PoE Kurai, the Administrator

Kurai is the administrator in The Rogue Harbour. The player character cannot hire Kurai in normal Heist and Grand Heist. However, Kurai is an essential NPC for her own quest contracts:

Kurai Equipment

Kurai has level 5 Lockpicking skill. However, player cannot gear up her.

Kurai, the Administrator

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Kurai, the Administrator Rarity: Unique

SpectreN
ModYour hits can"t be Evaded
ImmuneRegenerate 2% of Life per second
Tagshas_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, melee, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
  • Life: 400%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 40) (Resists Cold: 40) (Resists Lightning: 40) (Resists Chaos: 25)
  • Damage: 400%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 9 ~ 14
  • Attack Time: 1.335 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 100%
  • Type: HeistAlliedNPCKurai

Kurai, the Administrator PoE

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 3,813
  • Accuracy: 538
  • Attack Time: 1.335
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistSpecialCharMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3050–4575
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
Deals 50% less Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistKuraiExecute


Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

FaceLastTarget


Face Last Target

HeistLockPick


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

Level 82

  • Life: 114,246
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 3,401
  • Accuracy: 499
  • Attack Time: 1.335
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistSpecialCharMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2721–4082
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
Deals 50% less Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistKuraiExecute


Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

FaceLastTarget


Face Last Target

HeistLockPick


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

Level 78

  • Life: 72,952
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 2,700
  • Accuracy: 428
  • Attack Time: 1.335
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistSpecialCharMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2160–3240
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
Deals 50% less Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistKuraiExecute


Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

FaceLastTarget


Face Last Target

HeistLockPick


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

Level 73

  • Life: 43,410
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 2,014
  • Accuracy: 352
  • Attack Time: 1.335
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistSpecialCharMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1612–2417
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
Deals 50% less Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistKuraiExecute


Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

FaceLastTarget


Face Last Target

HeistLockPick


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

Level 68

  • Life: 25,733
  • Armour: 8,149
  • Evasion: 6,303
  • Energy Shield: 2,022
  • Damage: 1,494
  • Accuracy: 290
  • Attack Time: 1.335
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistSpecialCharMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1195–1793
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
Deals 50% less Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistKuraiExecute


Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

FaceLastTarget


Face Last Target

HeistLockPick


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

Dialogue

Introduction

Welcome, Exile, to the Ring. I am Kurai. While you are here, you will do no harm to any of its members. You are a guest of the Ring, and the Boss has no tolerance for guests who do not obey his rules. What goes around, comes around, if you will excuse the aphorism.

Take your time and look around. Introduce yourself to the others here. When you are ready, find me. The Ring has a job for you, if you are willing.

The Ring

The Ring operates outside whatever semblance of the 'law' remains out here. But lawlessness does not exclude civility, and does not need to create chaos. If someone is intent on taking what is not theirs, better to have a professional handle it and avoid unnecessary violence and confusion.

The Ring is contracted by those who seek a solution to the... misallocation of resources. We assign members based on the needs of the job, and we take a small cut. Everyone wins, other than the target of our work.

Markers

The Ring operates based on favours. Markers allow us to track those favours, and to ensure no one is taking advantage of, or being taken advantage of, by any other Ring member. They are also how you got here. You'll excuse me if that seemed obvious. At times I must deal with people whose talents are... not intellectual in nature.

Contracts

What is valuable to you or I may not be valuable to the Boss or Faustus. Where you see a worthless trinket, another may see a precious heirloom, or the final piece in a life-long collection. Contracts allow our clients to hire the Ring to pursue goods that hold no objective value on the client's behalf. Sometimes that value comes from knowing the original owner no longer has it.

The Ring makes few moral judgements on what it is hired to obtain. So long as it is not breathing and it is not liable to put the entire Ring at risk, we will not turn a contract down. And neither should you.

Blueprints

Though Contracts allow the Ring to keep spinning, we are skilled professionals, and skilled professionals wish to test the limits of their skills. The Ring has obtained the layouts of locations known to hold objects of great value. Naturally, these locations are heavily protected and patrolled, and to pull off a job in such a location requires a team.

The Boss is happy to provide blueprints for these highly secure locations and access to the skills and resources needed to strip such a location bare... for a price. Complete contracts, earn markers, and you will be able to utilise those services.

The Vox Twins

The Vox family has enjoyed a place among Oriath's nobility for several generations, but in recent years, Victario and Vincent Vox have used coercion, blackmail, and violence to ensure the family sits at the centre of Oriath's business and social ecosystem. The twins enjoy a legitimate public persona, all while they bury their hands deep in the criminal underworld.

The Boss would, of course, love to see the Vox criminal enterprise dismantled. The Ring competes with the Vox crime family for many of the same jobs. But removing competition is secondary to freeing hard-working families from their looming threat. The Boss is shrewd, not heartless.

Dominus

Dominus was a terrible human being, but the Ring owes a great debt to him. Without his overzealous exilings, the Ring would not have a rich pool of talent to draw upon. The Boss himself learned a great deal about the power of anonymity and mythos from Dominus. Lessons he employs today.

Kaom

A king is human, mortal, vulnerable to the same temptations and vices as are we all. A legend lives on for as long as it is told, its meaning and message shifting to fit the needs of the speaker or the audience. Kaom seems to have found himself stuck somewhere in the middle.

The greatest lesson to take away from the story of the fallen Karui king is this: A leader is nothing without the loyalty of their followers. And, I suppose, that those followers should still have their heads attached.

Oriath

I do not like to talk about my younger days, except to say that I did what I had to in order to survive, and I am glad that time is behind me.

Oriath

While I feel for those lost in the wake of Oriath's fall, forgive me if I do not shed a tear for the city which, even now, fills my nights with terror.

The Gods

It takes a lot to surprise me, but I must admit, I did not expect to contend with the divine in my lifetime. It goes to show that there's a seed of truth in every story.

The Boss

The Boss is an extraordinarily busy man, so I enact his orders and allocate tasks to members as needed on his behalf. I am, for all intents and purposes, his administrator. If you have any issues, please take them to me and I can raise it with The Boss when he is available.

Your First Job

A client wishes to utilise our services. The Boss would like to offer you the opportunity to assist member Karst on this job. There is room yet in the Ring, if you can handle the work. The details are on the contract. I suggest you review it before you set off.

Speak to Adiyah when you are ready. She will get you within range of the mark.

And try to keep your partner safe, so he may do what he is best at. Karst is not as tough as he believes, but the Boss has never seen another Lockpick as talented.

Your First Job

I hope you enjoyed your first job. Karst spoke highly of you. Well, he did not outright speak poorly of you, which, for Karst, means a great deal.

The items you procure should be exchanged with Faustus for markers. In addition to allowing entry onto Ring premises, markers can be redeemed with the residents of the Ring for various goods and services, including Blueprints. Please, do not hesitate to speak to me if you need further elucidation.

I suggest you return to your ordinary duties, whatever they may be, until another Contract crosses your path.

Hyrri's Gift

You've got a contract I have taken out. Excuse me if you know the tale, but I find a well-informed thief is a better thief.

A few hundred years ago, Kaom, a Karui king of note, landed on the shores of Wraeclast and began an ill-fated conquest north. He won a decisive battle against the Eternals with the help of his niece, Hyrri. She and many other women took up bows and ambushed General Lioneye when hubris got the better of him. It was an ingenious workaround of a restriction of the Karui Way.

The poet Victario was present at the battle and later gifted Hyrri with a signed copy of "O' Eternal", one of his works. It now sits in the vault of an Oriathan nobleman. I'd like you to bring it home. It should be a straightforward job.

Hyrri's Gift

You got the book. Some moisture damage, but otherwise it seems to be in good condition.

{To my Karui Queen,
The Ngamakanui rose has never been so beautiful
nor its thorns so deadly.
Let your aim never waiver,
And your story ever be told.}

Thank you. I'll make sure it finds its way back to Ngamakanui, where it belongs.

The Negotiation

This job is a bit... unorthodox. Do you recall the book I had you rehome? Well, its owner was quite fond of it. He took out a contract and, it seems, wants to negotiate for the book's return.

I don't wish to involve The Boss in this, since the original contract was mine. I'm going to travel with you to meet the client to make sure there's no funny-business.

The Negotiation

I should have known better. The meeting was pointless from the start. It was a distraction, Exile. They took Hana, my cat, and left a note saying they would be in touch. It was all just a setup.

This is only the beginning, I fear. I'm deeply sorry that I got you involved.

Be careful.

The Rescue

The Vox twins are offering to return Hana and negotiate a truce, so long as we are willing to meet them in person once more. I doubt this meeting will be any more useful than the last. In fact, we may be walking into an ambush, but I want Hana back. I've put all members on high alert while we are gone, and Adiyah is ready to help us escape if it comes to that.

We'll go when you're ready.

The Rescue

Vic and Vinny are monsters, Exile. Monsters. They terrorise anyone who does not submit and swear fealty. {They killed Hana}.

When it comes to business, The Boss does not normally take personal feelings into consideration, but he has made an exception here. He wants the Vox family dead. Plans are in motion. Stay alert.

The Twins

We have been monitoring communications in the Vox crime family for some time. Vic and Vinny have been careful to remain separate, so as not to invite an ambush, but we believe they are uniting very soon for a celebration.

This is the best time to strike. Please ready yourself.

The Twins

Death cannot bring back the dead, but it can bring peace to the living. The Vox family was a source of anguish for more people than I care to mention. With the twins gone, their hold on civilian life is relinquished, at least for now. The increased business we will now receive is a simply a happy coincidence.

And I know, somewhere in Hinekora's hallowed halls, Hana is sinking her claws deep into Vox flesh.

The Boss has authorised me to give you a bonus. Thank you again, Exile.

Introduction

My apologies, Exile, but I'm waiting for someone. Perhaps you could attend to the needs of the others here.

Rogue Marker

Do I hear the clink of markers in your pockets? Claimed from one of your victims, or perhaps from the victim of one of your victims. It is impossible to know how far back that chain could unwind, but now they belong to you, and you seem to be in good health. To the victor, et cetera. It seems you are the one I have patiently waited for. Yes, you will do just fine.

Take a marker in your hand. Speak these words into your mind: The Ring binds us all, and to all within I shall do no harm.

I will see you soon.

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