33 |
Corrupted Blood cannot be inflicted on you |
40 |
You cannot be Hindered |
1 |
(5–7)% increased Effect of non-Damaging Ailments on Enemies |
1 |
(4–5)% increased Area of Effect |
1 |
(8–10)% increased Global Critical Strike Chance |
1 |
(4–5)% increased Damage |
40 |
You cannot be Maimed |
1 |
Minions deal (4–5)% increased Damage |
1 |
1% reduced Mana Reserved |
60 |
You cannot be Cursed with Silence |
1 |
Regenerate 0.1% of Life per second |
1 |
(3-6)% increased Energy Shield Recharge Rate |
1 |
(4-6)% increased Totem Placement speed |
1 |
1% of Damage taken gained as Mana over 4 seconds when Hit |
1 |
20% increased total Recovery per second from Life Leech |
1 |
20% increased total Recovery per second from Mana Leech |
1 |
(3-6)% increased Area of Effect of Aura Skills |
1 |
Minions have (3-5)% increased maximum Life |
1 |
1% increased Movement Speed |
1 |
(3-6)% increased Light Radius |
1 |
1% increased Flask Effect Duration |
1 |
10% reduced Effect of Chill on you |
1 |
10% reduced Freeze Duration on you |
1 |
10% reduced Effect of Shock on you |
1 |
10% reduced Ignite Duration on you |
1 |
10% chance to Avoid being Stunned |
1 |
10% chance to Avoid being Chilled |
1 |
10% chance to Avoid being Frozen |
1 |
10% chance to Avoid being Shocked |
1 |
10% chance to Avoid being Ignited |
1 |
10% chance to Avoid being Poisoned |
1 |
10% reduced Reflected Elemental Damage taken |
1 |
10% reduced Reflected Physical Damage taken |
1 |
10% increased Frenzy Charge Duration |
1 |
10% increased Power Charge Duration |
1 |
10% increased Endurance Charge Duration |