PoE Sword Corruptions List, Corruption Mods, Corrupted Sword Implicit

Vaal Orb corrupting a sword always has risks: it can greatly improve the sword but it can also change it for the worse. Only one of the effects listed below may happen.

  • No effect (other than adding the corrupted property).
  • Change one or more sockets to white sockets. This has a 1/4 chance of occurring, with a 1/10 chance for each additional socket (1/40 for two, up to 1/400000 for 6 white sockets).
    • This event can most likely even occur when the sword equipment has no sockets and will have the identical phenotype to "no effect". The assumption comes from the Altar of Corruption where the white socket achievement could be obtained from jewellery.
  • Reroll the sword into a rare sword with randomized sockets, links and six random affixes. If this result is chosen, there is a one in thirty-six chance the item will have the maximum number of sockets and links. "Also, it's not a 1/36 chance to 6-link, it's 1/144 chance to 6-link (because 75% of the time it picks another option)". An item with "prefixes cannot be changed" or "suffixes cannot be changed" will retain those mods, similar to using a chaos orb.
  • Change the implicit to a special Vaal Implicit, or adds a Vaal implicit if the item has no implicit by default.
  • Transforms certain unique sword item into a different unique sword item. It is not known how this outcome affects the chances of the other outcomes.

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One-handed sword Corruptions List

Sword is a weapon. Weapons are equipment used to perform attacks or channel spells. Types of weapons: Axe, Bow, Claw, Dagger, Mace, Staff, Sword, and Wand.

Mod Level Corruptions Mods Spawn Weighting Modifier Name
1 (10–15)% chance to Fortify on Melee hit sceptre 0
wand 0
dagger 0
claw 0
rapier 0
one_hand_weapon 1000
default 0
V2ChanceToGainFortifyOnMeleeHitCorrupted
1 (10–15)% chance to gain Onslaught for 4 seconds on Kill sceptre 0
wand 0
dagger 0
claw 0
one_hand_weapon 1000
default 0
V2ChanceToGainOnslaughtOnKillCorrupted_
1 (15–20)% increased Area of Effect dagger 0
claw 0
rapier 0
one_hand_weapon 1000
default 0
V2IncreasedAreaOfEffect1hCorrupted
1 Adds 1 to 2 Physical Damage wand 0
dagger 0
rapier 0
claw 0
sceptre 0
one_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage1hCorrupted1
31 Adds (3–4) to (5–7) Physical Damage wand 0
dagger 0
rapier 0
claw 0
sceptre 0
one_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage1hCorrupted2
84 Adds (5–7) to (10–12) Physical Damage wand 0
dagger 0
rapier 0
claw 0
sceptre 0
one_hand_weapon 250
default 0
V2LocalAddedPhysicalDamage1hCorrupted3
1 (5–7)% increased Attack Speed wand 0
one_hand_weapon 1000
default 0
V2LocalIncreasedAttackSpeed1hCorrupted
1 (10–15)% increased Physical Damage rapier 0
sword 1000
axe 1000
mace 1000
default 0
V2LocalIncreasedPhysicalDamageCorrupted1
85 (16–20)% increased Physical Damage rapier 0
sword 1000
axe 1000
mace 1000
default 0
V2LocalIncreasedPhysicalDamageCorrupted2
40 Resolute Technique sword 1000
default 0
V2ResoluteTechniqueCorrupted

Two Hand Sword Corruptions List

Mod Level Corruptions Mods Spawn Weighting Modifier Name
1 (25–30)% increased Area of Effect bow 0
two_hand_weapon 1000
default 0
V2IncreasedAreaOfEffect2hCorrupted_
1 Adds 1 to (2–3) Physical Damage staff 0
two_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage2hCorrupted1
31 Adds (4–5) to (6–8) Physical Damage staff 0
two_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage2hCorrupted2__
84 Adds (8–9) to (11–13) Physical Damage staff 0
two_hand_weapon 250
default 0
V2LocalAddedPhysicalDamage2hCorrupted3
70 (5–7)% increased Attack Speed wand 0
one_hand_weapon 1000
default 0
V2LocalIncreasedAttackSpeed1hCorrupted
1 (10–15)% increased Physical Damage rapier 0
sword 1000
axe 1000
mace 1000
default 0
V2LocalIncreasedPhysicalDamageCorrupted1
85 (16–20)% increased Physical Damage rapier 0
sword 1000
axe 1000
mace 1000
default 0
V2LocalIncreasedPhysicalDamageCorrupted2
40 Resolute Technique sword 1000
default 0
V2ResoluteTechniqueCorrupted
1 Socketed Gems are supported by Level 10 Additional Accuracy mace 0
axe 0
bow 0
staff 0
two_hand_weapon 1000
default 0
V2SupportedByAccuracyCorrupted__
1 Socketed Gems are Supported by Level 10 Fortify bow 0
staff 0
two_hand_weapon 1000
default 0
V2SupportedByFortifyCorrupted_
1 Socketed Gems are Supported by Level 10 Onslaught staff 0
two_hand_weapon 1000
default 0
V2SupportedByOnslaughtCorrupted

Sword Rapier Corruptions List

Mod Level Corruptions Mods Spawn Weighting Modifier Name
1 Skills fire an additional Projectile rapier 1000
default 0
V2AdditionalProjectilesCorrupted
1 (10–15)% chance to gain Onslaught for 4 seconds on Kill sceptre 0
wand 0
dagger 0
claw 0
one_hand_weapon 1000
default 0
V2ChanceToGainOnslaughtOnKillCorrupted_
1 Damage Penetrates (8–10)% Elemental Resistances wand 1000
rapier 1000
default 0
V2ElementalDamagePenetrationCorrupted
1 Gain a Frenzy Charge after Spending a total of 200 Mana rapier 1000
default 0
V2GainFrenzyChargeAfterSpending200ManaCorrupted
1 (5–7)% increased Attack Speed wand 0
one_hand_weapon 1000
default 0
V2LocalIncreasedAttackSpeed1hCorrupted
1 (14–18)% increased Critical Strike Chance wand 1000
rapier 1000
claw 1000
default 0
V2LocalIncreasedCriticalStrikeChance1hCorrupted1
40 Resolute Technique sword 1000
default 0
V2ResoluteTechniqueCorrupted

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