PoE Forged Maw Beast

Forged Maw Beast

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.

stance movement speed +% final [237]
monster no map drops [1]
Spectre Y
Tags animal_claw_weapon, caster, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
  • Life: 288%
  • Armour: +50%
  • Ailment Threshold: 288%
  • Resistance: (Resists Fire: 0/20/35) (Resists Cold: 0/20/35) (Resists Lightning: 0/20/35) (Resists Chaos: 0/12/20)
  • Damage: 252%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 12
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 180%
  • Model Size: 163%
  • Type: CrucibleDisgust
  • Metadata: Disgust

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 101,650
  • Armour: 24,398
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 2,402
  • Spell Damage: 2,402
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 23,850
  • Ailment Threshold: 101,650
  • Chill: 321
  • Shock: 321
  • Brittle: 1,818
  • Scorch: 321
  • Sap: 888

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1922–2882
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 692.2 to 1038 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GTCrucibleDisgustVomit


Triggerable
Cooldown Time: 6.5 Second

AfflictionMinionKnockbackWave


Triggerable


Deals 471.4 to 707.1 Physical Damage
Knocks Enemies Back on Hit
600% increased Knockback Distance
base knockback speed +% [200]

Level 82

  • Life: 82,257
  • Armour: 21,638
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 2,143
  • Spell Damage: 2,143
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 23,411
  • Ailment Threshold: 82,257
  • Chill: 260
  • Shock: 260
  • Brittle: 1,471
  • Scorch: 260
  • Sap: 719

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1714–2571
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 636.1 to 954.1 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GTCrucibleDisgustVomit


Triggerable
Cooldown Time: 6.5 Second

AfflictionMinionKnockbackWave


Triggerable


Deals 434.9 to 652.3 Physical Damage
Knocks Enemies Back on Hit
600% increased Knockback Distance
base knockback speed +% [200]

Level 78

  • Life: 52,526
  • Armour: 16,992
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,701
  • Spell Damage: 1,701
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 22,279
  • Ailment Threshold: 52,526
  • Chill: 166
  • Shock: 166
  • Brittle: 940
  • Scorch: 166
  • Sap: 459

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1361–2042
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 536.3 to 804.5 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GTCrucibleDisgustVomit


Triggerable
Cooldown Time: 6.5 Second

AfflictionMinionKnockbackWave


Triggerable


Deals 369.5 to 554.3 Physical Damage
Knocks Enemies Back on Hit
600% increased Knockback Distance
base knockback speed +% [200]

Level 73

  • Life: 31,255
  • Armour: 12,522
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 1,269
  • Spell Damage: 1,269
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 20,498
  • Ailment Threshold: 31,255
  • Chill: 99
  • Shock: 99
  • Brittle: 559
  • Scorch: 99
  • Sap: 273

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1015–1523
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 432.1 to 648.1 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GTCrucibleDisgustVomit


Triggerable
Cooldown Time: 6.5 Second

AfflictionMinionKnockbackWave


Triggerable


Deals 300.6 to 450.9 Physical Damage
Knocks Enemies Back on Hit
600% increased Knockback Distance
base knockback speed +% [200]

Level 68

  • Life: 18,528
  • Armour: 9,191
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 941
  • Spell Damage: 941
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 18,459
  • Ailment Threshold: 18,528
  • Chill: 59
  • Shock: 59
  • Brittle: 331
  • Scorch: 59
  • Sap: 162

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 753–1130
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 346.8 to 520.3 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GTCrucibleDisgustVomit


Triggerable
Cooldown Time: 6.5 Second

AfflictionMinionKnockbackWave


Triggerable


Deals 243.7 to 365.5 Physical Damage
Knocks Enemies Back on Hit
600% increased Knockback Distance
base knockback speed +% [200]

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