PoE Punishment Build Guide

Punishment Punishment curses all targets in an area, causing them be debilitated when they hit enemies and increasing damage they take while on low life. Some overkill damage from a killing blow on a cursed enemy will be reflected to surrounding targets.

It requires Level 24, 37 Str, 25 Int. Tag: Spell, AoE, Duration, Curse, Physical, Hex. Mana Cost: (16-34), Cast Time: 0.50 sec.

  • Base duration is (9.00-11.00) seconds
  • Curse gains 10 Doom per second if you Cast this Spell yourself
  • +(0-10) to radius
  • Cursed Enemies take (50-90)% increased Damage while on Low Life
  • Cursed Enemies are Debilitated for 2.00 Seconds when they Hit
  • 10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage

How to get Punishment Gem in PoE 3.12?

is now offered to the Templar, Marauder and Scion for completing Lost in Love quest(Act 3), and can be purchased from Clarissa by the Duelist.

Punishment Gem

Punishment Gem(Level 21)

PoE Punishment 3.12

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Alternate Quality

Default 10% increased Effect of Curse
Alternate Quality 1 Curse has 40% increased Doom gain rate
Alternate Quality 2 20% increased Area of Effect of Curses

List of helmet enchantment mods

Name Labyrinth Stats Spawn Weighting
Enchantment Punishment Curse Effect 1 Merciless Labyrinth 20% increased Punishment Curse Effect helmet 100
default 0
Enchantment Punishment Curse Effect 2 Eternal Labyrinth 30% increased Punishment Curse Effect helmet 100
default 0
Enchantment Punishment Duration 1 Merciless Labyrinth 30% increased Punishment Duration helmet 100
default 0
Enchantment Punishment Duration 2 Eternal Labyrinth 45% increased Punishment Duration helmet 100
default 0

Punishment Reworks 3.12

Punishment no longer requires that you be hit by the cursed enemy to benefit from its effects, and instead grants large benefits for high-damage killing blows against cursed enemies.

  • No longer causes cursed enemies to grant more melee physical damage on melee hit.
  • No longer causes cursed enemies to grant increased attack speed on melee hit.
  • No longer causes enemies to have -20% to physical damage reduction.
  • Now causes cursed enemies to take 50% increased damage while on Low Life at gem level 1, up to 88% increased damage at gem level 20.
  • Now causes cursed enemies you hit to be Debilitated for 2 seconds.
  • Now causes 10% of Overkill damage from killing blows against cursed enemies to be reflected to other enemies as physical damage.
  • Now gains 1% increased effect of curse per 2% gem quality (previously caused cursed enemies to grant 1% increased attack speed on melee hit per 4% gem quality).

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