its heavily juiced drops will also be converted to jewels with their rarity upgraded by a tier. Due to the high amount of inherent item rarity that four-mod monsters have, this may result in several unique jewels. This conversion system is fully compatible with your item rarity and quantity bonuses, as well as the drop bonuses from all other archnemesis mods.
Here is the full list of PoE Arch Nemesis Recipes.
Icon | Name | Archnemesis Recipes | Description | Stats |
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Corrupter |
Bloodletter + Chaosweaver |
Monster inflicts Corrupted Blood on Hit and when Hit. Minions create Corrupted Bubbles on death Rewards: Abyss + Abyss Items dropped from the Monster and its Minions are Corrupted |
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Effigy |
Hexer + Malediction + Corrupter |
Monster creates an Effigy of the player. Damage dealt to the Effigy is also reflected to the bonded player Rewards: Divination Cards + Divination Cards Rewards are rolled 1 additional time, choosing the rarest result |
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Kitava-touched |
Tukohama-touched + Abberath-touched + Corrupter + Corpse Detonator |
Monster uses the abilities of Kitava Rewards: Generic Rewards are doubled |
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Corrupter is a Archnemesis monster modifier. Apply this to a petrified monster at an Archnemesis statue.
Archnemesis mods cannot be traded with other players. Corrupted BloodCorrupted Blood is a debuff that inflicts physical damage over time to the affected target. Monster Modifiers:
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