PoE Kalria, The Risen

Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.

Kalria, The Risen

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.

Traps from Skills are thrown randomly around targeted location
Spectre N
Tags aura_bearer, bone_armour, bones, caster, chaos_affinity, cursing_monster, fire_affinity, has_wand, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, summoner, undead, wb_leader
  • Life: 192%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 192%
  • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
  • Damage: 180%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 60
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 120%
  • Type: WbChaosSkeleton
  • Metadata: WbChaos2Skeleton

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  • Lvl 84
  • Lvl 82
  • Lvl 78
  • Lvl 73
  • Lvl 68

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 67,766
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 1,716
  • Spell Damage: 1,716
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 26,500
  • Ailment Threshold: 67,766
  • Chill: 214
  • Shock: 214
  • Brittle: 1,212
  • Scorch: 214
  • Sap: 592

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11.6 seconds
+13 metres to radius
Cursed enemies have -23% to Chaos Resistance
base deal no damage [1]

WbCausticBomb


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 6 Second


Deals 528.4 to 704.6 Chaos Damage
Trap lasts 2 seconds
Deals 489.3 Base Chaos Damage per second
Base duration is 4 seconds
Throw up to 4 additional Traps
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

WbLightningWarp


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second


Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.


Deals 1385 to 4156 Lightning Damage
66% reduced Duration
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]

WbSummonChaosGolem


Triggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Chaos Golem
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.


15% increased Character Size
Maximum 1 Summoned Golem
82% increased Minion Maximum Life
Golems grant 5% additional Physical Damage Reduction
alternate minion [1]

ChaosDegenAura


Spell, Buff, Area, HasReservation, DamageOverTime, Aura, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 171.7 Base Chaos Damage per second

WbClusterBurst


Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Trappable, Mineable, Totemable
Kinetic Blast
Base Damage: 1373–2059
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.


Fires 4 additional Projectiles
Creates 4 explosions
65% less Area Damage
active skill area of effect radius +% final [-29]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire wand projectiles [1]

WbMassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


WbMassEndurance


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain additional Physical Damage Reduction and Elemental Resistances for each Endurance Charge they have


WbMassPower


Spell, Area, AreaSpell, Triggerable
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain increased Critical Strike Chance for each Power Charge they have


WbSummonAllSkeletons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [29]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

MonsterDetonateDeadWbChaos


Area, Damage, Triggerable
Cooldown Time: 2.5 Second


Base duration is 1 seconds
Base secondary duration is 0.5 seconds
Deals 664.9 to 997.3 Fire Damage
50% of Fire Damage Converted to Chaos Damage
Explosion deals base Fire Damage equal to 1% of the corpse”s Maximum Life
Causes 6 Bursts
is area damage [1]

 

Level 82

  • Life: 54,838
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 1,531
  • Spell Damage: 1,531
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 26,012
  • Ailment Threshold: 54,838
  • Chill: 173
  • Shock: 173
  • Brittle: 981
  • Scorch: 173
  • Sap: 479

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11.5 seconds
+13 metres to radius
Cursed enemies have -23% to Chaos Resistance
base deal no damage [1]

WbCausticBomb


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 6 Second


Deals 479.5 to 639.4 Chaos Damage
Trap lasts 2 seconds
Deals 444 Base Chaos Damage per second
Base duration is 4 seconds
Throw up to 4 additional Traps
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

WbLightningWarp


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second


Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.


Deals 1237 to 3710 Lightning Damage
66% reduced Duration
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]

WbSummonChaosGolem


Triggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Chaos Golem
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.


15% increased Character Size
Maximum 1 Summoned Golem
82% increased Minion Maximum Life
Golems grant 5% additional Physical Damage Reduction
alternate minion [1]

ChaosDegenAura


Spell, Buff, Area, HasReservation, DamageOverTime, Aura, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 156.4 Base Chaos Damage per second

WbClusterBurst


Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Trappable, Mineable, Totemable
Kinetic Blast
Base Damage: 1224–1837
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.


Fires 4 additional Projectiles
Creates 4 explosions
65% less Area Damage
active skill area of effect radius +% final [-29]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire wand projectiles [1]

WbMassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


WbMassEndurance


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain additional Physical Damage Reduction and Elemental Resistances for each Endurance Charge they have


WbMassPower


Spell, Area, AreaSpell, Triggerable
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain increased Critical Strike Chance for each Power Charge they have


WbSummonAllSkeletons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [29]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

MonsterDetonateDeadWbChaos


Area, Damage, Triggerable
Cooldown Time: 2.5 Second


Base duration is 1 seconds
Base secondary duration is 0.5 seconds
Deals 613.4 to 920 Fire Damage
50% of Fire Damage Converted to Chaos Damage
Explosion deals base Fire Damage equal to 1% of the corpse”s Maximum Life
Causes 6 Bursts
is area damage [1]

 

Level 78

  • Life: 35,017
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 1,215
  • Spell Damage: 1,215
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 24,754
  • Ailment Threshold: 35,017
  • Chill: 111
  • Shock: 111
  • Brittle: 626
  • Scorch: 111
  • Sap: 306

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11.3 seconds
+12 metres to radius
Cursed enemies have -22% to Chaos Resistance
base deal no damage [1]

WbCausticBomb


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 6 Second


Deals 394.3 to 525.7 Chaos Damage
Trap lasts 2 seconds
Deals 365.1 Base Chaos Damage per second
Base duration is 4 seconds
Throw up to 4 additional Traps
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

WbLightningWarp


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second


Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.


Deals 984.4 to 2953 Lightning Damage
58% reduced Duration
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]

WbSummonChaosGolem


Triggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Chaos Golem
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.


13% increased Character Size
Maximum 1 Summoned Golem
78% increased Minion Maximum Life
Golems grant 5% additional Physical Damage Reduction
alternate minion [1]

ChaosDegenAura


Spell, Buff, Area, HasReservation, DamageOverTime, Aura, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 129.6 Base Chaos Damage per second

WbClusterBurst


Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Trappable, Mineable, Totemable
Kinetic Blast
Base Damage: 972–1458
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.


Fires 4 additional Projectiles
Creates 4 explosions
65% less Area Damage
active skill area of effect radius +% final [-29]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire wand projectiles [1]

WbMassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


WbMassEndurance


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain additional Physical Damage Reduction and Elemental Resistances for each Endurance Charge they have


WbMassPower


Spell, Area, AreaSpell, Triggerable
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain increased Critical Strike Chance for each Power Charge they have


WbSummonAllSkeletons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [29]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

MonsterDetonateDeadWbChaos


Area, Damage, Triggerable
Cooldown Time: 2.5 Second


Base duration is 1 seconds
Base secondary duration is 0.5 seconds
Deals 521.2 to 781.8 Fire Damage
50% of Fire Damage Converted to Chaos Damage
Explosion deals base Fire Damage equal to 1% of the corpse”s Maximum Life
Causes 6 Bursts
is area damage [1]

 

Level 73

  • Life: 20,837
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 906
  • Spell Damage: 906
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 22,776
  • Ailment Threshold: 20,837
  • Chill: 66
  • Shock: 66
  • Brittle: 373
  • Scorch: 66
  • Sap: 182

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 11 seconds
+10 metre to radius
Cursed enemies have -22% to Chaos Resistance
base deal no damage [1]

WbCausticBomb


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 6 Second


Deals 307.8 to 410.5 Chaos Damage
Trap lasts 2 seconds
Deals 285.1 Base Chaos Damage per second
Base duration is 4 seconds
Throw up to 3 additional Traps
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

WbLightningWarp


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second


Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.


Deals 737.8 to 2214 Lightning Damage
48% reduced Duration
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]

WbSummonChaosGolem


Triggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Chaos Golem
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.


10% increased Character Size
Maximum 1 Summoned Golem
73% increased Minion Maximum Life
Golems grant 4% additional Physical Damage Reduction
alternate minion [1]

ChaosDegenAura


Spell, Buff, Area, HasReservation, DamageOverTime, Aura, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 102.2 Base Chaos Damage per second

WbClusterBurst


Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Trappable, Mineable, Totemable
Kinetic Blast
Base Damage: 725–1088
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.


Fires 4 additional Projectiles
Creates 4 explosions
65% less Area Damage
active skill area of effect radius +% final [-29]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire wand projectiles [1]

WbMassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


WbMassEndurance


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain additional Physical Damage Reduction and Elemental Resistances for each Endurance Charge they have


WbMassPower


Spell, Area, AreaSpell, Triggerable
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain increased Critical Strike Chance for each Power Charge they have


WbSummonAllSkeletons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [29]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

MonsterDetonateDeadWbChaos


Area, Damage, Triggerable
Cooldown Time: 2.5 Second


Base duration is 1 seconds
Base secondary duration is 0.5 seconds
Deals 424 to 636 Fire Damage
50% of Fire Damage Converted to Chaos Damage
Explosion deals base Fire Damage equal to 1% of the corpse”s Maximum Life
Causes 6 Bursts
is area damage [1]

 

Level 68

  • Life: 12,352
  • Armour: 8,149
  • Evasion: 6,303
  • Energy Shield: 2,022
  • Damage: 672
  • Spell Damage: 672
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 20,510
  • Ailment Threshold: 12,352
  • Chill: 39
  • Shock: 39
  • Brittle: 221
  • Scorch: 39
  • Sap: 108

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

ChaosLeaderDespair


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Despair
Critical Strike Chance: 0%
Cast Time: 0.5 Second


Curses all targets in an area, lowering their chaos resistance.


Base duration is 10.8 seconds
+9 metres to radius
Cursed enemies have -21% to Chaos Resistance
base deal no damage [1]

WbCausticBomb


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 6 Second


Deals 239.5 to 319.3 Chaos Damage
Trap lasts 2 seconds
Deals 221.7 Base Chaos Damage per second
Base duration is 4 seconds
Throw up to 3 additional Traps
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

WbLightningWarp


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second


Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.


Deals 551 to 1653 Lightning Damage
38% reduced Duration
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]

WbSummonChaosGolem


Triggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Chaos Golem
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.


8% increased Character Size
Maximum 1 Summoned Golem
68% increased Minion Maximum Life
Golems grant 4% additional Physical Damage Reduction
alternate minion [1]

ChaosDegenAura


Spell, Buff, Area, HasReservation, DamageOverTime, Aura, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 80.2 Base Chaos Damage per second

WbClusterBurst


Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Trappable, Mineable, Totemable
Kinetic Blast
Base Damage: 538–807
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.


Fires 4 additional Projectiles
Creates 4 explosions
65% less Area Damage
active skill area of effect radius +% final [-29]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire wand projectiles [1]

WbMassFrenzy


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have


WbMassEndurance


Spell, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain additional Physical Damage Reduction and Elemental Resistances for each Endurance Charge they have


WbMassPower


Spell, Area, AreaSpell, Triggerable
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 5 Second


Players gain increased Critical Strike Chance for each Power Charge they have


WbSummonAllSkeletons


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [29]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

MonsterDetonateDeadWbChaos


Area, Damage, Triggerable
Cooldown Time: 2.5 Second


Base duration is 1 seconds
Base secondary duration is 0.5 seconds
Deals 343.6 to 515.5 Fire Damage
50% of Fire Damage Converted to Chaos Damage
Explosion deals base Fire Damage equal to 1% of the corpse”s Maximum Life
Causes 6 Bursts
is area damage [1]

 

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