Quartz Infusion |
- 15% chance to Dodge Attack Hits
- 15% chance to Dodge Spell Hits
- Phasing
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Added
- 15% chance to Dodge Attack Hits
- 15% chance to Dodge Spell Hits
- Phasing
Removed
- 40% increased Elemental Damage
- 10% chance to Dodge Attack Hits
- You have Phasing while at maximum Frenzy Charges
- You have Phasing during Onslaught
- Gain Phasing for 4 seconds on Kill
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Way of the Poacher |
- 20% chance to gain a Frenzy Charge on Kill
- 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
- +1 to Maximum Frenzy Charges
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Removed
- 10% increased Attack Speed
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Avatar of the Chase |
- 100% increased Onslaught Effect
- 35% more chance to Evade Melee Attacks during Onslaught
- 35% more chance to Evade Projectile Attacks during Onslaught
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Added
- 35% more chance to Evade Melee Attacks during Onslaught
- 35% more chance to Evade Projectile Attacks during Onslaught
Removed
- 30% increased Attack Damage during Onslaught
- 30% more chance to Evade Melee Attacks during Onslaught
- 30% more chance to Evade Projectile Attacks during Onslaught
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Evasion, Onslaught Duration |
- 15% increased Evasion Rating
- 15% increased Onslaught Effect
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Evasion, Frenzy Charge Duration |
- 15% increased Evasion Rating
- 15% increased Frenzy Charge Duration
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Added
- 15% increased Frenzy Charge Duration
Removed
- 20% increased Frenzy Charge Duration
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Evasion, Movement Speed |
- 15% increased Evasion Rating
- 4% increased Movement Speed
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Rapid Assault |
- 50% increased Onslaught Effect
- Onslaught
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Added
- 50% increased Onslaught Effect
- Onslaught
Removed
- 20% increased Attack Damage
- +5% chance to Evade Attack Hits
- 10% chance to gain Onslaught for 10 Seconds when you Hit a Rare
or Unique Enemy
- Gain Onslaught for 10 seconds on Kill
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Avatar of the Slaughter |
- 10% increased Evasion Rating per Frenzy Charge
- 4% increased Movement Speed per Frenzy Charge
- 4% increased Attack Speed per Frenzy Charge
- 10% increased Attack Damage per Frenzy Charge
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Added
- 10% increased Evasion Rating per Frenzy Charge
- 4% increased Movement Speed per Frenzy Charge
- 4% increased Attack Speed per Frenzy Charge
- 10% increased Attack Damage per Frenzy Charge
Removed
- 8% increased Evasion Rating per Frenzy Charge
- 3% increased Movement Speed per Frenzy Charge
- 3% increased Attack Speed per Frenzy Charge
- 8% increased Attack Damage per Frenzy Charge
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Avatar of the Veil |
- Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances
- Nearby Enemies have 20% less Accuracy Rating while you have Phasing
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Added
- Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances
- Nearby Enemies have 20% less Accuracy Rating while you have Phasing
Removed
- 10% increased Movement Speed while Phasing
- 10% chance to Dodge Spell Hits while Phasing
- Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances
- Nearby Enemies have 15% less Accuracy Rating while you have Phasing
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