Battlemage - Path of Exile

Battlemage grants Added Spell Damage equal to the Damage of your Main Hand Weapon. This provides a lot of new hybrid spellcaster-melee build possibilities.

Sources: Instruments of Virtue(Notable ascendancy passive skill from Inquisitor class), Martyr of Innocence(unique staff, requries level 52), and Disintegrator(unique staff, requires level 64). Note that the effect of Battlemage does not stack.

1. Battlemage Build 3.13

While building Battlemage skill, always remember its tag: Spell Damage.

Let's choose Disintegrator as the main hand weapon. It grants Battlemage and also has high physical damage.

  • Main hand weapon: Disintegrator
  • Main skill: Vaal Blade Vortex
  • Class: Pathfinder

Vaal Blade Vortex Vaal Blade Vortex tag: Vaal, Spell, AoE, Duration, Physical. Its spell and physical damage tags are the best tags for Battlemage.

Vaal Blade Vortex Vaal Blade Vortex Supports Tag Why choose it
Intensify Support Intensify Support AoE, Spell, Support Supports spell skills that you cast yourself.
Hypothermia Support Hypothermia Support Cold, Support Supports any skill that deals damage.
Controlled Destruction Support Controlled Destruction Support Spell, Support Supports attack skills, or spell skills that deal damage.
Cold Penetration Support Cold Penetration Support Cold, Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Energy Leech Support Energy Leech Support Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.

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2. Battlemage Passives

Name Instruments of Virtue
Class Inquisitor
Category Notable ascendancy passive skill
Distance from start 2
Stats
  • 10% more Attack Damage for each Non-Instant Spell you’ve Cast in the past 8 seconds, up to a maximum of 30%
  • Battlemage

(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)

Instruments of Virtue

1. Battlemage Unique Items

Item Category Lvl. Stats
Martyr of Innocence Martyr of Innocence staff 52
  • +18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Vengeance Skill
  • +(12-16)% Chance to Block Attack Damage while wielding a Staff
  • 100% increased Fire Damage
  • Adds (350-400) to (500-600) Fire Damage
  • Battlemage
  • Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
  • Immune to Freeze and Chill while Ignited
Disintegrator Disintegrator staff 64
  • +25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage
  • Battlemage
  • +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
  • 25% chance to gain a Siphoning Charge when you use a Skill
  • Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
  • Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
  • 1% additional Physical Damage Reduction from Hits per Siphoning Charge
  • 0.2% of Damage Leeched as Life per Siphoning Charge
  • Take 150 Physical Damage per Second per Siphoning Charge if you’ve used a Skill Recently

Related PoE Currency, Gem, Skills Build Guide