PoE Effigy of Virulent Undeath

Effigy of Virulent Undeath

Effigy of Virulent Undeath is the unique boss of the skeleton (as subset of physical damage) tileset of The Lake of Kalandra. It is similar to the Act 1 unique monster Ironpoint the Forsaken. However, this version resists not just lightning but all types of elemental damage, as well as chaos damage.

Effigy of Virulent Undeath PoE

Spectre N
Tags bone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
  • Life: 320%
  • Evasion: +10%
  • Ailment Threshold: 320%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 120%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 40
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 130%
  • Type: SkeletonRangedBossLake

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 112,944
  • Armour: 16,265
  • Evasion: 8,932
  • Energy Shield: 0
  • Damage: 1,144
  • Accuracy: 538
  • Attack Time: 1.995
  • Experience: 26,500
  • Ailment Threshold: 112,944
  • Chill: 357
  • Shock: 357
  • Brittle: 2,020
  • Scorch: 357
  • Sap: 987

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

SkeletonForsakenRainOfArrowsLake


Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires a large number of arrows into the air, to land at the target after a short delay.


Deals 40% more Damage
active skill area of effect radius +% final [47]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

SkeletonForsakenSplitArrowInvasion


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires multiple arrows at different targets.


Fires 5 additional Arrows
38% increased Physical Damage
40% increased Accuracy Rating
skill can fire arrows [1]

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Level 82

  • Life: 91,397
  • Armour: 14,425
  • Evasion: 8,369
  • Energy Shield: 0
  • Damage: 1,020
  • Accuracy: 499
  • Attack Time: 1.995
  • Experience: 26,012
  • Ailment Threshold: 91,397
  • Chill: 289
  • Shock: 289
  • Brittle: 1,635
  • Scorch: 289
  • Sap: 798

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

SkeletonForsakenRainOfArrowsLake


Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires a large number of arrows into the air, to land at the target after a short delay.


Deals 40% more Damage
active skill area of effect radius +% final [47]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

SkeletonForsakenSplitArrowInvasion


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires multiple arrows at different targets.


Fires 5 additional Arrows
38% increased Physical Damage
40% increased Accuracy Rating
skill can fire arrows [1]

Level 78

  • Life: 58,362
  • Armour: 11,328
  • Evasion: 7,334
  • Energy Shield: 0
  • Damage: 810
  • Accuracy: 428
  • Attack Time: 1.995
  • Experience: 24,754
  • Ailment Threshold: 58,362
  • Chill: 185
  • Shock: 185
  • Brittle: 1,044
  • Scorch: 185
  • Sap: 510

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

SkeletonForsakenRainOfArrowsLake


Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires a large number of arrows into the air, to land at the target after a short delay.


Deals 40% more Damage
active skill area of effect radius +% final [47]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

SkeletonForsakenSplitArrowInvasion


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires multiple arrows at different targets.


Fires 5 additional Arrows
36% increased Physical Damage
40% increased Accuracy Rating
skill can fire arrows [1]

Level 73

  • Life: 34,728
  • Armour: 8,348
  • Evasion: 6,196
  • Energy Shield: 0
  • Damage: 604
  • Accuracy: 352
  • Attack Time: 1.995
  • Experience: 22,776
  • Ailment Threshold: 34,728
  • Chill: 110
  • Shock: 110
  • Brittle: 621
  • Scorch: 110
  • Sap: 303

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

SkeletonForsakenRainOfArrowsLake


Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires a large number of arrows into the air, to land at the target after a short delay.


Deals 40% more Damage
active skill area of effect radius +% final [47]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

SkeletonForsakenSplitArrowInvasion


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires multiple arrows at different targets.


Fires 5 additional Arrows
33% increased Physical Damage
40% increased Accuracy Rating
skill can fire arrows [1]

Level 68

  • Life: 20,587
  • Armour: 6,127
  • Evasion: 5,213
  • Energy Shield: 0
  • Damage: 448
  • Accuracy: 290
  • Attack Time: 1.995
  • Experience: 20,510
  • Ailment Threshold: 20,587
  • Chill: 65
  • Shock: 65
  • Brittle: 368
  • Scorch: 65
  • Sap: 180

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

SkeletonForsakenRainOfArrowsLake


Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Triggerable, Rain
Rain of Arrows
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires a large number of arrows into the air, to land at the target after a short delay.


Deals 40% more Damage
active skill area of effect radius +% final [47]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

SkeletonForsakenSplitArrowInvasion


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical
Split Arrow
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.995 Second


Fires multiple arrows at different targets.


Fires 5 additional Arrows
30% increased Physical Damage
40% increased Accuracy Rating
skill can fire arrows [1]

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