PoE Tempest Prefix and Suffix

List of Tempest Prefixes

Name Buff Text Colour Effect Lowest Difficulty Found In


Stinging Tempest You always deal Critical Strikes.
White
  • All hits are Critical Strikes
Normal


Scathing Tempest You always deal Critical Strikes.
White
  • All hits are Critical Strikes
  • Extra gore
Cruel


Restorative Tempest You are regenerating Life and Mana.
Pink
  • 10.0% of Mana Regenerated per second
  • 10.0% of Life Regenerated per Second
Normal


Echoing Tempest Your skills are repeated.
Blue
  • 50% more cast speed
  • 50% more attack speed
  • Skills Repeat an additional Time
Cruel


Divine Tempest You cannot be Damaged.
Yellow
  • Cannot be Damaged
Merciless


Shining Tempest You have increased Item Rarity and Quantity.
Yellow
  • 600% increased Rarity of Items dropped by slain enemies
  • 300% increased Quantity of Items dropped by slain enemies
  • 120% increased Rarity of Items found
  • 30% increased Quantity of Items found


Radiating Tempest You have increased Item Rarity and Quantity.
Yellow
  • 1200% increased Rarity of Items dropped by slain enemies
  • 600% increased Quantity of Items dropped by slain enemies
  • 420% increased Rarity of Items found
  • 70% increased Quantity of Items found


Enlarging Tempest Your Damage and Size are increased, and you take reduced Damage.
Red
  • 30% increased Character Size
  • 30% reduced Damage taken
  • 50% increased Damage
  • 300% increased Quantity of Items dropped by slain enemies
Normal


Shrinking Tempest Your Life and Size are reduced, and you take increased Damage.
Green
  • 30% reduced Character Size
  • 30% increased Damage taken
  • 50% reduced Damage
Normal


Seething Tempest A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage.
Fire
  • Gain 50% of Physical Damage as Extra Fire Damage
  • 50% increased Fire Damage
  • Always Ignite
Normal



Shivering Tempest A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage.
Ice
In Normal+:
  • Gain 50% of Physical Damage as Extra Cold Damage
  • 50% increased Cold Damage
  • 100% chance to Freeze

In Cruel+:

  • 50% reduced Freeze Duration on Enemies
Normal


Freezing Tempest Frozen solid
Ice
Staying inside the detonation will freeze you for a few seconds. Also destroys monster corpses accordingly Normal


Galvanizing Tempest A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage.
Lightning
  • Gain 50% of Physical Damage as Extra Lightning Damage
  • 50% increased Lightning Damage
  • Always Shock
Normal


Brisk Tempest Vaal Grace Aura
Grants Dodge chance
Green
Grants Vaal Grace Aura:
  • 25% chance to Dodge Attacks
  • 25% chance to Dodge Spell Damage
Cruel


Shimmering Tempest Vaal Discipline Aura
Grants Energy Shield and prevents Energy Shield Recharge from being delayed by Damage
Blue Grants Vaal Discipline Aura:
  • 1000 to maximum Energy Shield
  • Energy Shield Recharge not delayed by Damage
Cruel


Quickening Tempest Vaal Haste Aura
Grants increased Cast, Attack and Movement Speeds.
Yellow Grants Vaal Haste Aura:
  • 30% increased Attack Speed
  • 30% increased Cast Speed
  • 30% increased Movement Speed


Impure Tempest Taking Elemental Damage instead heals you
Red
  • Taking Elemental Damage instead heals you


Obscuring Tempest Smoke shrouds you.
Green
Cruel


Ethereal Tempest Your movement is not blocked by enemies. You have an a chance to Dodge Attacks and Spells.
Teal
  • Your movement is not blocked by Enemies
  • 25% chance to Dodge Attacks
  • 25% chance to Dodge Spell Damage


Devouring Tempest Nearby corpses are devoured to heal you.
Red


Proximity Shield You cannot be harmed by direct damage from enemies outside the shield.
Yellow
  • You cannot be harmed by direct damage from enemies outside the 25 units shield


Sharding Tempest You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect.
Teal
  • Projectiles fire in a nova
  • 4 additional Projectiles
  • 30% increased Radius of Area Skills
Normal


Veiling Tempest Your Elemental Resistances are Zero, and your Light radius is reduced.
Blue
  • Elemental Resistances are Zero
  • 40% reduced Light Radius
Cruel


Abyssal Tempest Your Damage is Converted to Chaos Damage.
Purple
  • 50% of Fire Damage Converted to Chaos Damage
  • 50% of Cold Damage Converted to Chaos Damage
  • 50% of Lightning Damage Converted to Chaos Damage
  • 50% of Physical Damage Converted to Chaos Damage
Cruel


Consuming Tempest You gain Soul Eater stacks as you kill nearby enemies
Orange
Grants Soul Eater:
  • 1% increased size per soul
  • 5% increased attack speed per soul
  • 5% increased cast speed per soul
  • 5% increased damage reduction per soul
  • Enemies' Soul is consumed on death 1



Molten Tempest Fire
Randomly casts a fire spell:
  • Fire Storm
  • Fire Golem
  • Flame Totem
  • Burning Ground
Normal


Infernal Tempest Fire


Glacial Tempest Ice
Randomly casts a cold spell:
  • Ice Storm
  • Glacial Cascade
  • Cold Snap
  • Ice Golem
Normal


Arctic Tempest Ice
Randomly casts a cold spell:
  • Ice Storm
  • Glacial Cascade
  • Cold Snap
  • Ice Golem
  • Frost Wall
  • Vaal Ice Nova
Cruel


Static Tempest Lightning
Randomly casts a lightning AoE spell:
  • Lightning Storm
  • Shock Nova
  • Ball Lightning
  • Shocked Ground with DoT effect
Normal


Electrocuting Tempest Lightning
Randomly casts a lightning spell:
  • Lightning Storm
  • Shock Nova
  • Ball Lightning
  • Lightning AoE
  • Conductivity
  • Vaal Spark
  • Storm Call
Cruel


Ghastly Tempest Teal
Randomly summons:
  • Raging Spirits
  • Skeletons
Normal


Morbid Tempest Teal
Randomly casts one of the following minion spells:
  • Summon Raging Spirit
  • Summon Skeletons
  • Vaal Summon Skeletons
  • Desecrate
Cruel


Battering Tempest White
Randomly casts a physical spell:
  • Spike Rain
  • Shockwave
  • Ground Slam
  • Hurricane
Normal


Crushing Tempest White
Randomly casts a physical spell:
  • Spike Rain
  • Shockwave
  • Ground Slam
  • Hurricane
Cruel


Blasphemous Tempest Purple
Casts a random curse (all curses) Cruel


Corrupting Tempest Items you find are Corrupted.
Red
  • Items dropped by monsters are Corrupted
  • Items found by players are Corrupted


Transmogrifying Tempest Non-Unique Items you find, excluding Currency, Gems and Maps drop as their sell price.
Orange
  • Enemies' dropped non-unique equipment drops as their sell price
  • Non-unique equipment you find drops as their sell price 1
Normal


Refining Tempest Items you find have Quality.
White
  • Items dropped by monsters have random quality
  • Items found by players have random quality
Normal


Energising Tempest White
Gain three of every charge when standing in the explosion Normal


Revealing Tempest Items you find are identified
Red
Normal


Poisonous Tempest Green
Normal


Resisting Tempest You cannot be Chilled, Frozen, Ignited or Shocked. You have additional Elemental Resistances and maximum Elemental Resistances.
White
Normal


Arcane Tempest You have increased Elemental Damage and Cast Speed. You gain 10 life over one second when you cast a spell.
Purple
  • 30% increased Elemental Damage
  • 20% increased Cast Speed
  • Regenerate 10 Life over 1 second for each Spell you Cast
Normal

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List of Tempest Suffixes

Name Area modifiers
of Aberrance
  • Rare Monsters each have a Nemesis Mod
  • Magic Monster Packs each have a Bloodline Mod
  • map_all_monster_packs_rare_and_allow_magic 0
of Angling
  • map_tempest_fish_school_size_+% [20, 50]
of Animation
  • Weapons drop animated. They will become enemies and attack you, dropping the original item when animated weapon is killed. Killing animated weapons grant experience.
of Cataclysm
  • 50% reduced tempest duration
  • 40% less storm delay
of Combustion
  • Area has patches of burning ground
  • 20 burning ground patches per 100 tiles
  • Burning ground patches have a radius of 14
  • +25% Monster Fire Resistance
of Contamination
  • Area has patches of desecrated ground
  • 20 desecrated ground patches per 100 tiles
  • Desecrated ground patches have a radius of 14
  • Monsters Poison on Hit
of Corruption
  • All items drop corrupted
of Desperation
  • 40% increased duration of tempest buff on low life targets
of Destiny
  • One random monster drops a map on death
of Fate
  • One random monster drops a Vaal Fragment on death
of Fire
  • Area has patches of burning ground
  • 15 burning ground patches per 100 tiles
  • Burning ground patches have a radius of 14
  • +15% Monster Fire Resistance
of Fortune
  • One random monster drops a Unique Item on death
of Fulmination
  • Area has patches of shocking ground
  • 20 shocking ground patches per 100 tiles
  • Shocking ground patches have a radius of 14
  • +25% Monster Lightning Resistance
of Ice
  • Area has patches of chilled ground
  • 15 chilled ground patches per 100 tiles
  • Chilled ground patches have a radius of 14
  • +15% Monster Cold Resistance
of Incursion
  • Adds 10 Invasion Bosses
of Influence
  • 50% increased tempest Area of Effect
of Inspiration
  • 15% increased experience gained
  • Difficulty: Merciless
of Intensity
  • 50% less tempest delay
  • 25% less tempest buff duration
of Lightning
  • Area has patches of shocking ground
  • 15 shocking ground patches per 100 tiles
  • Shocking ground patches have a radius of 14
  • +15% Monster Lightning Resistance
of Phantoms
  • Area is haunted by 10 additional Tormented Spirits
of Poison
  • Area has patches of desecrated ground
  • 15 desecrated ground patches per 100 tiles
  • Desecrated ground patches have a radius of 14
  • Monsters Poison on Hit
of Precision
  • 30% reduced tempest Area of Effect
  • 25% less tempest delay
of Revelation
  • 50% increased experience gained
of Runic Circles
  • map_summon_runic_circles 1
of Superiority
  • All items have random quality
of Transmogrification
  • Non-unique equipment drops as sell price
of Turmoil
  • Area is inhabited by 20 additional Rogue Exiles
of Winter
  • Area has patches of chilled ground
  • 20 chilled ground patches per 100 tiles
  • Chilled ground patches have a radius of 14
  • +25% Monster Cold Resistance
of the Ancestors
  • Area contains many Totems

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