PoE Jadecrafter

Jadecrafter

Stats
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
30% reduced Enemy Block Chance
Spectre N
Tags human, humanoid, karui, medium_movement, red_blood
  • Life: 550%
  • Energy Shield From Life: 150%
  • Armour: +66%
  • Evasion: +33%
  • Ailment Threshold: 550%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
  • Damage: 225%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 5 ~ 14
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 100%
  • Type: AncestralJadecaster
  • Metadata: AncestralJadecaster_

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 194,123
  • Armour: 27,000
  • Evasion: 10,800
  • Energy Shield: 24,398
  • Damage: 2,145
  • Spell Damage: 2,145
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 13,250
  • Ailment Threshold: 194,123
  • Chill: 614
  • Shock: 614
  • Brittle: 3,473
  • Scorch: 614
  • Sap: 1,696

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1716–2574
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralJadeProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second


Deals 1033 to 1550 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASAncestralEncaseEnemy


Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GAAncestralJadePrison


Triggerable


action attack or cast time uses animation length [1]
base deal no damage [1]

SSMAncestralJadeVolatile


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

SSMAncestralJadeVolatileDefense


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Level 82

  • Life: 157,088
  • Armour: 23,946
  • Evasion: 10,119
  • Energy Shield: 21,638
  • Damage: 1,913
  • Spell Damage: 1,913
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 13,006
  • Ailment Threshold: 157,088
  • Chill: 497
  • Shock: 497
  • Brittle: 2,810
  • Scorch: 497
  • Sap: 1,372

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1531–2296
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralJadeProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second


Deals 939.2 to 1409 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASAncestralEncaseEnemy


Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GAAncestralJadePrison


Triggerable


action attack or cast time uses animation length [1]
base deal no damage [1]

SSMAncestralJadeVolatile


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

SSMAncestralJadeVolatileDefense


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Level 78

  • Life: 100,309
  • Armour: 18,804
  • Evasion: 8,867
  • Energy Shield: 16,992
  • Damage: 1,519
  • Spell Damage: 1,519
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 12,377
  • Ailment Threshold: 100,309
  • Chill: 317
  • Shock: 317
  • Brittle: 1,794
  • Scorch: 317
  • Sap: 876

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1215–1823
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralJadeProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second


Deals 775.3 to 1163 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASAncestralEncaseEnemy


Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GAAncestralJadePrison


Triggerable


action attack or cast time uses animation length [1]
base deal no damage [1]

SSMAncestralJadeVolatile


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

SSMAncestralJadeVolatileDefense


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Level 73

  • Life: 59,688
  • Armour: 13,858
  • Evasion: 7,492
  • Energy Shield: 12,522
  • Damage: 1,133
  • Spell Damage: 1,133
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 11,388
  • Ailment Threshold: 59,688
  • Chill: 189
  • Shock: 189
  • Brittle: 1,068
  • Scorch: 189
  • Sap: 521

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 906–1360
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralJadeProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second


Deals 608.2 to 912.3 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASAncestralEncaseEnemy


Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GAAncestralJadePrison


Triggerable


action attack or cast time uses animation length [1]
base deal no damage [1]

SSMAncestralJadeVolatile


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

SSMAncestralJadeVolatileDefense


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Level 68

  • Life: 35,383
  • Armour: 10,171
  • Evasion: 6,303
  • Energy Shield: 9,191
  • Damage: 840
  • Spell Damage: 840
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 10,255
  • Ailment Threshold: 35,383
  • Chill: 112
  • Shock: 112
  • Brittle: 633
  • Scorch: 112
  • Sap: 309

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 672–1009
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralJadeProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second


Deals 475.4 to 713.1 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASAncestralEncaseEnemy


Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GAAncestralJadePrison


Triggerable


action attack or cast time uses animation length [1]
base deal no damage [1]

SSMAncestralJadeVolatile


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

SSMAncestralJadeVolatileDefense


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 12 Second


alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

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