Forged Elemental
Stats |
Resists Lightning.
monster no map drops [1]
|
Spectre |
N |
Tags |
cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water_elemental |
- Life: 96%
- Energy Shield From Life: 50%
- Ailment Threshold: 96%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/20/40) (Resists Chaos: 0/0/0)
- Damage: 96%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 13
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 80%
- Model Size: 80%
- Type: CrucibleWaterElemental
- Metadata: WaterElemental
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 33,883
- Armour: 16,265
- Evasion: 8,120
- Energy Shield: 8,133
- Damage: 915
- Spell Damage: 915
- Accuracy: 538
- Attack Time: 1.5
- Experience: 10,600
- Ailment Threshold: 33,883
- Chill: 107
- Shock: 107
- Brittle: 606
- Scorch: 107
- Sap: 296
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 732–1098
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 200% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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MPSCrucibleWaterElementalProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 1467 to 4402 Lightning Damage
Projectiles Return to you from final target
base is projectile [1]
monster projectile variation [225]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
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Level 82
- Life: 27,419
- Armour: 14,425
- Evasion: 7,608
- Energy Shield: 7,213
- Damage: 816
- Spell Damage: 816
- Accuracy: 499
- Attack Time: 1.5
- Experience: 10,405
- Ailment Threshold: 27,419
- Chill: 87
- Shock: 87
- Brittle: 490
- Scorch: 87
- Sap: 240
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 653–980
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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MPSCrucibleWaterElementalProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 1315 to 3945 Lightning Damage
Projectiles Return to you from final target
base is projectile [1]
monster projectile variation [225]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
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Level 78
- Life: 17,509
- Armour: 11,328
- Evasion: 6,667
- Energy Shield: 5,664
- Damage: 648
- Spell Damage: 648
- Accuracy: 428
- Attack Time: 1.5
- Experience: 9,902
- Ailment Threshold: 17,509
- Chill: 55
- Shock: 55
- Brittle: 313
- Scorch: 55
- Sap: 153
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 518–778
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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MPSCrucibleWaterElementalProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 1055 to 3164 Lightning Damage
Projectiles Return to you from final target
base is projectile [1]
monster projectile variation [225]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
|
Level 73
- Life: 10,418
- Armour: 8,348
- Evasion: 5,633
- Energy Shield: 4,174
- Damage: 483
- Spell Damage: 483
- Accuracy: 352
- Attack Time: 1.5
- Experience: 9,110
- Ailment Threshold: 10,418
- Chill: 33
- Shock: 33
- Brittle: 186
- Scorch: 33
- Sap: 91
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 387–580
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSCrucibleWaterElementalProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 798.1 to 2394 Lightning Damage
Projectiles Return to you from final target
base is projectile [1]
monster projectile variation [225]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
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Level 68
- Life: 6,176
- Armour: 6,127
- Evasion: 4,739
- Energy Shield: 3,064
- Damage: 359
- Spell Damage: 359
- Accuracy: 290
- Attack Time: 1.5
- Experience: 8,204
- Ailment Threshold: 6,176
- Chill: 20
- Shock: 20
- Brittle: 110
- Scorch: 20
- Sap: 54
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 287–430
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPSCrucibleWaterElementalProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 Second
Deals 601.8 to 1805 Lightning Damage
Projectiles Return to you from final target
base is projectile [1]
monster projectile variation [225]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
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