The "Chance to Shred Armour on Hit" affix in Last Epoch can actually apply to both melee and ranged attacks, not just melee. It’s important to clarify this as it can be confusing with the similarly named "Chance To Shred Armor on Melee Hit" affix you mentioned earlier.
Here’s a breakdown of the "Chance to Shred Armour on Hit" affix:
What it does:
Whenever you hit an enemy with any attack, there’s a chance (based on the affix’s percentage value) that you’ll also apply the "Shred Armor" ailment to the target.
This works for melee, ranged, and even spell attacks, as long as the item with the affix is equipped (e.g., a bow with the affix will shred armor on successful arrow hits).
Shred Armor reduces the target’s armor by a certain amount (depending on the affix tier) for a limited duration, making them more vulnerable to your physical damage.
Benefits:
Increased damage: As with the melee-specific version, this affix increases the effectiveness of physical damage by reducing enemy armor.
Versatility: Works across various builds and attack types, offering broader utility.
Affix variations:
The chance to activate the effect ranges from 20% to 80%, depending on the item tier and prefix/suffix.
The amount of armor shredded also varies based on the tier, with higher tiers offering greater reduction.
The affix can be found on various weapons, idols, and other gear pieces.
Things to consider:
Like the melee version, the effectiveness depends on your build and content. It’s less impactful against low-armor enemies or if your damage isn’t physical-based.
Other affixes might be more valuable depending on your specific needs.
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