PoE 3.13 Raider Ascendancy Changes

1. Raider Changes

Name Changes
Quartz Infusion
  • No longer causes you to gain Phasing for 4 seconds on Kill, Phasing while at maximum Frenzy Charges, or Phasing during Onslaught. No longer grants 40% increased Elemental Damage.
  • Now causes you to have Phasing, and grants 15% chance to Dodge Spell Hits and 15% chance to Dodge Attack Hits (from 10%).
Avatar of the Veil
  • No longer grants 10% increased Movement Speed while Phasing and 10% chance to Dodge Spell Hits while Phasing.
  • Now causes nearby Enemies to have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances (from -15%), and causes Nearby Enemies to have 20% less Accuracy Rating while you have Phasing (from 15%).
Way of the Poacher
  • No longer grants 10% increased Attack Speed.
Avatar of the Slaughter
  • Now grants 10% increased Attack Damage per Frenzy Charge (from 8%), 4% increased Movement Speed per Frenzy Charge (from 3%), 4% increased Attack Speed per Frenzy Charge (from 3%) and 10% increased Evasion Rating per Frenzy Charge (from 8%).
Rapid Assault
  • No longer grants +5% chance to Evade Attack Hits, 20% increased Attack Damage, or causes you to gain Onslaught for 10 seconds on Kill or grants 10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy.
  • Now grants you Onslaught and 50% increased Onslaught Effect.
Avatar of the Chase
  • No longer grants 30% increased Attack Damage during Onslaught.
  • Now grants 35% more chance to Evade Melee Attacks during Onslaught (from 30%), 35% more chance to Evade Projectile Attacks during Onslaught (from 30%) and 100% increased Onslaught Effect.

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2. List of Raider Ascendancy 3.13

Name Stats PoE 3.13 Changes
Quartz Infusion
  • 15% chance to Dodge Attack Hits
  • 15% chance to Dodge Spell Hits
  • Phasing
Added

  • 15% chance to Dodge Attack Hits
  • 15% chance to Dodge Spell Hits
  • Phasing

Removed

  • 40% increased Elemental Damage
  • 10% chance to Dodge Attack Hits
  • You have Phasing while at maximum Frenzy Charges
  • You have Phasing during Onslaught
  • Gain Phasing for 4 seconds on Kill
Way of the Poacher
  • 20% chance to gain a Frenzy Charge on Kill
  • 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
  • +1 to Maximum Frenzy Charges
Removed

  • 10% increased Attack Speed
Avatar of the Chase
  • 100% increased Onslaught Effect
  • 35% more chance to Evade Melee Attacks during Onslaught
  • 35% more chance to Evade Projectile Attacks during Onslaught
Added

  • 35% more chance to Evade Melee Attacks during Onslaught
  • 35% more chance to Evade Projectile Attacks during Onslaught

Removed

  • 30% increased Attack Damage during Onslaught
  • 30% more chance to Evade Melee Attacks during Onslaught
  • 30% more chance to Evade Projectile Attacks during Onslaught
Evasion, Onslaught Duration
  • 15% increased Evasion Rating
  • 15% increased Onslaught Effect
 
Evasion, Frenzy Charge Duration
  • 15% increased Evasion Rating
  • 15% increased Frenzy Charge Duration
Added

  • 15% increased Frenzy Charge Duration

Removed

  • 20% increased Frenzy Charge Duration
Evasion, Movement Speed
  • 15% increased Evasion Rating
  • 4% increased Movement Speed
 
Rapid Assault
  • 50% increased Onslaught Effect
  • Onslaught
Added

  • 50% increased Onslaught Effect
  • Onslaught

Removed

  • 20% increased Attack Damage
  • +5% chance to Evade Attack Hits
  • 10% chance to gain Onslaught for 10 Seconds when you Hit a Rare
    or Unique Enemy
  • Gain Onslaught for 10 seconds on Kill
Avatar of the Slaughter
  • 10% increased Evasion Rating per Frenzy Charge
  • 4% increased Movement Speed per Frenzy Charge
  • 4% increased Attack Speed per Frenzy Charge
  • 10% increased Attack Damage per Frenzy Charge
Added

  • 10% increased Evasion Rating per Frenzy Charge
  • 4% increased Movement Speed per Frenzy Charge
  • 4% increased Attack Speed per Frenzy Charge
  • 10% increased Attack Damage per Frenzy Charge

Removed

  • 8% increased Evasion Rating per Frenzy Charge
  • 3% increased Movement Speed per Frenzy Charge
  • 3% increased Attack Speed per Frenzy Charge
  • 8% increased Attack Damage per Frenzy Charge
Avatar of the Veil
  • Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances
  • Nearby Enemies have 20% less Accuracy Rating while you have Phasing
Added

  • Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances
  • Nearby Enemies have 20% less Accuracy Rating while you have Phasing

Removed

  • 10% increased Movement Speed while Phasing
  • 10% chance to Dodge Spell Hits while Phasing
  • Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances
  • Nearby Enemies have 15% less Accuracy Rating while you have Phasing

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