1 |
Ancestral Protector |
Summons an Ancestor Totem which attacks enemies with melee strikes while you’re near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed. |
4 |
Attack, Totem, Melee, Strike |
2 |
Decoy Totem |
Summons a totem that taunts nearby monsters to attack it. |
4 |
Totem, Spell, AoE |
3 |
Devouring Totem |
Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you. |
4 |
Totem, Spell |
4 |
Holy Flame Totem |
Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem. |
4 |
Totem, Spell, Projectile, Fire, Channelling, Physical |
5 |
Rejuvenation Totem |
Summons a totem that has an aura which regenerates life for you and your nearby allies. |
4 |
Totem, Aura, Spell, AoE |
6 |
Searing Bond |
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage. |
12 |
Spell, Totem, Fire |
7 |
Shockwave Totem |
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies |
28 |
Totem, Spell, AoE, Physical, Nova |
8 |
Ancestral Warchief |
Summons an Ancestor Totem which attacks enemies with a powerful slam while you’re near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed. |
28 |
Attack, Totem, AoE, Slam, Melee |
9 |
Vaal Ancestral Warchief |
Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you’re near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed. |
28 |
Vaal, Attack, Totem, AoE, Melee, Slam |
10 |
Shrapnel Ballista |
Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow. |
4 |
Attack, Projectile, Totem, Physical, Bow |
11 |
Siege Ballista |
Summons a ballista totem that attacks with piercing arrows. Requires a Bow. |
12 |
Attack, Projectile, Totem, Bow |
12 |
Artillery Ballista |
Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow. |
28 |
Attack, Totem, AoE, Fire, Projectile, Bow |
13 |
Earthbreaker Support |
Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you’re near it. Being near it grants you increased area of effect for melee skills. |
8 |
Attack, Melee, Slam, AoE, Support, Totem |
14 |
Ballista Totem Support |
Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. |
8 |
Bow, Projectile, Support, Totem |
15 |
Spell Totem Support |
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
8 |
Support, Spell, Totem |
16 |
Multiple Totems Support |
Supports skills which summon totems. |
38 |
Totem, Support |
17 |
Focused Ballista Support |
Supports skills that summon ballista totems. Cannot modify the skills of minions. |
31 |
Projectile, Support, Totem |