PoE Atlas Tree 3.24 -- Path of Exile: Necropolis

Mastery


Atlas Passive Tree Changes 3.24

# Description
1To provide more flexibility in what content you want to run in the Endgame, we've added the ability to have multiple Atlas Tree sets, which can be swapped between Maps at your leisure. You can unlock up to two extra sets (for a total of three) by progressing through the Endgame and completing core content.
2You can also label your sets to easily identify which one has which content!
3During the Necropolis League, there will be support for the League on the Atlas Passive Tree. We've added four clusters that allow you to enhance the gameplay, customise it, and change its behaviour in meaningful ways. These Necropolis clusters will not be available in Standard League.
4Added a new Atlas Keystone Passive to the Necropolis Atlas Tree, Prospero's Wager, which provides "All Corpses with Unresolved Anguish in your Maps have 'Reveals a Random Craft when Buried'".
5Added a new Atlas Keystone Passive to the Necropolis Atlas Tree, Fear of the Light, which provides "Haunted Modifiers are applied randomly to Packs in your Maps", "Monster Packs in your Maps have a 25% chance to have an additional Haunted Modifier", and "Embers of the Allflame cannot be found in your Maps"
6Added a new Atlas Keystone Passive, Thorough Exploration, which provides "If there are fewer than 50 Monsters remaining in your Maps, Final Map Bosses are Empowered by Affliction Wisps".
7Added a new Atlas Keystone Passive, Back to Basics, which provides "Your Maps randomly have between 0 and 80% more modifier Effect", "Extra Content cannot appear in your Maps", and "Cannot apply Influence to your Maps".
8Added a new Keystone Atlas Passive Skill, Unwavering Vision, which grants 20 Atlas Passive Skill Points, but makes it so Scarabs cannot be found in your Maps, and your Maps cannot be modified by Fragments other than Divine Vessels.
9The Seventh Gate, Growing Hordes, All Hands, Stream of Consciousness, Grand Design, and Wandering Path Atlas Keystone Passives have been removed.
10The Twist of Fate Atlas Keystone Passive now causes Your Corrupted Rare Maps and any Map crafting options applying to them to be modified unpredictably when opened, with Maps modified in this way having 1-3 additional random Map Modifiers (previously "Your Corrupted Rare Maps and any Atlas Missions, Map Crafting Options and Scarabs applying to them are modified unpredictably when opened").
11The number of additional Bosses summoned by the Destructive Play Atlas Keystone Passive is now higher if there are fewer monsters remaining in the Map.
12Added 3 new Scarab clusters to the Atlas Passive Tree that each have 2 small Passives providing 4% increased Scarabs found in your maps, and 9 Atlas Notable Passives that causes Scarabs in your Map to be 100% more likely to be either Essence, Beyond, Torment, Reliquary, Cartography, Anarchy, Ambush, Harbinger, or Domination Scarabs.
13Added a new Scarab cluster to the Atlas Passive Tree with the Remarkable Relics and Chittering Champions Notables. Remarkable Relics causes Scarabs found in your Maps to be more likely to be less common varieties, while Chittering Champions causes the Final Map Boss in each Map to have a 25% chance to drop an additional Scarab. The 5 small Passives in this cluster each provide 4% increased Scarabs found in your Maps.
14Added a new Scarab cluster to the Atlas Passive Tree with the Notable Significant Troves. It provides Unique Monsters in your Maps have 200% increased chance to drop Scarabs, while the two small Passives each provide 4% increased Scarabs found in your Maps.
15Added a new Scarab cluster to the Atlas Passive Tree with the Notable Skittering Swarms. It provides 12% increased Scarabs found in your Maps, while the two small Passives each provide 4% increased Scarabs found in your Maps.
16Added a new Atlas Notable Passive, Invasive Adversaries, which provides "Your Maps contain 10% more Monster Packs consisting of difficult and rewarding Monsters". The 3 small Passives in this new cluster each provide 3% increased effect of modifiers on your Maps.
17Added a new Atlas Notable Passive, Chiselled Perfection, which provides 3% increased effect of modifiers on your Maps per 5% Map Quality. The 3 small Passives in this new cluster each provide 3% increased effect of modifiers on your Maps.
18Added a new Atlas Notable Passive, Mounting Modifiers, which provides 2% increased effect of Modifiers on your Maps per Explicit Map Modifier. The 2 small Passives in this new cluster each provide 3% increased effect of modifiers on your Maps.
19Added a new Incursion cluster to the Atlas Passive Tree, with the Notable Treasure Hunt. Treasure Hunt causes Incursions in your Maps to contain Cursed Treasures, while the 3 small Passives each provide "Your Maps have +8% chance to contain Alva".
20Added a new Delve cluster to the Atlas Passive Tree with The Price of Progress Notable. The Price of Progress provides "Voltaxic Sulphite Veins and Chests found in your Maps contain Doomed Spirits", with the two small Passives each providing "Your Maps have +8% chance to contain Niko".
21Added a new Bestiary cluster to the Atlas Passive Tree, with the Notable Deadly Prey. It causes Red Beasts in your Maps to have a 50% chance to break free. Beasts which break free in your Maps gain Bestial Rage, and Defeating Beasts grant Hunters' Cunning per Bestial Rage on the defeated target. The two small Passives in this cluster each provide "Your Maps have +8% chance to contain Einhar".
22Added a new Pillage and Plunder Notable to the Test of Loyalty cluster. It provides "Syndicate Members Obtain an additional Equipment Item when appearing in your Maps" and "20% more Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have". This cluster now has 5 small Passives that each provide "Your Maps have +8% chance to contain Jun", instead of 3 which provided "Your Maps have 1% chance to grant an additional Jun Mission on Completion".
23Added a new Atlas Notable Passive to the Fiendish Opulence Beyond Cluster, Demonic Power, which causes you to gain Demonic Power on defeating a Beyond Boss in your Maps. The entrance Passive in this cluster provides 4% chance for your Maps to attract Beyond Demons, and causes Beyond Portals to have 4% increased Merging Radius. The 3 small Passives prior to Demonic Power each cause Beyond Portals in your Maps to have 8% increased Merging Radius.
24The Great Migration Atlas Notable Passive has replaced with the new Two-Hearted Hunt Notable. It causes Red Beasts captured in your Maps to have a 50% chance to gain a Modifier that provides a chance to not be consumed when sacrificed at the Blood Altar, and causes Red Beasts in your Maps to have an additional Bestiary Modifier. The 3 small Bestiary Mission Chance Atlas Passives prior now provide +8% chance for your Maps to contain Einhar instead of "Your Maps have 1% chance to grant an additional Einhar Mission on Completion".
25The Secret Operations Atlas Notable Passive has been renamed to Secret Compartments. It no longer causes Strongboxes in your Maps to have a 6% chance to be an Operative's Strongbox, and instead causes Strongboxes opened in your Maps to have a 10% chance to be openable again.
26The Subtle Manipulations Atlas Notable Passive has been replaced with the new Amplified Artefacts Notable. It causes Rare Monsters in your Maps to have 50% increased chance to drop Scarabs per Monster modifier affecting them. The four small Passives in this cluster that provided "Final Map Boss in each Map has 1% chance to drop an additional Scarab" have been replaced with two small Passives that each provide 6% increased Scarabs found in your Maps.
27The Conquered Conquerors Atlas Notable Passive now provides "Map Bosses have 100% increased chance to drop a Conqueror Map" (previously 30%).
28The Amplified Energies Atlas Notable Passive now causes Imprisoned Monsters in your maps to have at least 1 Essence at the highest possible tier (previously "Essences found in your Maps are a tier higher"). Ruthless is unaffected by this change.
29The Crystal Resonance Atlas Notable Passive now causes a Map Boss to be granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps, and causes Remnants of Corruption used on Imprisoned Monsters in your Maps to replace all Essences with one of the Essences on the Imprisoned Monster. It no longer has "Monsters Imprisoned by a Shrieking Essence in your Maps will be Duplicated when released" or "Corrupting Imprisoned Monsters in your Maps cannot release them".
30The Perpetual Search Atlas Notable Passive has been replaced with the new Just in Time! Notable. Just in Time! provides "Your Maps have +20% chance to contain Alva", with the two small Passives in this cluster now providing "Your Maps have +10% chance to contain Alva" (previously 5% increased Quantity of Items dropped in Incursions in your Maps).
31The Vaal Oligarchs and Artefacts of the Vaal cluster now has 3 small Passives instead of 5. Two small Passive provide "Your Maps have +8% chance to contain Alva", while the third provides "5% increased Quantity of Items dropped in Incursions in your Maps.
32The small Passives in the Time Dilation cluster now provide "Your Maps have +8% chance to contain Alva" instead of "Your Maps have 1% chance to grant an additional Alva Mission on Completion".
33The small Passives in the Mad Devotion cluster now provide "Your Maps have +10% chance to contain Niko" instead of "Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite".
34The small Passives in the Sulphite Infusion cluster as well as those in the Packed with Energy and Guarded Hoards cluster which provided "Your Maps have 1% chance to grant an additional Niko Mission on Completion" now instead provide "Your Maps have +8% chance to contain Niko".
35The Animal Companion Atlas Notable Passive has been replaced with a new Notable, Eternal Hunt, which provides "Your Maps have +20% chance to contain Einhar". The two small Passives in this cluster now each provide "Your Maps have +10% chance to contain Einhar" (previously 3% chance to create a copy of Beasts Captured in your Maps).
36The small Passives in the Mighty Hunter and Big Game cluster that previously provided "Your Maps have 1% chance to grant an additional Einhar Mission on Completion" now instead provide "Your Maps have +8% chance to contain Einhar".
37The Focused Investigation Atlas Notable Passive has been replaced with the new Obsessed with Vengeance Notable. It provides "Your Maps have +20% chance to contain Jun". The two small Passives in this cluster each now provide "Your Maps have +10% chance to contain Jun" instead of "Immortal Syndicate Members in your Maps have 5% increased chance to be accompanied by reinforcements".
38The small Passives in the Bribery and Effective Leadership cluster that provided "Your Maps have 1% chance to grant an additional Jun Mission on Completion" now provide "Your Maps have +8% chance to contain Jun".
39The Underground Kingdom Atlas Notable Passive now provides "Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size" (previously +1% chance). The small Atlas Passives now provide "Your Maps have +12% chance to contain an Abyss" (previously +4%). The remaining small Atlas Passives that provide Abyss Chance now provide +8% chance (previously 4%).
40There are now 4 Additional Exile Spawn Chance small Atlas Passives in the Rogue Trader cluster, each providing "Your Maps have a 25% chance to contain an additional Rogue Exile" (previously 3 Passives which each provided 10% chance).
41The two small Atlas Passives prior to Spores on the Wind that provide Blight Encounter Chance now provide "Your Maps have +12% chance to contain a Blight encounter" (previously +4%).
42The Fungal Bloom Atlas Notable Passive now provides "Your Maps have +40% chance to contain a Blight Encounter" (previously +10%), with the 3 small Passives prior each providing +12% chance (previously +4%).
43The Probing for Weakness Atlas Notable Passive now provides "Your Maps have +20% chance to contain Breaches" (previously +10%), with the small Breach Chance Passives providing +10% chance (previously +4%). The small Breach Magic Monsters and Chance Passive now provides "Your Maps have +4% chance to contain Breaches" (previously +2%).
44The small Passive prior to Gatekeepers now provides "Your Maps have +6% chance to contain Breaches (previously +4%).
45Three of the small Passives leading to Eve of Invasion now provide "Your Maps have +10% chance to contain Breaches", with the fourth providing +6% chance (previously all +4%).
46The three small Breach Chance Passives in the Power Struggle cluster now provide "Your Maps have +6% chance to contain Breaches" (previously +4%).
47The "That Which You Seek" Atlas Notable Passive now provides "Your Maps have +25% chance to contain a Mirror of Delirium" (previously +10%), with the 3 small Passives prior providing +12% chance (previously +4%).
48Added two small Atlas Passives either side of the Unending Nightmare Keystone that each provide "Your Maps have +8% chance to contain a Mirror of Delirium".
49The three small Delirium Chance Atlas Passives in the Pathological cluster now provide "Your Maps have +8% chance to contain a Mirror of Delirium" (previously +4%).
50The five small Domination Shrine Chance Atlas Passives on the Atlas Tree now provide "Your Maps have a 20% chance to contain an additional Shrine" (previously 10%).
51The Hunt for Answers Atlas Notable Passive now provides "Your Maps have +20% chance to contain an Expedition Encounter" (previously +12%), with two of the small passives prior providing +12% chance, and the third providing +8% (previously each +4%).
52The two remaining small Expedition Chance Passives now provide "Your Maps have +8% chance to contain an Expedition Encounter" (previously all +4%).
53The Call of the Grove Atlas Notable Passive now provides "Your Maps have +30% chance to contain The Sacred Grove" (previously +15%), with two of the small passives prior providing +15% chance, and the third providing +10% (previously each +5%).
54The three remaining small Harvest Chance Passives now provide "Your Maps have +10% chance to contain The Sacred Grove" (previously +5%).
55The Monumental Atlas Notable Passive now provides "Your Maps have +16% chance to contain a Legion Encounter" (previously +10%), with the three small Passives prior each providing +8% chance (previously +4%).
56The Constant Battle Atlas Notable Passive now provides "Your Maps have +16% chance to contain a Legion Encounter" (previously +10%), with the small Legion Monolith Chance Passive at the entrance to the cluster providing +8% chance (previously +4%).
57The four remaining small Legion Monolith Chance Passives now provide "Your Maps have +8% chance to contain a Legion Encounter" (previously +4%).
58The Face the Ultimatum Atlas Notable Passive now provides "Your Maps have +30% chance to contain an Ultimatum Encounter" (previously +15%), with the small Passives prior providing +12% chance (previously +5%).
59The three remaining small Ultimatum Chance Passives now provide "Your Maps have +12% chance to contain an Ultimatum Encounter" (previously +5%).
60The Sacred Lands Atlas Notable Passive now provides "Your Maps have +30% chance to contain Ritual Altars" (previously +15%), with the three small Passives prior providing +10% chance (previously +5%).
61The four remaining small Ritual Chance Passives now provide "Your Maps have +10% chance to contain Ritual Altars" (previously +5%).
62The Vivid Memories Atlas Notable Passive now provides +2% chance for a Synthesis Map to drop from Final Map Boss in each Map (previously +1.5%).
63The Scent of Blood Atlas Notable Passive now provides 24% chance for your Maps to attract Beyond Demons (previously 10%). There are now 6 small Passives prior, each providing 8% chance for your Maps to attract Beyond Demons (previously 3 which provided "Beyond Demons in your Maps grant 10% increased Experience").
64The 3 small Passives prior to Fiendish Opulence each provide 8% chance for your Maps to attract Beyond Demons.
65The Enduring Influence cluster has been removed from the Atlas Passive Tree.
66Small Atlas Passives that previously provided 0.5% chance for Map Drops to be Duplicated now instead provide 3% increased Scarabs found in your Maps.
67Small Map Modifier Effect Atlas Passives at the top of the Atlas Tree no longer specify they affect Non-Unique Maps, as Atlas Passives by default do not apply to Unique Maps.
68Small Maven Invitation Drop Chance Atlas Passives now provide "Defeating a Map Boss while Witnessed by the Maven has 1% chance to count as also Witnessing an additional random Map Boss."
69Small Searing Exarch Item Chance Atlas Passives after the Baptised by Fire and The Light of Dawn Atlas Notable Passvives now instead provide "Monster Packs Influenced by The Searing Exarch in your Maps have 5% increased Pack Size".
70Small Eater of Worlds Item Chance Atlas Passives after the Etched by Acid and The Shadow of Hunger Atlas Notable Passives now instead provide "Monster Packs Influenced by The Eater of Worlds in your Maps have 5% increased Pack Size".

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Group 1

CountNameCategoryDescription
1Endless TideKeystone
  • Beyond Portals in your Maps cannot spawn Unique Bosses Beyond Portals in your Maps have 50% less Merging Radius

  • Reminder Text:

  • (Beyond Portals and Demons stop spawning after a Unique Beyond Boss is spawned)
  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)

  • Flavour Text:

  • You fight on, muscles burning, limbs leaden,
  • hoping for that singular moment of victory that
  • might finally bring relief... but it never comes.

Group 2

CountNameCategoryDescription
1Speaker of the DeadKeystone
  • Tormented Spirits in your Maps can Possess Players for 20 seconds Tormented Spirits in your Maps cannot Possess Monsters

  • Reminder Text:

  • (Players can Touch up to 20 nearby normal or magic Monsters for each Tormented Spirit Possessing them)

  • Flavour Text:

  • For nine hundred years, they have had no voice, no hope.
  • Finally, they have found a kindred soul... in you.

Group 3

CountNameCategoryDescription
12Beyond ChanceNormal
  • 8% chance for your Maps to attract Beyond Demons

Group 4

CountNameCategoryDescription
6Bestiary Red Beast ChanceNormal
  • Your Maps that contain capturable Beasts have 5% chance to contain an additional Red Beast
1Natural SelectionNotable
  • Beasts in your Maps are more likely to be less common varieties
1The Hunt for CraiceannNotable
  • Red Beasts in your Maps have 100% increased chance to be from The Deep
1The Hunt for FarrulNotable
  • Red Beasts in your Maps have 100% increased chance to be from The Wilds
1The Hunt for FenumusNotable
  • Red Beasts in your Maps have 100% increased chance to be from The Caverns
1The Hunt for SaqawalNotable
  • Red Beasts in your Maps have 100% increased chance to be from The Sands

Group 5

CountNameCategoryDescription
10Incursion Mission ChanceNormal
  • Your Maps have +8% chance to contain Alva
1Treasure HuntNotable
  • Incursions in your Maps contain Cursed Treasures

  • Reminder Text:

  • (Cursed Treasure can be claimed for valuable rewards, but doing so will lose time while in Incursions)

Group 6

CountNameCategoryDescription
1Ruinous WagerKeystone
  • Ultimatum Monsters in your Maps apply Ruin with their special abilities Fail on reaching 7 Ruin
  • Ultimatum Monsters and Modifiers in your Maps deal 50% less Damage

  • Flavour Text:

  • There are many ways to win... and many ways to lose.
1Protect The AltarNotable
  • Ultimatum Encounters in your Maps have 100% increased chance to require you to protect the Altar
  • Ultimatum Altars in your Maps have 50% increased Life
1Ultimatum Stone Circle RadiusNormal
  • Ultimatum Stone Circles in your Maps have 15% increased radius
1Ultimatum Altar LifeNormal
  • Ultimatum Altars in your Maps have 25% increased Life
6Ultimatum ChanceNormal
  • Your Maps have +12% chance to contain an Ultimatum Encounter
1Ultimatum Survival TimeNormal
  • Ultimatum Encounters in your Maps only requiring you to Survive have 10% reduced duration
1Ultimatum Reduced Monsters to KillNormal
  • Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies require killing 10% reduced number of Enemies
1Slaughter Them AllNotable
  • Ultimatum Encounters in your Maps have 100% increased chance to require you to defeat waves of Enemies
  • Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies require killing 20% reduced number of Enemies
1Conquer The StonesNotable
  • Ultimatum Encounters in your Maps have 100% increased chance to require you to Stand in the Stone Circles
  • Ultimatum Stone Circles in your Maps have 25% increased radius
1Survive The AssaultNotable
  • Ultimatum Encounters in your Maps have 100% increased chance to only require you to Survive
  • Ultimatum Encounters in your Maps only requiring you to Survive have 20% reduced duration

Group 7

CountNameCategoryDescription
1Scent of BloodNotable
  • 16% chance for your Maps to attract Beyond Demons

Group 8

CountNameCategoryDescription
4Embers of the Allflame Drop ChanceNormal
  • 8% increased chance for Haunted Monsters in your Maps to drop Embers of the Allflame
1Eternal TormentNotable
  • Haunted Pack Leaders in your Maps have 50% increased chance to be Rare
  • 50% chance to spawn a Tormented Spirit when you collect a Corpse in your Maps

Group 9

CountNameCategoryDescription
2Tormented Spirit ChanceNormal
  • Your Maps have a 10% chance to be haunted by an additional Tormented Spirit
1Unrelenting TormentNotable
  • Map Bosses have 10% chance to be surrounded by Tormented Spirits
  • 30% more Quantity of Items dropped by Possessed Monsters in your Maps

Group 10

CountNameCategoryDescription
1The Finer ArtsNotable
  • Heist Contracts found in your Maps are 100% more likely to require Agility, Deception or Engineering
1Higher EducationNotable
  • Heist Contracts found in your Maps are 100% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament
1Physical TrainingNotable
  • Heist Contracts found in your Maps are 100% more likely to require Lockpicking, Brute Force or Perception
3Heist Contract ChanceNormal
  • 8% increased Heist Contracts found in your Maps

Group 11

CountNameCategoryDescription
2Mortal GatewayNormal
  • Connects to Mortal Gateway

  • Reminder Text:

  • (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)

  • Flavour Text:

  • Life and Death are two sides of the same coin.

Group 12

CountNameCategoryDescription
1Blight Crafting Option and Chest ChanceNormal
  • Lanes of Blight Encounters in your Maps have 5% chance for an additional Reward Chest
  • 2% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option
2Blight Crafting OptionNormal
  • 5% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option
2Lucky Blight ChestsNormal
  • 8% chance for Blight Chests to contain an additional Reward
  • Varieties of Items contained in 1 Blight Chest in your Maps are Lucky
1Mycelial SwarmNotable
  • Blight Map Crafting Option is always available
  • 50% reduced cost of the Blight Map Crafting Option
2Additional Blight Chest ChanceNormal
  • Lanes of Blight Encounters in your Maps have 10% chance for an additional Reward Chest
1EpidemiologyNotable
  • Varieties of Items contained in 3 Blight Chests in your Maps are Lucky
  • Blight Chests in your Maps have 80% more chance to contain Blighted Maps
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 13

CountNameCategoryDescription
1Answered AppealsNotable
  • Deferring Favours at Ritual Altars in your Maps costs 15% reduced Tribute
  • Favours Deferred at Ritual Altars in your Maps reappear 50% sooner
2Reduced Ritual Deferral CostNormal
  • Deferring Favours at Ritual Altars in your Maps costs 5% reduced Tribute
7Ritual ChanceNormal
  • Your Maps have +10% chance to contain Ritual Altars
2Reduced Ritual Deferral TimeNormal
  • Favours Deferred at Ritual Altars in your Maps reappear 20% sooner

Group 14

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 15

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 16

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 17

CountNameCategoryDescription
5Imprisoned Monster Additional Essence ChanceNormal
  • Imprisoned Monsters in your Maps have 5% chance to have an additional Essence
1Crystal LatticeNotable
  • Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences

Group 18

CountNameCategoryDescription
1Baptised by FireNotable
  • Your Maps have 10% chance to award double progress towards encountering The Searing Exarch

Group 19

CountNameCategoryDescription
2Eldritch GatewayNormal
  • Connects to Eldritch Gateway

  • Reminder Text:

  • (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)

  • Flavour Text:

  • The curious gaze up at the stars...

Group 20

CountNameCategoryDescription
2Increased Ritual IntensityNormal
  • Ritual Altars in your Maps can have 20% increased number of Spawned Monsters at once
  • Ritual Altars in your Maps spawn Monsters 8% faster
1Sacrificial DueNotable
  • Completing the final Ritual Altar in your Maps has 15% chance to drop a Blood-filled Vessel
2Increased Ritual SplintersNormal
  • Ritual Splinters offered at Ritual Altars in your Maps have 10% increased Stack Size

Group 21

CountNameCategoryDescription
1Fear of the LightKeystone
  • Haunted Modifiers are applied randomly to Packs in your Maps
  • Monster Packs in your Maps have a 25% chance to have an additional Haunted Modifier
  • Embers of the Allflame cannot be found in your Maps

  • Flavour Text:

  • Lift not the Lantern, lest ye see too far.

Group 22

CountNameCategoryDescription
8Searing Exarch Influence Pack SizeNormal
  • Monster Packs Influenced by The Searing Exarch in your Maps have 5% increased Pack Size
1Word of the ExarchNotable
  • Eldritch Embers found in your Maps influenced by The Searing Exarch have 10% chance to be Duplicated
  • Monster Packs Influenced by The Searing Exarch in your Maps have 2% chance to contain an additional Possessing Flame Wraith
1Wrath of the CosmosKeystone
  • Eldritch Altars Influenced by The Searing Exarch have 50% chance to have an additional Upside
  • Eldritch Altars Influenced by The Searing Exarch which have an additional Upside have 100% increased Effect of Downsides

  • Flavour Text:

  • A fiery dawn illumines the horizon, and it becomes apparent that all that glitters is not gold...

Group 23

CountNameCategoryDescription
1Beyond Portal ChanceNormal
  • Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal
5Beyond Portal Merging RadiusNormal
  • Beyond Portals in your Maps have 8% increased Merging Radius

  • Reminder Text:

  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)
1Torn VeilNotable
  • Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss

  • Reminder Text:

  • (Beyond Portals and Demons stop spawning after a Unique Beyond Boss is spawned)

Group 24

CountNameCategoryDescription
2Bestiary Yellow Beast AmountNormal
  • Your Maps that contain capturable Beasts contain 1 additional Yellow Beast
10Bestiary Mission ChanceNormal
  • Your Maps have +8% chance to contain Einhar
1Mighty HunterNotable
  • Einhar has 100% increased Cooldown Recovery Rate in your Maps
  • Einhar deals 1000% more Damage to Unique Monsters in your Maps
  • Einhar remains in your Maps after his Mission is Complete
1Big GameNotable
  • Yellow Beasts in your Maps have 15% chance to be replaced with Red Beasts

Group 25

CountNameCategoryDescription
5Searing Exarch Item ChanceNormal
  • Monsters Influenced by The Searing Exarch in your Maps have 0.2% chance to drop an Item with a Searing Exarch Implicit Modifier

Group 26

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 27

CountNameCategoryDescription

Group 28

CountNameCategoryDescription

Group 29

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 30

CountNameCategoryDescription
1Deadly PreyNotable
  • Red Beasts in your Maps have a 50% chance to break free Beasts which break free in your Maps gain Bestial Rage Defeating Beasts grants Hunters' Cunning per Bestial Rage on the defeated Beast

  • Reminder Text:

  • (Hunters' Cunning grants less damage taken from Beasts, increased damage against Beasts, and increased Quantity and Rarity of items found from slain Beasts)

Group 31

CountNameCategoryDescription
4Haunted Modifier EffectNormal
  • 10% increased effect of Haunted Modifiers on Monsters in your Maps
2Devoted Modifier ChanceNormal
  • The Lantern of Arimor has 10% increased chance for Devoted Modifiers
1Imperial WraithsNotable
  • Haunted Modifiers in the Lantern of Arimor are a Tier Higher
1Devout PursuitNotable
  • The Lantern of Arimor has 30% increased chance for Devoted Modifiers

Group 32

CountNameCategoryDescription
1Significant TrovesNotable
  • Unique Monsters in your Maps have 200% increased chance to drop Scarabs

Group 33

CountNameCategoryDescription
1Fiendish OpulenceNotable
  • 25% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps
1Demonic PowerNotable
  • Gain Demonic Power on defeating a Beyond Boss in your Maps

  • Reminder Text:

  • (Demonic Power grants different powerful benefits depending on the Beyond Boss slain)

Group 34

CountNameCategoryDescription
1The Light of DawnNotable
  • 50% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps

Group 35

CountNameCategoryDescription
1Sacred LandsNotable
  • Your Maps have +30% chance to contain Ritual Altars

Group 36

CountNameCategoryDescription
10Kirac Mission ChanceNormal
  • Your Maps have 1% chance to grant an additional Kirac Mission on Completion
1Planar TacticianNotable
  • 20% increased Atlas Scouting Reports found in your Maps
  • 20% chance for Scouting Reports to drop as Comprehensive Scouting Reports instead in your Maps

  • Reminder Text:

  • (Comprehensive Scouting Reports reroll all of Kirac's Atlas Missions, adding additional mission options that can include new outcomes)

Group 37

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 38

CountNameCategoryDescription
1Two-Hearted HuntNotable
  • Red Beasts captured in your Maps have a 50% chance to gain a Modifier that provides a chance to not to be consumed when sacrificed at the Blood Altar
  • Red Beasts in your Maps have an additional Bestiary Modifier
2Bestiary Red Beast Pair ChanceNormal
  • Red Beasts in your Maps have 4% chance to appear in Pairs

Group 39

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 40

CountNameCategoryDescription
3Additional Delirium Reward ChanceNormal
  • Delirium Encounters in your Maps have 4% chance to generate an additional Reward type
3Delirium Boss ChanceNormal
  • Delirium Encounters in your Maps are 16% more likely to spawn Unique Bosses
8Delirium ChanceNormal
  • Your Maps have +8% chance to contain a Mirror of Delirium
1Delirious Map ChanceNormal
  • Maps found in your Maps have 1% chance to have layers of Delirium
1PathologicalNotable
  • Maps found in your Maps have 3% chance to have layers of Delirium
1Delirium Boss Chance and Additional Delirium Reward ChanceNormal
  • Delirium Encounters in your Maps are 8% more likely to spawn Unique Bosses
  • Delirium Encounters in your Maps have 2% chance to generate an additional Reward type
1Compulsive HoarderNotable
  • Delirium Encounters in your Maps have 8% chance to generate three additional Reward types
1Delusions of PersecutionNotable
  • Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
  • Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
  • Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels

Group 41

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 42

CountNameCategoryDescription
2Free Rewards After Reroll ChanceNormal
  • Favours Rerolled at Ritual Altars in your Maps have 0.5% chance to cost no Tribute
2Ritual Reroll CostNormal
  • Rerolling Favours at Ritual Altars in your Maps costs 6% reduced Tribute
1Profitable PrayersNotable
  • Ritual Altars in your Maps allow rerolling Favours 2 additional times
1Flexible DogmaNotable
  • Rerolling Favours at Ritual Altars in your Maps costs 18% reduced Tribute
1Increased Ritual Reroll Cost and Free Rewards After Reroll ChanceNormal
  • Favours Rerolled at Ritual Altars in your Maps have 0.25% chance to cost no Tribute
  • Rerolling Favours at Ritual Altars in your Maps costs 3% reduced Tribute

Group 43

CountNameCategoryDescription
2Delirium Fog Dissipation DelayNormal
  • Delirium Fog in your Maps lasts 3 additional seconds before dissipating
2Delirium PersistenceNormal
  • Delirium Fog in your Maps dissipates 8% slower
1Descent Into MadnessNotable
  • Delirium in your Maps increases 50% faster with distance from the mirror
1The Singular EternityNotable
  • Delirium Fog in your Maps dissipates 25% slower
  • Delirium Fog in your Maps lasts 10 additional seconds before dissipating
2Delirium DifficultyNormal
  • Delirium in your Maps increases 10% faster with distance from the mirror
1Unending NightmareKeystone
  • Delirium Fog in your Maps never dissipates Simulacrum Splinters cannot be found in your Maps Delirium Orbs cannot be found in your Maps

  • Flavour Text:

  • What if it's all just in your head?

Group 44

CountNameCategoryDescription
1Arbitrary TenetsKeystone
  • Favours at Ritual Altars in your Maps randomly cost between 90% less and 80% more

  • Flavour Text:

  • They are unforgivable sinners and fools...
  • We pray each Sacrato. They pray each Kaso.
  • They are absolutely mad!

Group 45

CountNameCategoryDescription
1Incursion Item QuantityNormal
  • 5% increased Quantity of Items dropped in Incursions in your Maps
1Vaal OligarchsNotable
  • Incursions in your Maps contain a Vaal Flesh Merchant
1Artefacts of the VaalNotable
  • Your Maps with Incursions always have four Incursions

Group 46

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 47

CountNameCategoryDescription
1Swarming HiveNotable
  • Beyond Demons in your Maps have 100% increased chance to be followers of K'tash
  • 30% more Divination Cards found from Beyond Demons in your Maps that are followers of K'Tash
1Pale ClarionNotable
  • Beyond Demons in your Maps have 100% increased chance to be followers of Beidat
  • 30% more Basic Currency Items found from Beyond Demons in your Maps that are followers of Beidat

  • Reminder Text:

  • (Basic Currency includes any currency that drops from non-league content)
1Voracious ThrongNotable
  • Beyond Demons in your Maps have 100% increased chance to be followers of Ghorr
  • 30% more Unique Items found from Beyond Demons in your Maps that are followers of Ghorr
3Beyond Demon Item QuantityNormal
  • 5% increased Quantity of Items dropped by Beyond Demons in your Maps

Group 48

CountNameCategoryDescription
4Blight Boss Additional RewardNormal
  • Blight Bosses in your Maps have 25% chance to add an additional Reward
1Distilled FungusNotable
  • Blight Bosses in your Maps drop an additional Anointed Jewellery Item
  • Blight Encounters in your Maps contain up to 1 additional Blight Boss

Group 49

CountNameCategoryDescription
1Twist of FateKeystone
  • Your Corrupted Rare Maps and any Map Crafting options applying to them are modified unpredictably when opened
  • Maps modified in this way have 1-3 additional random Map Modifiers

  • Flavour Text:

  • The landscape twists before your eyes, morphing into realms of unspeakable horror.

Group 50

CountNameCategoryDescription
1The Dutiful SoldierNotable
  • Huck accompanies you on opening the first Smuggler's Cache in each of your Maps
7Heist Smuggler's Cache ChanceNormal
  • Your Maps have +4% chance to contain a Smuggler's Cache

Group 51

CountNameCategoryDescription
5Blight Encounter ChanceNormal
  • Your Maps have +12% chance to contain a Blight Encounter
2Blight Pack SizeNormal
  • Blight Encounters in your Maps spawn 8% more Non-Unique Monsters
1Spores on the WindNotable
  • Maps found in your Maps have 3% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier
1Blight Pack Size and Enchantment ChanceNormal
  • Blight Encounters in your Maps spawn 4% more Non-Unique Monsters
  • Maps found in your Maps have 1% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier
2Blight Tower CostNormal
  • 20% reduced Cost of Building and Upgrading Towers
1Immune ResponseNotable
  • Blight Encounters in your Maps spawn 50% more Non-Unique Monsters
  • Blight Monsters in your Maps spawn 100% faster

Group 52

CountNameCategoryDescription
9Higher Map Tier ChanceNormal
  • Tier 1-15 Maps found have 5% chance to become 1 tier higher
1Shaping the SkiesNotable
  • 3% chance on Completing your Maps to gain a free use of a special Map Crafting option
  • Tier 1-15 Maps found have 15% chance to become 1 tier higher

Group 53

CountNameCategoryDescription
2Cryptic GatewayNormal
  • Connects to Cryptic Gateway

  • Reminder Text:

  • (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)

  • Flavour Text:

  • Thought cannot exist without Memory.

Group 54

CountNameCategoryDescription
1Fungal BloomNotable
  • Your Maps have +40% chance to contain a Blight Encounter

Group 55

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 56

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 57

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 58

CountNameCategoryDescription
1Sturdy ConstructionNotable
  • Blight Monsters in your Maps take 12% increased Damage
  • Ichor Pumps in your Maps have 100% increased Durability
3Blight Monster Increased Damage TakenNormal
  • Blight Monsters in your Maps take 8% increased Damage

Group 59

CountNameCategoryDescription
1Face The UltimatumNotable
  • Your Maps have +30% chance to contain an Ultimatum Encounter

Group 60

CountNameCategoryDescription
1Amplified ArtefactsNotable
  • Rare Monsters in your Maps have 50% increased chance to drop Scarabs per Monster Modifier affecting them

Group 61

CountNameCategoryDescription
4Exile Currency ChanceNormal
  • Rogue Exiles in your Maps have 5% chance to drop an additional Currency Item
1Royal GuardNotable
  • Map Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards

  • Reminder Text:

  • (Rogue Exile Bodyguards take 50% less damage, and have additional Rewards.)

Group 62

CountNameCategoryDescription
6Inscribed Ultimatum Reward ChanceNormal
  • Ultimatum Rewards in your Maps have 10% increased chance to be Inscribed Ultimatums
1Worthy of the PastNotable
  • Inscribed Ultimatums found in your Maps have 50% increased chance to reward Unique Items
  • Ultimatum Rewards in your Maps have 50% increased chance to be Unique Items
1Worthy of the PresentNotable
  • Inscribed Ultimatums found in your Maps have 50% increased chance to reward Currency Items
  • Ultimatum Rewards in your Maps have 50% increased chance to be Currency Items
1Worthy of the FutureNotable
  • Inscribed Ultimatums found in your Maps have 50% increased chance to reward Divination Cards
  • Ultimatum Rewards in your Maps have 50% increased chance to be Divination Cards

Group 63

CountNameCategoryDescription
1Gruelling GauntletKeystone
  • Players cannot choose which Ultimatum Modifier is applied each Round
  • Ultimatum Encounters in your Maps last 3 additional Rounds
  • Cannot have a Boss in the final Round

  • Flavour Text:

  • Chaos smiles upon those who leave their Fate to chance.

Group 64

CountNameCategoryDescription
5Synthesis Monster Pack SizeNormal
  • Synthesised Monsters in Synthesis Maps have 4% increased Pack Size
1Vivid MemoriesNotable
  • +2.0% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+)

  • Reminder Text:

  • (Final Map Boss in Tier 14+ Maps have a 2% base chance to drop a Synthesis Map)

Group 65

CountNameCategoryDescription
1That Which You SeekNotable
  • Your Maps have +24% chance to contain a Mirror of Delirium

Group 66

CountNameCategoryDescription
4Additional Exile Spawn ChanceNormal
  • Your Maps have a 25% chance to contain an additional Rogue Exile
1Rogue TraderNotable
  • Wild Rogue Exiles in your Maps have 50% chance to have additional Rewards
  • Rogue Exiles in your Maps have 100% more Life

  • Reminder Text:

  • (Wild Rogue Exiles are Rogue Exiles that are spawned randomly within the Area)

Group 67

CountNameCategoryDescription
1Thorough ExplorationKeystone
  • If there are fewer than 50 monsters remaining in your Maps, Final Map Bosses are Empowered by Wildwood Wisps

  • Flavour Text:

  • A methodical explorer will find many paths
  • that others, in their haste, might miss.

Group 68

CountNameCategoryDescription
1Cassia's PrideKeystone
  • Blight Monsters in your Maps take 75% less Damage from Players and their Minions Blight Towers and their Minions in your Maps deal 300% more Damage

  • Flavour Text:

  • She'll certainly never give you credit now.

Group 69

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 70

CountNameCategoryDescription
4Ultimatum Boss ChanceNormal
  • Ultimatum Encounters in your Maps have 10% increased chance for the final Round to include a Boss
1Brave The TowerNotable
  • Ultimatum Boss drops a full stack of a random Catalyst
  • Ultimatum Encounters in your Maps have 30% increased chance for the final Round to include a Boss

Group 71

CountNameCategoryDescription
1Dance of DestructionKeystone
  • Monsters in your Maps deal 25% more Damage
  • Monsters in your Maps have 25% less Life

  • Reminder Text:

  • (This modifier does not affect things that check the life of corpses)

  • Flavour Text:

  • Atlassian aberrations engage in a deadly dance.
  • Will you be joining them in the fray?

Group 72

CountNameCategoryDescription
1Paranoid FixationNotable
  • Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel
  • Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
2Cluster Jewel ChanceNormal
  • Delirium Monsters in your Maps have 10% increased chance to drop Cluster Jewels
1Delirium Orb Reward Chance and Cluster Jewel ChanceNormal
  • Delirium Rewards in your Maps have 5% increased chance to give Delirium Orbs
  • Delirium Monsters in your Maps have 5% increased chance to drop Cluster Jewels
2Delirium Orb Reward ChanceNormal
  • Delirium Rewards in your Maps have 10% increased chance to give Delirium Orbs

Group 73

CountNameCategoryDescription
4Essence ChanceNormal
  • Your Maps have 5% chance to contain an additional Essence
2Remnant of Corruption Essence ChanceNormal
  • Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption
1Crystal ResonanceNotable
  • A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps
  • Using Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster

Group 74

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 75

CountNameCategoryDescription
3Tormented Spirit DurationNormal
  • Tormented Spirits in your Maps have 25% increased Duration
1Paranormal MeetingNotable
  • Your Maps are haunted by an additional Tormented Spirit

Group 76

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 77

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 78

CountNameCategoryDescription
3Labyrinth Trial ChanceNormal
  • Your Maps have +2% chance to contain a Trial of Ascendancy
1Trial of GloryNotable
  • Labyrinth Trials in your Maps have 20% chance to award an Improved Offering to the Goddess
  • Your Maps have +4% chance to contain a Trial of Ascendancy

Group 79

CountNameCategoryDescription
1Tainted CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Beyond Scarabs

Group 80

CountNameCategoryDescription
1Crystalline CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Essence Scarabs

Group 81

CountNameCategoryDescription
1Immutable DogmaKeystone
  • Cannot Reroll Favours at Ritual Altars in your Maps Monsters Sacrificed at Ritual Altars in your Maps grant 100% more Tribute

  • Flavour Text:

  • Do not doubt. Do not question.
  • This is the way it has always been.
  • This is the way it shall always be.

Group 82

CountNameCategoryDescription
1Chiselled PerfectionNotable
  • 3% increased effect of Modifiers on your Maps per 5% Map Quality

Group 83

CountNameCategoryDescription
1Possessed CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Torment Scarabs

Group 84

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 85

CountNameCategoryDescription
3Ultimatum Monster QuantityNormal
  • Ultimatum Encounters in your Maps spawn 8% increased number of Monsters
2Ultimatum Monster ExperienceNormal
  • Ultimatum Monsters in your Maps grant 10% increased Experience
1Stand Your GroundNotable
  • Ultimatum Encounters in your Maps get 3% reduced Radius each Round
  • Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round
1Prove Yourself WorthyNotable
  • Ultimatum Modifiers in your Maps start a Tier higher if possible
  • Ultimatum Rewards in your Maps have 25% chance to be duplicated

Group 86

CountNameCategoryDescription
1Heist Contract Job Level Three ChanceNormal
  • Heist Contracts found in your Maps are 100% more likely to require level 3 Jobs
1Heist Contract Job Level Four ChanceNormal
  • Heist Contracts found in your Maps are 100% more likely to require level 4 Jobs
1Heist Contract Job Level Five ChanceNormal
  • Heist Contracts found in your Maps are 100% more likely to require level 5 Jobs
1Friends in High PlacesNotable
  • Heist Contracts found in your Maps are 80% more likely to target High Value Targets
  • Heist Contracts found in your Maps are 55% more likely to target Precious Targets

Group 87

CountNameCategoryDescription
1Eternal HuntNotable
  • Your Maps have +20% chance to contain Einhar

Group 88

CountNameCategoryDescription
1Black ThumbNotable
  • Your Maps have no chance to contain the Sacred Grove
  • Scarabs found in your Maps cannot be Harvest Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Loved by the SunNotable
  • Your Maps have no chance to contain Abysses
  • Scarabs found in your Maps cannot be Abyss Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Dimensional BarrierNotable
  • Your Maps have no chance to contain Breaches
  • Scarabs found in your Maps cannot be Breach Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Trade EmbargoNotable
  • Your Maps have no chance to contain Expedition Encounters
  • Scarabs found in your Maps cannot be Expedition Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Sealed DomainNotable
  • Your Maps have no chance to contain Legion Encounters
  • Scarabs found in your Maps cannot be Legion Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)

Group 89

CountNameCategoryDescription

Group 90

CountNameCategoryDescription
1Time DilationNotable
  • Incursions in your Maps have 33% chance for all Monsters to be at least Magic
  • Time gained from Kills is Doubled for Incursions in your Maps

Group 91

CountNameCategoryDescription
1Casing the JointNotable
  • Smuggler's Caches in your Maps have 100% increased chance to drop Blueprints
  • Blueprints that drop in your Maps have 10% chance to be fully Revealed
3Additional Smuggler's Cache ChanceNormal
  • Your Maps that contain Smuggler's Caches have a 10% chance to contain an additional Smuggler's Cache
1No Honour Among ThievesNotable
  • Smuggler's Caches in your Maps have 10% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map
  • Smuggler's Caches drop 10% more Rogue Markers for each Smuggler's Cache opened in the Area
  • Your Maps that contain Smuggler's Caches have a 5% chance to contain 6 additional Smuggler's Caches
3Heist Blueprint ChanceNormal
  • 8% increased Blueprints found in your Maps

Group 92

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 93

CountNameCategoryDescription
2Ritual Special Reward ChanceNormal
  • 25% increased chance of Ritual Altars with Special Rewards
2Ritual Tribute QuantityNormal
  • Monsters Sacrificed at Ritual Altars in your Maps grant 5% increased Tribute
1Occult DevotionNotable
  • Your Maps with Ritual Altars always have four Ritual Altars

Group 94

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 95

CountNameCategoryDescription
1Just in Time!Notable
  • Your Maps have +20% chance to contain Alva

Group 96

CountNameCategoryDescription
3Incursion Pack SizeNormal
  • Incursions in your Maps have 5% increased Pack Size
1Incursion Upgrade ChanceNormal
  • Killing non-resident Architects in your Maps has 10% chance to add an additional Upgrade Tier to the surviving Architect's Room

  • Reminder Text:

  • (Non-resident Architects are those that can be killed to upgrade the Incursion room)
1Resource ReallocationNotable
  • Killing non-resident Architects in your Maps has 40% chance to add an additional Upgrade Tier to the surviving Architect's Room

  • Reminder Text:

  • (Non-resident Architects are those that can be killed to upgrade the Incursion room)
1Contested DevelopmentNotable
  • Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room

  • Reminder Text:

  • (Resident Architects are those that can be killed to change the Incursion room)

Group 97

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 98

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 99

CountNameCategoryDescription
1BlightspawnNotable
  • Blight Chests in your Maps have 10% chance to contain an Oil Extractor
  • Oils found in your Maps have 25% chance to be 1 tier higher

  • Reminder Text:

  • (An Oil Extractor destroys an Anointed Item to recover one of the Oils that was used to apply that Anointment)
4Blighted Map and Oil ChanceNormal
  • Blight Chests in your Maps have 5% increased chance to contain Blighted Maps or Oils

Group 100

CountNameCategoryDescription
1Shadow ShapingKeystone
  • Maps found cannot be your Favoured Maps
  • Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have Favoured

  • Flavour Text:

  • In lieu of happiness, sometimes the absence of pain is good enough.

Group 101

CountNameCategoryDescription
1Mounting ModifiersNotable
  • 2% increased effect of Modifiers on your Maps per Explicit Map Modifier

Group 102

CountNameCategoryDescription
3Tormented Monster Item QuantityNormal
  • 20% increased Quantity of Items dropped by Possessed or Touched Monsters in your Maps
1SeanceNotable
  • Up to 5 Rare Monsters in each of your Maps are Possessed and their Minions are Touched

Group 103

CountNameCategoryDescription
1Amplified EnergiesNotable
  • Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier

  • Reminder Text:

  • (Essences in White Maps can reach a maximum tier of Screaming, and Essences in Yellow or Red Maps can reach a maximum tier of Shrieking)

Group 104

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 105

CountNameCategoryDescription
1Imagined PursuitsNotable
  • Delirium Reward Types in your Maps gain +1 to count on Map Completion
1Screaming WhispersNotable
  • 18% increased Stack size of Simulacrum Splinters found in your Maps
2Delirium Reward ProgressNormal
  • Delirious Monsters Killed in your Maps provide 10% increased Reward Progress
2Delirium Additional SplintersNormal
  • 6% increased Stack size of Simulacrum Splinters found in your Maps
1Delirium Reward Progress and Additional SplintersNormal
  • Delirious Monsters Killed in your Maps provide 5% increased Reward Progress
  • 3% increased Stack size of Simulacrum Splinters found in your Maps

Group 106

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 107

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 108

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 109

CountNameCategoryDescription
1Secret StashNotable
  • Your Maps have +12% chance to contain a Smuggler's Cache

Group 110

CountNameCategoryDescription
4Essence Rare ChanceNormal
  • Imprisoned Monsters in your Maps have 25% chance to drop an additional Rare Item with an Essence Modifier
1Prolific EssenceNotable
  • Your Maps contain an additional Essence

Group 111

CountNameCategoryDescription
1Singular CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Reliquary Scarabs

Group 112

CountNameCategoryDescription

Group 113

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 114

CountNameCategoryDescription
1Explorative CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Cartography Scarabs

Group 115

CountNameCategoryDescription

Group 116

CountNameCategoryDescription
1Heart of the GroveNotable
  • Harvest Crops in your Maps have 60% increased chance to contain a Tier 4 Plant
  • Harvests in your Maps have 10% chance for the unchosen Crop to not wilt
3Harvest Tier 3 Plant ChanceNormal
  • Harvest Crops in your Maps have 10% increased chance to contain Tier 3 Plants

Group 117

CountNameCategoryDescription
3Item Quantity and RarityNormal
  • 1% increased Quantity of Items found in your Maps
  • 5% increased Rarity of Items found in your Maps
12Item QuantityNormal
  • 1% increased Quantity of Items found in your Maps

Group 118

CountNameCategoryDescription
3Exile Pair ChanceNormal
  • 10% chance for Rogue Exiles in your Maps to appear in Pairs
1RuckusNotable
  • Your Maps have a 8% chance to contain 20 additional Rogue Exiles
1Exiled WillNotable
  • Rogue Exiles in your Maps are Possessed by a Tormented Spirit

Group 119

CountNameCategoryDescription
1Back to BasicsKeystone
  • Your Maps randomly have between 0 to 80% more Modifier Effect Extra Content cannot appear in your Maps Cannot apply Influence to your Maps

  • Reminder Text:

  • (Abysses, Beyond Demon Portals, Blight Encounters, Breaches, Expedition Encounters, Harbingers, Legion Encounters, Mirrors of Delirium and Layers of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, Tormented Spirits, Ultimatum Encounters and Alva, Einhar, Jun and Niko Missions are Extra Content)

  • Flavour Text:

  • Some corners of the Atlas remain as they once
  • were, untouched by outside influences...

Group 120

CountNameCategoryDescription
1Overloaded CircuitsKeystone
  • League Map Crafting Options also choose 3 random Notable Atlas Passive Skills associated with that League to treat as allocated 100% more cost of Map Crafting Options

  • Flavour Text:

  • "Supplying the Map Device with more power has... unexpected effects.
  • Somehow, though, I doubt you'll be deterred."
1Bold UndertakingsKeystone
  • Fortune Favours the Brave applies an additional random Option 100% more cost of the Fortune Favours the Brave Map Crafting Option

  • Flavour Text:

  • Fortune will rain upon those who bring humour to Chaos.
1Shaping the WorldNotable
  • Final Map Boss in each Map has 5% chance to drop an additional connected Map
  • Tier 1-15 Maps found have 10% chance to become 1 tier higher

Group 121

CountNameCategoryDescription
4Scouting Report Drop ChanceNormal
  • 5% increased Atlas Scouting Reports found in your Maps
1Commissioned OfficerNotable
  • Gain 1 additional Kirac Mission each day
  • Your Maps have 3% chance to grant an additional Kirac Mission on Completion
1Expect the UnexpectedNotable
  • 5% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps
  • 5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps
  • 5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps

  • Reminder Text:

  • (Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map)
  • (Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps)
  • (Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone)
1Expert ReconnaissanceNotable
  • 60% increased Atlas Scouting Reports found in your Maps

Group 122

CountNameCategoryDescription

Group 123

CountNameCategoryDescription
1Remnants of the PastNotable
  • Final Map Boss in each Map has +3% chance to drop an Elder Guardian Map (Tier 14+)
  • Final Map Boss in each Map has +3% chance to drop a Shaper Guardian Map (Tier 14+)

  • Reminder Text:

  • (Final Map Boss in Tier 14+ Maps have a 3% base chance to drop an Elder Guardian Map)
  • (Final Map Boss in Tier 14+ Maps have a 3% base chance to drop a Shaper Guardian Map)
2Elder Influenced Pack SizeNormal
  • Monster Packs Influenced by The Elder in your Maps have 5% increased Pack Size
2Shaper Influenced Pack SizeNormal
  • Monster Packs Influenced by The Shaper in your Maps have 5% increased Pack Size
1Shaper and Elder Influenced Pack SizeNormal
  • Monster Packs Influenced by The Elder in your Maps have 3% increased Pack Size
  • Monster Packs Influenced by The Shaper in your Maps have 3% increased Pack Size

Group 124

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 125

CountNameCategoryDescription
1Destructive PlayKeystone
  • The Maven casts Up the Stakes, summoning 1 to 3 additional Bosses when Witnessing Map Bosses The number of additional Bosses summoned is higher if there are fewer monsters remaining in the Map Modifiers to the Final Map Boss in each Map also apply to these summoned Bosses

  • Flavour Text:

  • She makes the rules up as she goes.
  • It was never going to be fair.
1The Most ToysNotable
  • Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss
6Maven Witness Additional Boss ChanceNormal
  • Defeating a Map Boss while Witnessed by The Maven has 1% chance to count as also Witnessing an additional random Map Boss

Group 126

CountNameCategoryDescription
1Outcasted CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Anarchy Scarabs

Group 127

CountNameCategoryDescription
1Twice TemptedNotable
  • Your Maps contain an additional Strongbox
4Strongbox Additional Pack ChanceNormal
  • Strongboxes in your Maps have 15% chance to be guarded by an additional Pack of Monsters

Group 128

CountNameCategoryDescription
3Abyss Pits Rare Monster ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters

Group 129

CountNameCategoryDescription
3Domination Shrine DurationNormal
  • 25% increased Duration of Shrine Effects on Players in your Maps
1SupplicationNotable
  • Your Maps contain an additional Shrine

Group 130

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 131

CountNameCategoryDescription
3Abyss Pits Rare Monster ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters

Group 132

CountNameCategoryDescription
1Darkness RisingNotable
  • Abyss Cracks in your Maps have 5% chance to spawn all Monsters as Magic for each prior Pit in that Abyss

Group 133

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 134

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 135

CountNameCategoryDescription
6Additional Harbinger ChanceNormal
  • Your Maps have a 5% chance to contain an additional Harbinger
1First WaveNotable
  • Harbingers in your Maps have 25% chance to be replaced by a powerful Harbinger boss

Group 136

CountNameCategoryDescription
9Expedition ChanceNormal
  • Your Maps have +8% chance to contain an Expedition Encounter
5Expedition Artifact QuantityNormal
  • 4% increased quantity of Artifacts dropped by Monsters
1Buried KnowledgeNotable
  • 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
  • Your Maps contain 20% increased number of Runic Monster Markers

Group 137

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 138

CountNameCategoryDescription
3Abyss Pits Rare Monster ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters

Group 139

CountNameCategoryDescription
1Skittering SwarmsNotable
  • 12% increased Scarabs found in your Maps

Group 140

CountNameCategoryDescription
1Reactive SwarmNotable
  • Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss
8Abyss ChanceNormal
  • Your Maps have +8% chance to contain an Abyss

Group 141

CountNameCategoryDescription
3Abyss Magic Monster ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic
  • Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic

Group 142

CountNameCategoryDescription
1Logistical SupportNotable
  • Legion Monsters in your Maps which have Rewards have 10% chance to gain two additional Rewards, and if not have 20% chance to gain one additional Reward
  • Legion Monsters in your Maps gain 50% more Life for each additional Reward they have
1Pillaged TreasuresNotable
  • Legion Chests in your Maps contain an additional Random Reward
1Legion Monster Duplicate Splinter ChanceNormal
  • Splinters dropped by Legion Monsters in your Maps have 10% chance to be Duplicated
1Legion Chest Duplicate Splinter ChanceNormal
  • Splinters contained in Legion Chests in your Maps have 10% chance to be Duplicated
3Legion Duplicate Splinter ChanceNormal
  • Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have 5% chance to be Duplicated

Group 143

CountNameCategoryDescription
1Singular FocusKeystone
  • Maps found have 200% more chance to be Favoured Maps
  • Non-Favoured Maps found in your Maps drop as Basic Currency Items instead

  • Reminder Text:

  • (Basic Currency includes any currency that drops from non-league content)

  • Flavour Text:

  • You fancy yourself a god. You see only what you want to see.

Group 144

CountNameCategoryDescription
1Invasive AdversariesNotable
  • Your Maps contain 10% more Monster Packs consisting of difficult and rewarding Monsters

Group 145

CountNameCategoryDescription
1Sustained HordeNotable
  • Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able

Group 146

CountNameCategoryDescription
5Domination Shrine ChanceNormal
  • Your Maps have a 20% chance to contain an additional Shrine
1Drawn to PowerNotable
  • Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters
  • Shrines in your Maps are guarded by at least one Magic Pack
1Domination Shrine EffectNormal
  • 20% increased Effect of Shrine Buffs on Players in your Maps
1SyncretismNotable
  • 30% increased Effect of Shrine Buffs on Players in your Maps
  • Shrines in your Maps grant a random additional Shrine Effect

Group 147

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 148

CountNameCategoryDescription
3Abyss Swarming Reaction ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters
  • Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters

Group 149

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 150

CountNameCategoryDescription
3Abyss Magic Monster ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic
  • Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic

Group 151

CountNameCategoryDescription
6Delve Sulphite QuantityNormal
  • Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite
1Mining ByproductsNotable
  • Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite

Group 152

CountNameCategoryDescription
10Delve Mission ChanceNormal
  • Your Maps have +10% chance to contain Niko
1Frantic MiningNotable
  • Your Maps have +20% chance to contain Niko

Group 153

CountNameCategoryDescription
3Abyss Swarming Reaction ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters
  • Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters

Group 154

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 155

CountNameCategoryDescription
3Abyss Swarming Reaction ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters
  • Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters

Group 156

CountNameCategoryDescription
3Abyss Magic Monster ChanceNormal
  • Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic
  • Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic

Group 157

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 158

CountNameCategoryDescription
1Trail of DestructionNotable
  • Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able

Group 159

CountNameCategoryDescription
1All That GlittersNotable
  • Shrines in your Maps have 10% chance to be a Covetous Shrine

  • Reminder Text:

  • (On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken)

Group 160

CountNameCategoryDescription
1Sulphite InfusionNotable
  • Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
  • Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
  • Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion

Group 161

CountNameCategoryDescription

Group 162

CountNameCategoryDescription
3Breach Monster SplintersNormal
  • 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
2Breach Monster DensityNormal
  • Breaches in your Maps have 5% increased Monster density
1Breach Density and Monster SplintersNormal
  • Breaches in your Maps have 3% increased Monster density
  • 8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
1Otherworldly ArtefactsNotable
  • Breaches in your Maps have 20% increased Monster density
  • Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item

Group 163

CountNameCategoryDescription
2Harvest Monster Duplication ChanceNormal
  • Plants Harvested in your Maps have 3% chance to spawn duplicated Monsters
6Additional Lifeforce from HarvestNormal
  • Harvest Monsters in your Maps drop 3% increased Quantity of Lifeforce
1Bountiful HarvestNotable
  • Harvest Monsters in your Maps grant 200% increased Experience
  • Harvested Plants in your Maps have 10% chance to spawn an additional Monster
7Harvest ChanceNormal
  • Your Maps have +10% chance to contain The Sacred Grove
1Bumper CropNotable
  • The Sacred Grove in your Maps has 50% chance to contain an additional Harvest

Group 164

CountNameCategoryDescription
1Ominous SilenceNotable
  • Your Maps have no chance to contain Mirrors of Delirium
  • Scarabs found in your Maps cannot be Delirium Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Servant of OrderNotable
  • Your Maps have no chance to contain Ultimatum Encounters
  • Scarabs found in your Maps cannot be Ultimatum Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Fungal RemissionNotable
  • Your Maps have no chance to contain Blight Encounters
  • Scarabs found in your Maps cannot be Blight Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Secular FocusNotable
  • Your Maps have no chance to contain Ritual Altars
  • Scarabs found in your Maps cannot be Ritual Scarabs
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
1Straight and NarrowNotable
  • Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
  • Your Maps have no chance to contain Smuggler's Caches
  • Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives

  • Reminder Text:

  • (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)

Group 165

CountNameCategoryDescription
10Betrayal Mission ChanceNormal
  • Your Maps have +10% chance to contain Jun
1Obsessed with VengeanceNotable
  • Your Maps have +20% chance to contain Jun

Group 166

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 167

CountNameCategoryDescription
1Trapping CarapacesNotable
  • Scarabs found in your Maps are 100% more likely to be Ambush Scarabs

Group 168

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 169

CountNameCategoryDescription
1Harrowing CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Harbinger Scarabs

Group 170

CountNameCategoryDescription
1Devoted CarapacesNotable
  • Scarabs dropped in your Maps are 100% more likely to be Domination Scarabs

Group 171

CountNameCategoryDescription
6Vaal Side Area ChanceNormal
  • Your Maps have +2% chance to contain a Vaal Side Area
1For Love of the QueenNotable
  • Vaal Side Areas in your Maps have 20% chance to be an Alluring Vaal Side Area
  • Your Maps have +4% chance to contain a Vaal Side Area

  • Reminder Text:

  • (Alluring Vaal Side Areas are more dangerous and drop Mortal Fragments)

Group 172

CountNameCategoryDescription
1Tamper-ProofNotable
  • Strongboxes in your Maps are Corrupted
  • Strongboxes in your Maps are at least Rare
3Strongbox Chance to be Reopenable Normal
  • Strongboxes opened in your Maps have 2% chance to be openable again
1Secret CompartmentsNotable
  • Strongboxes opened in your Maps have 10% chance to be openable again

Group 173

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 174

CountNameCategoryDescription
5Additional Harbinger ShardsNormal
  • Harbingers in your Maps have 20% chance to drop an additional Stack of Currency Shards
1Ominous ArrivalNotable
  • Your Maps contain an additional Harbinger

Group 175

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 176

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 177

CountNameCategoryDescription
1Abyssal ArmyNotable
  • Abyss Monsters in your Maps grant 50% increased Experience
  • Abysses in your Maps spawn 50% increased Monsters
1Rare Item Abyssal Socket ChanceNormal
  • Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket
1Votive HoardNotable
  • Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket
1Abyss Monsters and ExperienceNormal
  • Abyss Monsters in your Maps grant 10% increased Experience
  • Abysses in your Maps spawn 5% increased Monsters

Group 178

CountNameCategoryDescription
1Wellspring of CreationKeystone
  • Monsters in your Maps deal 25% less Damage
  • Monsters in your Maps have 50% more Life

  • Reminder Text:

  • (This modifier does not affect things that check the life of corpses)

  • Flavour Text:

  • The waters of life roil and flow,
  • birthing horrors of flesh and marrow.

Group 179

CountNameCategoryDescription
1Strongbox Item QuantityNormal
  • 10% increased Quantity of Items contained in Strongboxes in your Maps
1Vault of MysteriesNotable
  • Divination Cards from Strongboxes in your Maps are Duplicated
2Arcanist's Strongbox ChanceNormal
  • Strongboxes in your Maps have 30% increased chance to be an Arcanist's Strongbox
2Cartographer's Strongbox ChanceNormal
  • Strongboxes in your Maps have 30% increased chance to be a Cartographer's Strongbox
2Diviner's Strongbox ChanceNormal
  • Strongboxes in your Maps have 30% increased chance to be a Diviner's Strongbox
1Backup CacheNotable
  • Currency Items from Strongboxes in your Maps are Duplicated
1Concealed LogisticsNotable
  • Maps from Strongboxes in your Maps are Duplicated

Group 180

CountNameCategoryDescription
1Unwavering VisionKeystone
  • Your Maps cannot be modified by Fragments other than Divine Vessels
  • Scarabs cannot be found in Your Maps
  • Grants 20 Atlas Passive Skill Points

  • Reminder Text:

  • (Fragments are non-Map items that can be used in a Map Device)

  • Flavour Text:

  • No deviations. No flaws. Only perfection.

Group 181

CountNameCategoryDescription
1Hunt for AnswersNotable
  • Your Maps have +20% chance to contain an Expedition Encounter

Group 182

CountNameCategoryDescription
5Conqueror Influenced Pack SizeNormal
  • Monster Packs Influenced by Conquerors in your Maps have 5% increased Pack Size
1Conquered ConquerorsNotable
  • Map Bosses have 100% increased chance to drop a Conqueror Map

  • Reminder Text:

  • (Conquerors are Baran, the Crusader, Veritania, the Redeemer, Al-Hezmin, the Hunter and Drox, the Warlord)
  • (Final Map Boss in Tier 14+ Maps have a 2% base chance to drop a Conqueror Map)

Group 183

CountNameCategoryDescription
1Underground KingdomNotable
  • Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size

Group 184

CountNameCategoryDescription
9Legion Monolith ChanceNormal
  • Your Maps have +8% chance to contain a Legion Encounter
1MonumentalNotable
  • Your Maps have +16% chance to contain a Legion Encounter

Group 185

CountNameCategoryDescription
15Breach ChanceNormal
  • Your Maps have +6% chance to contain Breaches
1Power StruggleNotable
  • Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
  • Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand
2Breach Chest SplintersNormal
  • 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
1Flash BreachNotable
  • Breaches in your Maps open and close 10% faster
1Breach Clasped Hand and SplintersNormal
  • 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
  • Breaches in your Maps contain 1 additional Clasped Hand
1Heavy BreachNotable
  • Breaches in your Maps open and close 30% slower

Group 186

CountNameCategoryDescription
1Breach Splinters from Monsters and Clasped HandsNormal
  • 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
  • 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
1Call of Xesht-UlaNotable
  • Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand
  • Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula

  • Reminder Text:

  • (Xesht-Ula can drop Breachstones of every Breach type)
  • (Hand of Xesht-Ula can drop Breach Splinters of every Breach type)

Group 187

CountNameCategoryDescription
1Unspeakable OffensiveNotable
  • Harbingers in your Maps have 60% increased Cooldown Recovery Rate
  • Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead

Group 188

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 189

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 190

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 191

CountNameCategoryDescription
1Doubling SeasonNotable
  • Lifeforce dropped by Harvest Monsters in your Maps has 10% chance to be Duplicated

Group 192

CountNameCategoryDescription
1Shaping the MountainsNotable
  • 10% chance on Completing your Maps to gain a free use of a random Map Crafting option
  • Tier 1-15 Maps found have 15% chance to become 1 tier higher

Group 193

CountNameCategoryDescription
2Cryptic GatewayNormal
  • Connects to Cryptic Gateway

  • Reminder Text:

  • (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)

  • Flavour Text:

  • Thought cannot exist without Memory.

Group 194

CountNameCategoryDescription
1Probing for WeaknessesNotable
  • Your Maps have +20% chance to contain Breaches
2Breach Magic Monster ChanceNormal
  • Breaches in your Maps spawn 8% increased Magic Monsters
1Evolving HivesNotable
  • Breaches in your Maps spawn 3 additional Rare Monsters
  • Breaches in your Maps spawn 30% increased Magic Monsters
2Breach SpeedNormal
  • Breaches in your Maps open and close 4% faster
1Breach Magic Monsters and ChanceNormal
  • Breaches in your Maps spawn 4% increased Magic Monsters
  • Your Maps have +4% chance to contain Breaches

Group 195

CountNameCategoryDescription
1Unimaginable HorrorsNotable
  • Unique Bosses in Vaal Side Areas in your Maps deal 30% more Damage
  • Unique Bosses in Vaal Side Areas in your Maps have 100% more Life
  • Vaal Side Areas in your Maps have 20% chance for Rewards from Vaal Vessels to be Duplicated

Group 196

CountNameCategoryDescription
1Lucid DreamsKeystone
  • Vaal Side Areas in your Maps are no longer Corrupted

  • Reminder Text:

  • (Currency items can be used on non-Corrupted Vaal Side Areas)

  • Flavour Text:

  • Shattered fragments of reality float through the void,
  • waiting to be shaped by your mind's desire.

Group 197

CountNameCategoryDescription
1Meticulous AppraiserKeystone
  • Modifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their value

  • Flavour Text:

  • Within every treasure can be found shades of gold, should one have the patience to look.

Group 198

CountNameCategoryDescription
1Ancient DecayNotable
  • Expedition Monsters in your Maps spawn with an additional 20% of Life missing
3Expedition Detonation Chain SpeedNormal
  • Expedition Detonation Chains in your Maps travel 5% slower

Group 199

CountNameCategoryDescription
1Remarkable RelicsNotable
  • Scarabs found in your Maps are more likely to be less common varieties
1Chittering ChampionsNotable
  • Final Map Boss in each Map has 25% chance to drop an additional Scarab

Group 200

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 201

CountNameCategoryDescription
1Templar Legion ChanceNormal
  • Legion Encounters in your Maps have 60% increased chance to include a Templar army

Group 202

CountNameCategoryDescription
2Legion General ChanceNormal
  • Legion Encounters in your Maps are 20% more likely to include a General

  • Reminder Text:

  • (Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema)

Group 203

CountNameCategoryDescription
1Eternal Legion ChanceNormal
  • Legion Encounters in your Maps have 90% increased chance to include an Eternal Empire army

Group 204

CountNameCategoryDescription
1Vaal Legion ChanceNormal
  • Legion Encounters in your Maps have 75% increased chance to include a Vaal army
1Constant BattleNotable
  • Your Maps have +16% chance to contain a Legion Encounter
1Face OffNotable
  • Legion Encounters in your Maps are 60% more likely to include a General
  • Legion Encounters with a General in your Maps have both Generals

  • Reminder Text:

  • (Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema)
1War SuppliesNotable
  • Each Legion in your Maps contains an additional War Hoard
  • Legion Chests released from Stasis in your Maps release other Monsters and Chests with 100% increased Range

Group 205

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 206

CountNameCategoryDescription
2Abyssal Depths Chance and Stygian Spire ChanceNormal
  • Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths
  • Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire
2Stygian Spire ChanceNormal
  • Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire
1Inspired DarknessNotable
  • Stygian Spires in your Maps drop Items with +1 to Item Level
2Abyssal Depths ChanceNormal
  • Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths
1Awakened DepthsNotable
  • Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths

Group 207

CountNameCategoryDescription
3Betrayal Syndicate Reinforcement ChanceNormal
  • Immortal Syndicate Members in your Maps have 5% increased chance to be accompanied by reinforcements
1Intelligence GatheringNotable
  • Completing your Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse

  • Reminder Text:

  • (Safehouses which have already been Located can still be randomly selected)

Group 208

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 209

CountNameCategoryDescription
1Call of the GroveNotable
  • Your Maps have +30% chance to contain The Sacred Grove

Group 210

CountNameCategoryDescription
34Adjacent Map Drop ChanceNormal
  • 2% chance for one Monster in each of your Maps to drop an additional connected Map

Group 211

CountNameCategoryDescription
1SolidarityNotable
  • 20% increased Atlas Scouting Reports found in your Maps
  • 10% chance for Scouting Reports to drop as Operative's Scouting Reports instead in your Maps

  • Reminder Text:

  • (Operative's Scouting Reports reroll all of Kirac's Atlas Missions, granting missions with rewarding implicit modifiers.)

Group 212

CountNameCategoryDescription
1Guarded HoardsNotable
  • Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite
  • Voltaxic Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters
1Packed with EnergyNotable
  • You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps
  • You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps
  • You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps

  • Reminder Text:

  • (Maximum Resistances cannot be raised above 90%)

Group 213

CountNameCategoryDescription
1Distinguished DemolitionistNotable
  • 35% increased Explosive Radius in your Maps
  • 20% increased number of Explosives in your Maps
2Explosive Placement DistanceNormal
  • 20% increased Explosive Placement Range in your Maps
4Expedition Vendor Reroll Currency ChanceNormal
  • 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps
1Ancient WritingsNotable
  • Remnants in your Maps have 30% chance to have an additional Suffix Modifier
  • Expeditions in your Maps have +2 Remnants
1Extreme ArchaeologyKeystone
  • Number of Explosives is one 200% increased Explosive Radius in your Maps Expedition Monsters in your Maps spawn with an additional 10% of Life missing 100% increased Explosive Placement Range in your Maps

  • Flavour Text:

  • Verisium is often found in a recent crater. Properly refined, it can easily make another.

Group 214

CountNameCategoryDescription
1Karui Legion ChanceNormal
  • Legion Encounters in your Maps have 90% increased chance to include a Karui army

Group 215

CountNameCategoryDescription
3Legion Duplicate Splinter ChanceNormal
  • Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have 5% chance to be Duplicated

Group 216

CountNameCategoryDescription
1Maraketh Legion ChanceNormal
  • Legion Encounters in your Maps have 55% increased chance to include a Maraketh army

Group 217

CountNameCategoryDescription
5Eater of Worlds Item ChanceNormal
  • Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Group 218

CountNameCategoryDescription
7Unresolved Anguish ChanceNormal
  • 4% increased chance for Haunted Monsters in your Maps have Unresolved Anguish
1An Honest JobNotable
  • Gain Gravekeeper's Boon when you collect a Corpse in your Maps
1Geminate HauntingNotable
  • Haunted Monsters with Unresolved Anguish in your Maps have 25% chance to leave an additional Corpse

Group 219

CountNameCategoryDescription
1The Price of ProgressNotable
  • Voltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits

Group 220

CountNameCategoryDescription
8Eater of Worlds Influence Pack SizeNormal
  • Monster Packs Influenced by The Eater of Worlds in your Maps have 5% increased Pack Size
1Etched by AcidNotable
  • Your Maps have 10% chance to award double progress towards encountering The Eater of Worlds
1The Shadow of HungerNotable
  • 20% increased chance to find Eater of Worlds Altars in your Maps

Group 221

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 222

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 223

CountNameCategoryDescription
1Effective LeadershipNotable
  • Immortal Syndicate Members in your Maps are 100% more likely to be accompanied by their Leader
  • Immortal Syndicate Leaders in your Maps drop an additional Veiled Item
2Betrayal Veiled Item ChanceNormal
  • Immortal Syndicate Members in your Maps have 15% chance to drop an additional Veiled Item
1BriberyNotable
  • Immortal Syndicate Members in your Maps are 200% more likely to offer to Bargain for Items
  • Immortal Syndicate Members in your Maps drop 200% more Items when Bargained with for Items

Group 224

CountNameCategoryDescription
5Eater of Worlds Item ChanceNormal
  • Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier

Group 225

CountNameCategoryDescription
1Eldritch GazeKeystone
  • Eldritch Altars Influenced by The Eater of Worlds have an additional Downside
  • Eldritch Altars Influenced by The Eater of Worlds have 50% increased Effect of Upsides

  • Flavour Text:

  • You were drunk on the power of the cosmos,
  • until a hideous gaze settled upon you,
  • and tendrils began to unfurl...
1Rampant GrowthNotable
  • Eldritch Ichor found in your Maps influenced by The Eater of Worlds have 10% chance to be Duplicated
  • Monster Packs Influenced by The Eater of Worlds in your Maps have 2% chance to contain an additional Touching Tentacle Mass

Group 226

CountNameCategoryDescription
3Abyssal Jewel ChanceNormal
  • Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel
1Corrupted GazeNotable
  • Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers

Group 227

CountNameCategoryDescription
1GatekeepersNotable
  • Breaches in your Maps have 20% increased chance to contain a Boss
  • Breach Bosses in your Maps have 20% chance to drop double Breach Splinters

Group 228

CountNameCategoryDescription
1Prospero's WagerKeystone
  • All Corpses with Unresolved Anguish in your Maps have 'Reveals a Random Craft when Buried'

  • Flavour Text:

  • "There is none among us, neither God or Man,
  • that knows what we will find after death.
  • What better stakes for a bet could there be?"

Group 229

CountNameCategoryDescription
1Ancient ConflictNotable
  • Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab
3Abyss Monster CountNormal
  • Abysses in your Maps spawn 5% increased Monsters

Group 230

CountNameCategoryDescription
1Chayula Breach ChanceNormal
  • Breaches in your Maps have 35% increased chance to belong to Chayula

Group 231

CountNameCategoryDescription
2Eldritch GatewayNormal
  • Connects to Eldritch Gateway

  • Reminder Text:

  • (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)

  • Flavour Text:

  • The curious gaze up at the stars...

Group 232

CountNameCategoryDescription
15Breach ChanceNormal
  • Your Maps have +6% chance to contain Breaches

Group 233

CountNameCategoryDescription
1Tul Breach ChanceNormal
  • Breaches in your Maps have 70% increased chance to belong to Tul

Group 234

CountNameCategoryDescription
1Lucky GuessNotable
  • Expeditions in your Maps have 90% increased chance to be led by Gwennen
1Rather NotNotable
  • Expeditions in your Maps have 90% increased chance to be led by Rog
1A Noble QuestNotable
  • Expeditions in your Maps have 65% increased chance to be led by Dannig
1Scratchin' up the GroundNotable
  • Expeditions in your Maps have 90% increased chance to be led by Tujen

Group 235

CountNameCategoryDescription
27Map Modifier EffectNormal
  • 2% increased effect of Modifiers on your Maps

Group 236

CountNameCategoryDescription
50Scarab Drop ChanceNormal
  • 3% increased Scarabs found in your Maps

Group 237

CountNameCategoryDescription

Group 238

CountNameCategoryDescription
1Xoph Breach ChanceNormal
  • Breaches in your Maps have 70% increased chance to belong to Xoph

Group 239

CountNameCategoryDescription
1Uul-Netol Breach ChanceNormal
  • Breaches in your Maps have 40% increased chance to belong to Uul-Netol

Group 240

CountNameCategoryDescription
1Esh Breach ChanceNormal
  • Breaches in your Maps have 70% increased chance to belong to Esh

Group 241

CountNameCategoryDescription
1Timeless ConflictKeystone
  • Legion Encounters in your Maps have no Timer Breaking out Monsters and Chests that are in stasis progressively causes a Schism Legion Encounters in your Maps begin once the Schism has occurred

  • Flavour Text:

  • Haste is irrelevant in the face of eternity.
1Legion Sergeant Reward ChanceNormal
  • Legion Sergeants in your Maps have 6% additional chance to have Rewards
1Legion DurationNormal
  • Legion Encounters in your Maps have 20% increased Duration
2Legion Sergeant Reward Chance and DurationNormal
  • Legion Encounters in your Maps have 10% increased Duration
  • Legion Sergeants in your Maps have 3% additional chance to have Rewards
1Chain of CommandNotable
  • Legion Encounters in your Maps contain 2 additional Sergeants
  • Legion Sergeants in your Maps have 20% additional chance to have Rewards
1Protracted BattleNotable
  • Legion Encounters in your Maps have 40% increased Duration
  • Legion Monsters in your Maps take 50% increased Damage while in Stasis

  • Reminder Text:

  • (Monsters in Stasis do not take any actions)

Group 242

CountNameCategoryDescription
2Mortal GatewayNormal
  • Connects to Mortal Gateway

  • Reminder Text:

  • (Allocating a Gateway allows you to allocate Atlas Passive Skills from its connected Gateway)

  • Flavour Text:

  • Life and Death are two sides of the same coin.

Group 243

CountNameCategoryDescription
1Tortured DreamsNotable
  • Breaches in your Maps have 45% increased chance to belong to Chayula
  • Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated

Group 244

CountNameCategoryDescription
2Harvest non-Purple Plant ChanceNormal
  • Harvest Crops in your Maps have 10% reduced chance to grow Purple Plants
2Harvest non-Blue Plant ChanceNormal
  • Harvest Crops in your Maps have 10% reduced chance to grow Blue Plants

Group 245

CountNameCategoryDescription
15Breach ChanceNormal
  • Your Maps have +6% chance to contain Breaches

Group 246

CountNameCategoryDescription
15Breach ChanceNormal
  • Your Maps have +6% chance to contain Breaches

Group 247

CountNameCategoryDescription
15Breach ChanceNormal
  • Your Maps have +6% chance to contain Breaches

Group 248

CountNameCategoryDescription
15Breach ChanceNormal
  • Your Maps have +6% chance to contain Breaches

Group 249

CountNameCategoryDescription
1Unstoppable AvalancheNotable
  • Breaches in your Maps have 85% increased chance to belong to Tul
  • Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated

Group 250

CountNameCategoryDescription
1Unique Item Crafting Outcome ChanceNormal
  • Corpses in your Maps have 20% increased chance to have Unique Item crafting outcomes
1Meta-Modifier Crafting Outcome ChanceNormal
  • Corpses in your Maps have 20% increased chance to have Meta-Modifier crafting outcomes
1Mod Tier Rating Crafting Outcome ChanceNormal
  • Corpses in your Maps have 20% increased chance to have Modifier Tier Rating crafting outcomes

Group 251

CountNameCategoryDescription
1Freed from the FleshNotable
  • Breaches in your Maps have 50% increased chance to belong to Uul-Netol
  • Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated

Group 252

CountNameCategoryDescription
1Flaring EmbersNotable
  • Breaches in your Maps have 85% increased chance to belong to Xoph
  • Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated

Group 253

CountNameCategoryDescription
3Breach Boss ChanceNormal
  • Breaches in your Maps have 8% increased chance to contain a Boss
1Within Their GraspNotable
  • Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
  • Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless
1Eve of InvasionNotable
  • Your Maps which contain Breaches have 4% chance to contain an additional Breach
  • Your Maps which contain Breaches have 3% chance to contain two additional Breaches
  • Your Maps which contain Breaches have 2% chance to contain three additional Breaches
  • Your Maps which contain Breaches have 1% chance to contain ten additional Breaches

Group 254

CountNameCategoryDescription
2Harvest non-Yellow Plant ChanceNormal
  • Harvest Crops in your Maps have 10% reduced chance to grow Yellow Plants

Group 255

CountNameCategoryDescription
1Royal SoulsNotable
  • Corpses in your Maps have 100% increased chance to have Unique Item crafting outcomes

Group 256

CountNameCategoryDescription
1EmblematicNotable
  • 0.6% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps
2Legion Timeless Emblem ChanceNormal
  • 0.2% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps

Group 257

CountNameCategoryDescription
1Quartered ThoughtsNotable
  • Breaches in your Maps have 85% increased chance to belong to Esh
  • Esh, Forked Thought in your Maps has a 50% chance to be Duplicated

Group 258

CountNameCategoryDescription
2Harvest non-Yellow Plant ChanceNormal
  • Harvest Crops in your Maps have 10% reduced chance to grow Yellow Plants

Group 259

CountNameCategoryDescription
2Harvest non-Blue Plant ChanceNormal
  • Harvest Crops in your Maps have 10% reduced chance to grow Blue Plants

Group 260

CountNameCategoryDescription
2Harvest non-Purple Plant ChanceNormal
  • Harvest Crops in your Maps have 10% reduced chance to grow Purple Plants

Group 261

CountNameCategoryDescription
1Test of LoyaltyNotable
  • Immortal Syndicate Members Executed in your Maps have 100% chance to gain an additional Rank
1Pillage and PlunderNotable
  • Syndicate Members Obtain an additional Equipment Item when appearing in your Maps
  • 20% more Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have

Group 262

CountNameCategoryDescription
1Decisive SoulsNotable
  • Corpses in your Maps have 100% increased chance to have Meta-Modifier crafting outcomes

Group 263

CountNameCategoryDescription
1Condensed SoulsNotable
  • Corpses in your Maps have 100% increased chance to have Modifier Tier Rating crafting outcomes

Group 264

CountNameCategoryDescription
1Primal DroughtNotable
  • Harvest Crops in your Maps have 25% reduced chance to grow Blue Plants
1Wild DroughtNotable
  • Harvest Crops in your Maps have 25% reduced chance to grow Purple Plants
1Vivid DroughtNotable
  • Harvest Crops in your Maps have 25% reduced chance to grow Yellow Plants
1Crop RotationKeystone
  • Harvest Crops in your Maps contain only Tier 1 Plants Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different colours

  • Flavour Text:

  • A good sword is worthless without a hundred plowshares behind it.