Jadecrafter
Stats |
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
30% reduced Enemy Block Chance
|
Spectre |
N |
Tags |
human, humanoid, karui, medium_movement, red_blood |
- Life: 550%
- Energy Shield From Life: 150%
- Armour: +66%
- Evasion: +33%
- Ailment Threshold: 550%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 225%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 5 ~ 14
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 100%
- Model Size: 100%
- Type: AncestralJadecaster
- Metadata: AncestralJadecaster_
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 194,123
- Armour: 27,000
- Evasion: 10,800
- Energy Shield: 24,398
- Damage: 2,145
- Spell Damage: 2,145
- Accuracy: 538
- Attack Time: 1.5
- Experience: 13,250
- Ailment Threshold: 194,123
- Chill: 614
- Shock: 614
- Brittle: 3,473
- Scorch: 614
- Sap: 1,696
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1716–2574
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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MPSAncestralJadeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 1033 to 1550 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
|
EASAncestralEncaseEnemy
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
|
GAAncestralJadePrison
Triggerable
action attack or cast time uses animation length [1]
base deal no damage [1]
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SSMAncestralJadeVolatile
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
SSMAncestralJadeVolatileDefense
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
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Level 82
- Life: 157,088
- Armour: 23,946
- Evasion: 10,119
- Energy Shield: 21,638
- Damage: 1,913
- Spell Damage: 1,913
- Accuracy: 499
- Attack Time: 1.5
- Experience: 13,006
- Ailment Threshold: 157,088
- Chill: 497
- Shock: 497
- Brittle: 2,810
- Scorch: 497
- Sap: 1,372
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1531–2296
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSAncestralJadeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 939.2 to 1409 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
|
EASAncestralEncaseEnemy
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
|
GAAncestralJadePrison
Triggerable
action attack or cast time uses animation length [1]
base deal no damage [1]
|
SSMAncestralJadeVolatile
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
SSMAncestralJadeVolatileDefense
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
Level 78
- Life: 100,309
- Armour: 18,804
- Evasion: 8,867
- Energy Shield: 16,992
- Damage: 1,519
- Spell Damage: 1,519
- Accuracy: 428
- Attack Time: 1.5
- Experience: 12,377
- Ailment Threshold: 100,309
- Chill: 317
- Shock: 317
- Brittle: 1,794
- Scorch: 317
- Sap: 876
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1215–1823
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSAncestralJadeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 775.3 to 1163 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
|
EASAncestralEncaseEnemy
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
|
GAAncestralJadePrison
Triggerable
action attack or cast time uses animation length [1]
base deal no damage [1]
|
SSMAncestralJadeVolatile
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
SSMAncestralJadeVolatileDefense
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
Level 73
- Life: 59,688
- Armour: 13,858
- Evasion: 7,492
- Energy Shield: 12,522
- Damage: 1,133
- Spell Damage: 1,133
- Accuracy: 352
- Attack Time: 1.5
- Experience: 11,388
- Ailment Threshold: 59,688
- Chill: 189
- Shock: 189
- Brittle: 1,068
- Scorch: 189
- Sap: 521
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 906–1360
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSAncestralJadeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 608.2 to 912.3 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
|
EASAncestralEncaseEnemy
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
|
GAAncestralJadePrison
Triggerable
action attack or cast time uses animation length [1]
base deal no damage [1]
|
SSMAncestralJadeVolatile
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
SSMAncestralJadeVolatileDefense
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
Level 68
- Life: 35,383
- Armour: 10,171
- Evasion: 6,303
- Energy Shield: 9,191
- Damage: 840
- Spell Damage: 840
- Accuracy: 290
- Attack Time: 1.5
- Experience: 10,255
- Ailment Threshold: 35,383
- Chill: 112
- Shock: 112
- Brittle: 633
- Scorch: 112
- Sap: 309
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 672–1009
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSAncestralJadeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 475.4 to 713.1 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
|
EASAncestralEncaseEnemy
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
|
GAAncestralJadePrison
Triggerable
action attack or cast time uses animation length [1]
base deal no damage [1]
|
SSMAncestralJadeVolatile
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|
SSMAncestralJadeVolatileDefense
Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second
alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
|