Berserker Ascendancy - Path of Exile

The Berserker is an Ascendancy class for Marauders. The Berserker is an offense oriented class that gears towards being in the heat of combat, with skills that offer unparalleled power at a downside. Berserkers can be built around Rage and make it even more powerful at the cost of life degen with Rite of Ruin, trade consistent critical strike chance for faster attacks with Blitz, or gain straight-up more damage for vulnerability with Aspect of Carnage. The class also offers bonuses to leech and warcries.

1. Berserker Passive Skills

Name Category Stats Distance from start
Physical Attack Damage, Critical Strike Chance Basic
  • 12% increased Attack Physical Damage
  • 15% increased Critical Strike Chance
1, 3
Flawless Savagery Notable
  • 50% increased Critical Strike Chance for Attacks
  • Adds 20 to 30 Physical Damage to Attacks if you've
  • dealt a Critical Strike Recently
  • +25% to Critical Strike Multiplier
2
Blitz Notable
  • 2% more Attack Speed per Blitz Charge
  • 8% reduced Critical Strike Chance per Blitz Charge
  • Gain a Blitz Charge on Critical Strike
  • +20 to Maximum Blitz Charges
(Blitz Charges have a base Duration of 5 seconds)
4
Physical Attack Damage, Warcry Speed Basic
  • 12% increased Attack Physical Damage
  • 20% increased Warcry Speed
1
War Bringer Notable
  • Warcries grant 10 Rage per 5 Power if you have less than 25 Rage
  • Warcries Sacrifice 10 Rage if you have at least 25 Rage
  • Exerted Attacks deal 50% more Damage if a Warcry Sacrificed Rage Recently
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
(Recently refers to the past 4 seconds)
2
Physical Attack Damage, Attack Speed Basic
  • 12% increased Attack Physical Damage
  • 6% increased Attack Speed
1, 1, 3
Aspect of Carnage Notable
  • 10% increased Damage taken
  • 40% more Damage
2
Crave the Slaughter Notable
  • Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
  • +10 to Maximum Rage
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
(Maximum Rage is 50)
(You lose 1 Rage every 0.5 seconds if you have not been Hit or gained Rage Recently)
2
Rite of Ruin Notable
  • Lose 0.1% of Life per second per Rage while you are not losing Rage
  • Inherent effects from having Rage are Tripled
  • Cannot be Stunned while you have at least 25 Rage
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
4
Physical Attack Damage, Life Leeched per Second Basic
  • 12% increased Attack Physical Damage
  • 30% increased total Recovery per second from Life Leech
1
Pain Reaver Notable
  • 2% of Attack Damage Leeched as Life
  • 2% of Attack Damage Leeched as Mana
  • 30% increased Attack Speed if you've been Hit Recently
  • 50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
2

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2. Berserker Passives Tree

Berserker Passives Tree

3. Berserker Changes

  • The small passive prior to Pain Reaver now grants 30% increased total Recovery per second from Life Leech (from 10%).
Name Changes
Blitz
  • Now grants 8% reduced Critical Strike Chance per Blitz Charge (from 10%).
Crave the Slaughter
  • Now grants +10 to Maximum Rage.
Pain Reaver
  • Now grants 30% increased Attack Speed if you've been Hit Recently (from 25%).

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