PoE Rama, The Kinslayer

Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.

Rama, The Kinslayer

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Acid Caverns Map

monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
40% increased Armour
Spectre N

Area

Acid Caverns Map
Tags aura_bearer, caster, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader
  • Life: 320%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 320%
  • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
  • Damage: 150%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 10
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 120%
  • Type: WbChaosLeader1
  • Metadata: WbChaosLeader1

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  • Lvl 84
  • Lvl 82
  • Lvl 78
  • Lvl 73

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 9,399,213
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 1,629
  • Spell Damage: 2,431
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 145,750
  • Ailment Threshold: 4,417,630
  • Chill: 13,969
  • Shock: 13,969
  • Brittle: 79,027
  • Scorch: 13,969
  • Sap: 38,592

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11.6 seconds
+13 metres to radius
Cursed enemies have -23% to Chaos Resistance
base deal no damage [1]

WbLeapSlamCausticCloud


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 2586–3879
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 20% more Damage
Base duration is 9 seconds
60% increased Attack Speed
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [33110]
monster penalty against minions damage +% final vs player minions [-30]

WbEnduringCry


Buff, Area, Duration, Warcry, Cooldown
Enduring Cry
Cooldown Time: 8 Second


Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.


Base duration is 1 seconds
Regenerate 10% of Life per second
Grants 2 additional Endurance Charges

WbImmortalCall


Spell, Buff, Duration, Totemable, Triggerable, Physical, Instant, Cooldown
Immortal Call
Critical Strike Chance: 0%
Cast Time: 0.85 Second
Cooldown Time: 5 Second


Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.


Base duration is 5 seconds

WbDesecratedGroundCyclone


Attack, Area, Melee, Movement
Cyclone
Base Damage: 2586–3879
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.


Deals 60% less Damage
26% increased Physical Damage
120% increased Attack Speed
120% more Movement Speed
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [40254]
is area damage [1]

WbChaosLeaderCleave


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 2586–3879
Critical Strike Chance: 5%
Attack Time: 1.5 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
Deals 15% less Damage
18% increased Physical Damage
40% increased Attack Speed
animation effect variation [1]
is area damage [1]
skill double hits when dual wielding [1]

WbVengeance


Attack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
Vengeance
Base Damage: 2586–3879
Critical Strike Chance: 5%
Attack Damage: 133%
Attack Damage: 133%
Attack Time: 1.5 Second
Cooldown Time: 1.2 Second


Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.


Deals 33% more Attack Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly
base skill show average damage instead of dps [1]
is area damage [1]

WbPoisonNova


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Deals 393 to 589.5 Chaos Damage
Fires 15 additional Projectiles
Fires Projectiles in a circle
35% reduced Projectile Speed
Poisons Enemies on Hit
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [30]

WbVisualDetermination


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, Physical, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Determination
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that grants armour to you and your allies.


active skill area of effect radius +% final [45]
base deal no damage [1]

WbSummonAnimateWeapons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1 Second


alternate minion [31]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Level 82

  • Life: 6,696,727
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 1,453
  • Spell Damage: 2,168
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 143,066
  • Ailment Threshold: 3,147,462
  • Chill: 9,952
  • Shock: 9,952
  • Brittle: 56,305
  • Scorch: 9,952
  • Sap: 27,496

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11.5 seconds
+13 metres to radius
Cursed enemies have -23% to Chaos Resistance
base deal no damage [1]

WbLeapSlamCausticCloud


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 2307–3461
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 20% more Damage
Base duration is 9 seconds
60% increased Attack Speed
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [28840]
monster penalty against minions damage +% final vs player minions [-30]

WbEnduringCry


Buff, Area, Duration, Warcry, Cooldown
Enduring Cry
Cooldown Time: 8 Second


Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.


Base duration is 1 seconds
Regenerate 10% of Life per second
Grants 2 additional Endurance Charges

WbImmortalCall


Spell, Buff, Duration, Totemable, Triggerable, Physical, Instant, Cooldown
Immortal Call
Critical Strike Chance: 0%
Cast Time: 0.85 Second
Cooldown Time: 5 Second


Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.


Base duration is 5 seconds

WbDesecratedGroundCyclone


Attack, Area, Melee, Movement
Cyclone
Base Damage: 2307–3461
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.


Deals 60% less Damage
26% increased Physical Damage
120% increased Attack Speed
120% more Movement Speed
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [35395]
is area damage [1]

WbChaosLeaderCleave


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 2307–3461
Critical Strike Chance: 5%
Attack Time: 1.5 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
Deals 15% less Damage
18% increased Physical Damage
40% increased Attack Speed
animation effect variation [1]
is area damage [1]
skill double hits when dual wielding [1]

WbVengeance


Attack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
Vengeance
Base Damage: 2307–3461
Critical Strike Chance: 5%
Attack Damage: 133%
Attack Damage: 133%
Attack Time: 1.5 Second
Cooldown Time: 1.2 Second


Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.


Deals 33% more Attack Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly
base skill show average damage instead of dps [1]
is area damage [1]

WbPoisonNova


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Deals 346.9 to 520.3 Chaos Damage
Fires 15 additional Projectiles
Fires Projectiles in a circle
35% reduced Projectile Speed
Poisons Enemies on Hit
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [30]

WbVisualDetermination


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, Physical, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Determination
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that grants armour to you and your allies.


active skill area of effect radius +% final [45]
base deal no damage [1]

WbSummonAnimateWeapons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1 Second


alternate minion [31]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Level 78

  • Life: 3,202,239
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 1,153
  • Spell Damage: 1,722
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 136,147
  • Ailment Threshold: 1,569,097
  • Chill: 4,961
  • Shock: 4,961
  • Brittle: 28,070
  • Scorch: 4,961
  • Sap: 13,708

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11.3 seconds
+12 metres to radius
Cursed enemies have -22% to Chaos Resistance
base deal no damage [1]

WbLeapSlamCausticCloud


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1832–2748
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 20% more Damage
Base duration is 9 seconds
60% increased Attack Speed
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [21848]
monster penalty against minions damage +% final vs player minions [-30]

WbEnduringCry


Buff, Area, Duration, Warcry, Cooldown
Enduring Cry
Cooldown Time: 8 Second


Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.


Base duration is 1 seconds
Regenerate 10% of Life per second
Grants 2 additional Endurance Charges

WbImmortalCall


Spell, Buff, Duration, Totemable, Triggerable, Physical, Instant, Cooldown
Immortal Call
Critical Strike Chance: 0%
Cast Time: 0.85 Second
Cooldown Time: 5 Second


Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.


Base duration is 5 seconds

WbDesecratedGroundCyclone


Attack, Area, Melee, Movement
Cyclone
Base Damage: 1832–2748
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.


Deals 60% less Damage
24% increased Physical Damage
120% increased Attack Speed
120% more Movement Speed
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [27327]
is area damage [1]

WbChaosLeaderCleave


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1832–2748
Critical Strike Chance: 5%
Attack Time: 1.5 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
Deals 15% less Damage
18% increased Physical Damage
40% increased Attack Speed
animation effect variation [1]
is area damage [1]
skill double hits when dual wielding [1]

WbVengeance


Attack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
Vengeance
Base Damage: 1832–2748
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Damage: 125%
Attack Time: 1.5 Second
Cooldown Time: 1.2 Second


Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.


Deals 25% more Attack Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly
base skill show average damage instead of dps [1]
is area damage [1]

WbPoisonNova


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 7 Second


Deals 269.9 to 404.8 Chaos Damage
Fires 15 additional Projectiles
Fires Projectiles in a circle
35% reduced Projectile Speed
Poisons Enemies on Hit
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [30]

WbVisualDetermination


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, Physical, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Determination
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that grants armour to you and your allies.


active skill area of effect radius +% final [45]
base deal no damage [1]

WbSummonAnimateWeapons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1 Second


alternate minion [31]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Level 73

  • Life: 1,264,125
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 860
  • Spell Damage: 1,284
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 125,268
  • Ailment Threshold: 695,269
  • Chill: 2,198
  • Shock: 2,198
  • Brittle: 12,438
  • Scorch: 2,198
  • Sap: 6,074

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11 seconds
+10 metre to radius
Cursed enemies have -22% to Chaos Resistance
base deal no damage [1]

WbLeapSlamCausticCloud


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1366–2050
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 10% more Damage
Base duration is 9 seconds
60% increased Attack Speed
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [15396]
monster penalty against minions damage +% final vs player minions [-30]

WbEnduringCry


Buff, Area, Duration, Warcry, Cooldown
Enduring Cry
Cooldown Time: 8 Second


Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.


Base duration is 1 seconds
Regenerate 10% of Life per second
Grants 2 additional Endurance Charges

WbImmortalCall


Spell, Buff, Duration, Totemable, Triggerable, Physical, Instant, Cooldown
Immortal Call
Critical Strike Chance: 0%
Cast Time: 0.85 Second
Cooldown Time: 5 Second


Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.


Base duration is 5 seconds

WbDesecratedGroundCyclone


Attack, Area, Melee, Movement
Cyclone
Base Damage: 1366–2050
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 5 Second


Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.


Deals 60% less Damage
21% increased Physical Damage
120% increased Attack Speed
120% more Movement Speed
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [19718]
is area damage [1]

WbChaosLeaderCleave


Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1366–2050
Critical Strike Chance: 5%
Attack Time: 1.5 Second


The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.


When Dual Wielding, Deals 60% Damage from each Weapon combined
Deals 15% less Damage
18% increased Physical Damage
40% increased Attack Speed
animation effect variation [1]
is area damage [1]
skill double hits when dual wielding [1]

WbVengeance


Attack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
Vengeance
Base Damage: 1366–2050
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 1.2 Second


Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.


Deals 15% more Attack Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly
base skill show average damage instead of dps [1]
is area damage [1]

WbPoisonNova


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 8 Second


Deals 196.6 to 294.9 Chaos Damage
Fires 15 additional Projectiles
Fires Projectiles in a circle
35% reduced Projectile Speed
Poisons Enemies on Hit
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [30]

WbVisualDetermination


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, Physical, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Determination
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that grants armour to you and your allies.


active skill area of effect radius +% final [45]
base deal no damage [1]

WbSummonAnimateWeapons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1 Second


alternate minion [31]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

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