Perforate is an attack skill where the user strikes the ground to launch multiple spikes from the ground that deal area of effect damage. This skill interacts with Blood and Sand Stance, launching multiple spikes in a small area in Blood Stance and launching the spikes outwards in Sand Stance.
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.
Perforate now provides flat physical damage that scales as the gem levels. The distribution of its spikes in Blood Stance has been made more consistent. A higher percentage of its spikes should hit a small target and investment in Area of Effect and/or the number of spikes should keep this percentage of spikes hitting consistent.
Sand Stance's base area starts off slightly smaller but increases as the gem levels. Perforate also provides one additional spike at all levels and also grants two additional spikes if you've changed stance recently.
The issue with Perforate in the past was that in Sand Stance, there were large gaps between Spikes which meant that enemies within those gaps would be missed. The extra spikes it now provides and additional Area of Effect vastly improve the number of targets that can be hit by a single Slam.
In Blood Stance, increased Area of Effect used to result in a loss to single target damage and the extra Spikes from the Perforate enchantment would be placed outside of the range of most small enemies and therefore wouldn't contribute any damage to single targets.
These changes to Perforate improve its ability to hit enemies more reliably and with a better spread of damage.
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Fist of War Support: Every few seconds an ancestor appears above your character and performs your slam in unison with you, creating a supercharged slam dealing much more damage with an increased Area of Effect.
|Level||Required Level||Required Dexterity||Required Strength||Damage
|Deals x% of Base Damage||Experience needed to level up||Total experience needed|
Per 1% Quality: 0.5% increased Area of Effect. A Gemcutter’s Prism (often abbreviated GCP) is a currency item that can be used to improve the quality of a gem. Each Gemcutter’s Prism will always raise the quality by 1%. The maximum quality is 20%.
The price of Perforate is a Scroll of Wisdom. This gem can be bought at the listed NPC vendors, after completing the following quests:
|Amount||Divination Card||Result||Drop Areas|
|6||The Fox||random level 20 gem||The Western Forest (Act 2) • The Riverways (Act 6) • The Vaal City • The Crossroads (Act 7) • The Fellshrine Ruins (Act 7) • Barrows Map • Castle Ruins Map • Sunken City Map|
|3||Gemcutter’s Promise||random superior gem (Q20)||The Ebony Barracks • The Lunaris Concourse • Colonnade Map • Promenade Map|
The price of a level 21 Perforate is 30 Chaos Orb.
For Duelist players, after completing Enemy at the Gate(Act 1) quest, this gem is given as a quest reward.
The drop level of Perforate is 5. You can get it by killing enemies, opening Gemcutter’s Strongbox.
The following helmet enchantments are related to Perforate.
|Enchantment Perforate Area Of Effect 1||66||Perforate has 16% increased Area of Effect||helmet 100
|Enchantment Perforate Area Of Effect 2||75||Perforate has 24% increased Area of Effect||helmet 100
|Enchantment Perforate Damage 1||66||Perforate deals 25% increased Damage||helmet 100
|Enchantment Perforate Damage 2||75||Perforate deals 40% increased Damage||helmet 100
|Enchantment Perforate Number Of Spikes 1||66||Perforate creates +1 Spike||helmet 100
|Enchantment Perforate Number Of Spikes 2||75||Perforate creates +2 Spikes||helmet 100