Kurgal, the Blackblooded PoE

Kurgal, the Blackblooded

It is a Delve boss. Location: It can only appear inside The Lich's Tomb The Lich’s Tomb nodes within the Abyssal City biome, inside The Azurite Mine in Delve, at a depth of 110 or greater.

The encounter with Kurgal, the Blackblooded has two distinct phases, with an add phase during the initial phase.

The boss room is known as Abyssal Sanctum. From the boss room, the exit portal leads to “Abyssal Span”.

Kurgal, the Blackblooded PoE

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Atlas Passives: Delve

Delve

Count Name Description
1 Mining Byproducts
  • Sulphite Veins and Chests in Areas have 10% chance to also contain an equal amount of Azurite
4 Delve Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve

Count Name Description
1 Mad Devotion
  • Areas have 4% chance to grant an additional Niko Mission on Completion
2 Delve Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Delve

Count Name Description
1 Sulphite Infusion
  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
3 Delve Mission Chance
  • Areas have 1% chance to grant an additional Niko Mission on Completion

Delve

Count Name Description
1 Guarded Hoards
  • Voltaxic Sulphite Veins and Chests in Areas have 5% chance to contain double Sulphite
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters
1 Packed with Energy
  • +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas
  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas
3 Delve Mission Chance
  • Areas have 1% chance to grant an additional Niko Mission on Completion
2 Delve Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite

Arena

The arena for the fight is called Abyssal Sanctum. The arena is comprised of two circles, with four low walls around the first circle and wide passages between them at 45 degree angles.

Skills

Kurgal, the Blackblooded has several different skills, focused primarily on physical damage, with some skills having 15-20% chaos conversion and 80% lightning conversion.

  • Basic Attack – Shoots arrows and wand projectiles.
  • Reflecting Beam – Casts a beam that deals 2841 physical damage per second to an area on the ground near the player, the area follows the player as they move around the arena and this lasts for up to 15 seconds. Players have between 0.2 and 0.45 seconds to avoid being hit by the initial spell.
  • Firestorm Firestorm – Occasionally casts a medium sized firestorm firestorm that will land in the outer part of the arena, dealing physical and chaos damage over 6 seconds, every 0.2 seconds.
  • Chest Pulse – Casts a single laser pulse dealing physical damage, facing the direction of the player at the time of casting with a distance equal to the radius of the arena.
  • Ground Laser – 20 ground lasers are distributed evenly at two radii in the arena, in the first phase they occasionally begin connecting diagonally in the outer region of the arena with damaging beams dealing physical damage. In the second phase they occasionally spin slowly in groups dealing physical and chaos damage.
  • Transition Beam – Kurgal spreads his arms 180 degrees apart and launches two beams that close inwards towards his direction of facing leaving 20 degrees whereupon the spell finishes. This deals high physical damage with 15% converted to chaos.

The Fight

Approaching Kurgal initiates the fight.

During the first phase Kurgal will slowly and continually summon pillars surrounded by three glowing green circles. The pillars can appear in one of four preset locations nearest the player at the time and near the passages between the inner and outer circles. These pillars block player movement. It can detonate these pillars when between 1 and 4 are active given that the zone is not in darkness or in phase two. The area very near these glowing circles deals a large amount of damage to the player and any of these pillars that are nearby the player will explode simultaneously. Most often, all of the pillars will explode.

Occasionally it also places a small totem which erupts after a short duration to deal a small amount of damage, near the player.

Around the arena are 20 evenly-spaced totems, 8 are placed in the first radius and 12 are placed in the second radius – around the perimeter of the arena. During the first phase these connect in a triangular or diagonal pattern dealing minor physical damage to the player if they cross the beam.

When the boss reaches 50% of its initial health, it will become invulnerable, untargetable and begin to spawn abyssal montsers. These deal a small amount of damage and grant flask charges.

In the second half of the first phase, the fight resumes as before.

When the boss reaches low health, it begins its empowered phase.

During the second phase, the 20 totems begin to activate in groups spinning and dealing physical and chaos damage with a short laser beam.

It also launches projectiles frequently at the player which deal up to 8986 damage, 80% being lightning, and 20% being chaos.

It will also cast two spells at set intervals, either the Chest Pulse or Transition Beam, both of which are deadly but avoidable.

Items found from this monster

Item Level
Ahkeli’s Valley Ahkeli’s Valley 49
Command of the Pit Command of the Pit 37
Command of the Pit Command of the Pit 37
Hale Negator Hale Negator 65
Hale Negator Hale Negator 65
Putembo’s Meadow Putembo’s Meadow 49
Uzaza’s Mountain Uzaza’s Mountain 49
Misery in Darkness 1

Challenge: Night Terrors(5)

Defeat each of the following bosses in an area of level 81 or higher.

  • Amanamu, Liege of the Lightless
  • Kurgal, the Blackblooded
  • Olroth, Origin of the Fall
  • The Syndicate Mastermind
  • Uul-Netol, Unburdened Flesh in her Domain

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