Field Items are items that are placed on the battlefield. It can be activated during the match. For example, revive Warrior or heal your entire team.
If a field item isn’t consumed within a match, it persists onto the next match. But your warriors, their equipment, and your field items are all wiped between tournaments. You enter each tournament fresh. Your success in the tournament updates your overall ranking which helps you earn better rewards.
Name | Icon | Tribe | Description |
---|---|---|---|
Freezing Wave Idol | Tribe: Ramako | Favour: 200 Sends a wave of ice out in a circle, Freezing all enemies within 50 units | |
Volcanic Idol | Tribe: Ngamahu | Favour: 300 Forms a volcano that erupts molten projectiles, sinking back into the earth after 10 seconds | |
Hook Trap Idol | Tribe: Tasalio | Favour: 200 Launches hooks at all enemies within 60 units, stunning them and pulling them in | |
Tribal Reconstruction Idol | Tribe: Hinekora | Favour: 600 Revives all Ancestral Totems within 40 units | |
Reconstruction Idol | Tribe: Hinekora | Favour: 300 Revives the nearest Ancestral Totem | |
Ritual of Life Idol | Tribe: Tawhoa | Favour: 350 Bursts healing pulses in a circle for 10 seconds | |
Burst of Life Idol | Tribe: Tawhoa | Favour: 250 Fully heals all Teammates | |
Feasting Ritual Idol | Tribe: Kitava | Favour: 300 Drains the Life from nearby Enemy Corpses, preventing them from respawning for 10 seconds | |
Jadecrafter Idol | Tribe: Tukohama | Favour: 300 Encases all enemies within 30 units in jade for 5 seconds | |
Invulnerability Idol | Tribe: Rongokurai | Favour: 500 Buffs all Teammates within 40 units for 20 seconds, making them invulnerable to damage and unable to be interrupted when banishing totems | |
Great Barrier Idol | Tribe: Rongokurai | Favour: 150 Constructs a very long wall | |
Tidal Wave Idol | Tribe: Arohongui | Favour: 300 Casts a Tidal Wave which rolls forwards, crashing on the first Enemy it hits | |
Lightning Idol | Tribe: Valako | Favour: 300 Charges a beam of lightning, unleashing it after a short time. This beam can shock Enemies. | |
Regrouping Idol | Tribe: Tasalio | Favour: 300 Pulls all Teammate totems within 40 units inwards | |
Tasalio's Blessing Idol | Tribe: Tasalio | Favour: 500 Provides more Attack Damage to all Teammates in an area | |
Arohongui's Blessing Idol | Tribe: Arohongui | Favour: 500 Provides more Spell Damage to all Teammates in an area | |
Raging Storm Idol | Tribe: Valako | Favour: 300 Shocks all enemies within 40 units for 10 seconds | |
Quake Idol | Tribe: Rongokurai | Favour: 300 Repeatedly Stuns all enemies in within 40 units for 20 seconds | |
Nightcloak Idol | Tribe: Rongokurai | Favour: 600 All Ancestral Totems within 40 units are immune to banishing for 10 seconds | |
Ngamahu's Vengeance Idol | Tribe: Ngamahu | Favour: 300 Adds a buff to all Teammates that creates a highly damaging explosion of fire when they die | |
Storm's Retreat Idol | Tribe: Valako | Favour: 300 Returns all Teammates to a location near their Ancestral Totems | |
Bulwark Idol | Tribe: Valako | Favour: 200 Creates a proximity shield for 20 seconds | |
Tawhoa's Blessing Idol | Tribe: Tawhoa | Favour: 300 Removes all ailments from Teammates within 60 units and gives them ailment immunity for 10 seconds | |
Stampede Idol | Tribe: Tawhoa | Favour: 250 Summons multiple stampedes of spiritual boars that charge forwards | |
Kitava's Blessing Idol | Tribe: Kitava | Favour: 400 All Teammates leech 100% of damage they deal as life to their Ancestal Totems for 20 seconds | |
Lani Hua's Gift Idol | Tribe: Ramako | Favour: 400 All enemies within 60 units banish totems at a slower rate for 30 seconds | |
Ramako's Inspiration Idol | Tribe: Ramako | Favour: 400 Creates a whirlwind of air that moves forward, giving all Teammates inside it Tailwind |
Place this item before a match. Idols can be used in combat once. If an idol isn’t used, it will be available for the next match.
Field items can be placed before a match in any of the 16 Warrior positions. Idols can be used in combat once; unused idols can be used in the next match. Field items are reset at the end of a tournament.
When competing in the Trial of the Ancestors, you can provide your Warriors with Equipment to help you claim victory. Check out some of the Equipment Items below!
Name | Icon | Tribe | Description | Flavour Text |
---|---|---|---|---|
Umu Coals | Tribe: Ngamahu | Favour: 250 Hits always Ignite All Damage can Ignite Slain Enemies have +10 seconds to their Time to Revive | Traditional meals are cooked in a great fire-stone pit. In a crisis, those stones can pull double duty. | |
Firebreather Mead | Tribe: Ngamahu | Favour: 250 Righteous Fire Enemies in the Righteous Fire have -10% to maximum Fire Resistance | The fruit of the volcanic nightshade plant can leave veteran warriors in tears. | |
Volcanic Emblem | Tribe: Ngamahu | Favour: 300 50% chance on Death to Revive immediately | The Ngamahu Tribe believes the Karui will be reforged in a volcano at the end of time. | |
Dying Roar | Tribe: Ngamahu | Favour: 150 Explode on Death, dealing 500% of Maximum Life as Fire Damage 50% increased Time to Revive | When Ngamahu's chosen truly wish to destroy an enemy, nothing can stop them. | |
Ichthyic Bolas | Tribe: Tasalio | Favour: 200 Inflict 3 Grasping Vines on Hit | Hunters of the Tasalio Tribe are just as effective on land. | |
Inky Infusion | Tribe: Tasalio | Favour: 200 200% increased Stealth | They slip through shadows of their own making. | |
Sudden Fog | Tribe: Tasalio | Favour: 200 Shroud Walker | A clear day dawns only for the lucky. | |
Sea Charm | Tribe: Tasalio | Favour: 500 300% increased Interruption Duration against Enemies Banishing Ancestral Totems | Tasalio bids you take a moment to stop and enjoy the calm of the ocean. | |
Silver Ward | Tribe: Arohongui | Favour: 150 maximum life % to add to maximum energy shield [25] 100% faster start of Energy Shield Recharge | Arohongui looks after all those in need. | |
Moon's Path | Tribe: Arohongui | Favour: 250 Chilled Ground Trail | The never-ending journey must be walked alone. | |
Lunar Grace | Tribe: Arohongui | Favour: 150 Immune to Chill Immune to Freeze | The lunar plains are cold, but the silver palace is always warm and welcoming. | |
Dance of the Seasons | Tribe: Arohongui | Favour: 600 Your Ancestral Totem periodically Freezes nearby Enemies Periodically Freeze nearby Enemies | Winter is inevitable, but so is the spring. | |
Lightning Rod | Tribe: Valako | Favour: 200 Defender Teammates gain 3 Endurance, Frenzy or Power Charges every 6 seconds | Valako's gifts are unpredictable, but welcome. | |
Whaletooth Bangle | Tribe: Valako | Favour: 400 Proximity Shield 50% increased Damage taken | An arrow in a storm may lose its course, but it will bring death where it eventually falls. | |
Carved Horns | Tribe: Valako | Favour: 200 Lightning Thorns | Passed down through the generations, they protect those who seek Valako's grace. | |
Tidal Charm | Tribe: Valako | Favour: 400 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage | Only a fool fights the tide. | |
Birthing Spoon | Tribe: Hinekora | Favour: 300 25% increased Movement Speed 50% reduced Time to Revive | With each new life, the entire tribe is invigorated. | |
Cyclic Bauble | Tribe: Hinekora | Favour: 150 100% increased Cooldown Recovery Rate | The end of Time is also its beginning. | |
Death Chimes | Tribe: Hinekora | Favour: 300 Your Ancestral Totem being Banished doesn't pause your Time to Revive 100% increased Ancestral Totem Life | Hinekora is not the master of Death, but she is its Mother. | |
Fate's Grasp | Tribe: Hinekora | Favour: 300 Hinders Nearby Enemies | There is no use trying to escape destiny. | |
Amber Burgeon | Tribe: Tawhoa | Favour: 300 Regenerate 6% of Life per second | Though you might not see it, the forest is always growing. | |
Spiritual Growth | Tribe: Tawhoa | Favour: 150 50% reduced Ancestral Totem Life Ancestral Totems regenerate 5% of Life per second Your Ancestral Totem cannot recover Life while being Banished | That which is wounded may become whole again in time. | |
Bone Juju | Tribe: Tawhoa | Favour: 500 25% increased Maximum Life when Revived | Life springs from death in a grand cycle. | |
Dream Catcher | Tribe: Tawhoa | Favour: 300 Nearby Ally Players gain 6 Flask Charges every 3 seconds | Tawhoa gifted humanity the ability to dream, so that they may aspire to greater things. | |
Victory Feast | Tribe: Kitava | Favour: 250 Recover 100% of Life on Kill | "The Oriathans have generously provided us with a banquet!" | |
Utula's Promise | Tribe: Kitava | Favour: 400 Damage taken from Enemy Hits is recovered as Life by your Ancestral Totem | "If you waver, drink of my blood, and fight on!" | |
Jawclamp Earrings | Tribe: Kitava | Favour: 250 Regenerate 10% of Life per second while Banishing an Ancestral Totem | "Bite down upon your master's throat, and die before you let go!" | |
Noxious Fumes | Tribe: Kitava | Favour: 500 Nearby Enemies cannot Recover Life | "The guards will have no rest this night. When they tire, we strike..." | |
Eternal Pursuit | Tribe: Ramako | Favour: 300 50% increased Movement Speed 100% increased Damage taken | The Sun chases the Moon across the sky, thirsting for a momentary touch. | |
Queen's Inspiration | Tribe: Ramako | Favour: 500 You and nearby Allies have Tailwind | Her courage was contagious. | |
Sun-blot Band | Tribe: Ramako | Favour: 250 Skills fire 4 additional Projectiles | Let us graciously allow the enemy to fight in the shade. | |
Sniper's Gambit | Tribe: Ramako | Favour: 200 15% increased Attack Speed per Enemy in Close Range | Clever archers always have a trick in reserve. | |
Ancestral Defiance | Tribe: Tukohama | Favour: 250 100% increased Armour and Evasion Rating when on Low Life You have Onslaught while on Low Life | The warriors of the Tukohama Tribe call the brink of death home. | |
Massive Chisel | Tribe: Tukohama | Favour: 500 Banishing deals 50% increased Damage to Ancestral Totems | Ancestral wood splinters freely under the heavy weight of jade. | |
War Venom | Tribe: Tukohama | Favour: 500 Attacker Teammates gain Adrenaline for 10 seconds when spawned | The fire in the blood is like no other thrill. | |
Jade Blade | Tribe: Tukohama | Favour: 250 Debilitates Enemies for 4 seconds when Hit | A true warrior is never unarmed. | |
Turtle Trinket | Tribe: Rongokurai | Favour: 150 Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value | Slow and steady wins the race. | |
Emerging Bellow | Tribe: Rongokurai | Favour: 150 Stun nearby Enemies when you Revive Your Ancestral Totem being Banished doesn't pause your Time to Revive | "Get out of my way!" | |
Goliath Knuckle | Tribe: Rongokurai | Favour: 200 20% reduced Movement Speed 100% increased Knockback Distance Knock Enemies back on Hit | Simple, but effective. | |
Nightguard | Tribe: Rongokurai | Favour: 300 20% reduced maximum Life 100% increased Ancestral Totem Life | Rongokurai gifts his strength to protect the weak. | |
Summer Charm | Favour: 150 +50% to Cold Resistance +10% to maximum Cold Resistance | Remember the days that were not so grim and cold as today. | ||
Tough Snack | Favour: 250 100% increased maximum Life | The long chew is half the satisfaction. | ||
Barbed Dagger | Favour: 400 50% increased Damage | For enemies you do not respect. | ||
Battle Call | Favour: 250 50% reduced Time to Revive | If you hear the call, you must answer. | ||
Albino Weta | Favour: 400 60% increased Ancestral Totem Life | A blessing upon all those trees touched by the sacred spirit. |
One piece of equipment can be equipped onto each warrior, granting certain buffs themed around each tribe.
When you compete in tournaments, you’ll accumulate favour with each of the tribes. This can be spent on recruiting warriors and purchasing field items and equipment to power up your team. Each tribe has their own specialities and you can mix and match warriors from different tribes to build a team that embodies your strategy.
Upon winning a match, you earn favor and other rewards. There is a lot you have a separate amount of favor with each tribe. You can spend the favor by talking to their Chieftain to recruit Warriors and purchase field items and equipment that your team can use.