Kitava-touched PoE

Kitava-touched Rare Monster Modifiers

  • 50% increased Damage
  • +40% to all Elemental Resistances
  • +25% to Chaos Resistance
  • 15% additional Physical Damage Reduction
  • dropped items are one rarity higher [1]

Some of the more powerful Monster modifiers now use a special reward conversion system. For example, if you defeat a monster with the Corrupter mod, all of its drops become corrupted. The Solaris-touched mod converts all of its item drops to maps. The Kitava-touched mod will cause the rarity of its drops to be upgraded by one tier, so magic becomes rare, rare becomes unique, etc). If you're lucky, you can find these conversion modifiers on both the third and fourth mod of a rare monster. This causes them to stack together. So if you kill a four-mod rare monster with both the Entangler and Kitava-touched mods on it, its heavily juiced drops will also be converted to jewels with their rarity upgraded by a tier. Due to the high amount of inherent item rarity that four-mod monsters have, this may result in several unique jewels. This conversion system is fully compatible with your item rarity and quantity bonuses, as well as the drop bonuses from all other archnemesis mods.

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PoE Kitava-touched Recipe

Here is the full list of PoE Arch Nemesis Recipes.

Icon Name Archnemesis Recipes Description Stats
ModPantheonKitava Kitava-touched Tukohama-touched Abberath-touched Corrupter Corpse Detonator

Tukohama-touched + Abberath-touched + Corrupter + Corpse Detonator

Monster uses the abilities of Kitava
Generic

Rewards: Generic

Rewards are doubled
  • 75% increased Damage
  • +30% to all Elemental Resistances (Hidden)
  • 25% additional Physical Damage Reduction
  • +30% to Chaos Resistance (Hidden)

PoE Kitava-touched Recipe

Kitava-touched

Kitava-touched Kitava-touched is a Archnemesis monster modifier. Apply this to a petrified monster at an Archnemesis statue.

  • Monster uses the abilities of Kitava
  • Rewards: Generic. Rewards are doubled.

Archnemesis mods cannot be traded with other players.

Kitava abilities

Kitava, the Insatiable is the final boss of Act 5 and Act 10. He is the main antagonist of The Fall of Oriath expansion. The battle consists of multiple phases in which players must damage Kitava, then damage Kitava's Heart, and this occurs alternatively till Kitava is defeated.

Kitava deals mostly physical damage and fire damage. High armour will help mitigate the physical damage, while supporting flasks will help reduce received damage.

Recommended flasks are Ruby Flask, Basalt Flask, and/or Granite Flask. If you're using an evasion based defence, Jade Flask.

Life Regeneration will help against Devouring Darkness, which can be assisted with various tools such as a Sulphur Flask.

Taking Soul of Abberath from the Pantheon can also help with Kitava's Ultimate Death Breath skill.

Kitava permanently lowers all of your resistances by 30% after "defeating" him at the end of Act 5 (you can't win. You can only get him to about 50% health and then he turns on Enrage Mode, turns red, and fires a beam from his eyes that destroys the Purity of Innocence. Sin saves you at the last minute) , and lower them by a further 30% after being defeated in act 10. Caution should be taken to make sure your resistances are high enough so the drop doesn't affect you too harshly. The effect is permanent and cannot be removed.

Kitava has side bosses in heart phases, primarily Kitava's Heart and one additional side boss being Champion of the Feast and Shaman of the Feast.

Monster Modifiers:

  • Takes Reduced Physical Damage
  • Extra Damage
  • base chaos damage resistance 30%
  • base resist all elements 30%

Kitava-touched PoE

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