Einhar’s Memory of Harvest Beasts PoE

Einhar’s Memory of Harvest Beasts

Einhar's Memory of Crystal Prisons Einhar’s Memory of Harvest Beasts is an Atlas Memory. Item Level: 81 – 85. Drop Level: 81.

  • Areas contain Einhar
  • Areas can contain capturable Harvest Beasts
  • Unmodifiable

The Harvest Beasts capturable in this memory are required for special beastcrafting options exclusive to these monster types.

Right-click on this, then left click on a completed Map on your Atlas to apply this Memory.

Einhar's Memory of Harvest Beasts

Ah, Einhar's Memory of Harvest Beasts! This exciting memory throws you into a vibrant jungle teeming with powerful critters just begging to be captured and used for their unique crafting abilities. Let's explore its intricacies:

What you'll find:

  • Three connected map areas: Each area pulsates with the chaotic energy of the Beastmaster's domain, filled with varied monsters and, of course, Harvest Beasts.
  • Capturable beasties: These elusive creatures grant access to special crafting options when harnessed, offering potent modifiers for your gear.
  • Variety is the spice of life: Different maps spawn different types of beasts, from the common to the incredibly rare, catering to a broad spectrum of crafting needs.
  • Challenge awaits: The memory scales in difficulty with map tiers, pushing your combat prowess against monstrous foes and testing your beast-hunting skills.

Benefits to reap:

  • Craft your dreams: Captured beasts empower you with unique crafting possibilities, boosting specific stats, adding valuable enchantments, or even modifying the very essence of your items.
  • Profit potential: Rare beasts can be traded for significant currency, making their capture a lucrative endeavor.
  • Challenge and excitement: The hunt for specific beasts and the thrill of conquering challenging encounters add a layer of exhilarating adventure to your Path of Exile journey.

Things to consider:

  • Knowledge is power: Understanding the different Harvest Beast types and their crafting applications is crucial for maximizing your gains.
  • Preparation is key: Ensure your build is suited for the increased map difficulty and can navigate the frenzied battlefields of the Harvest realm.
  • RNG factor: Capturing specific rare beasts depends on luck, so patience and perseverance are valuable allies.

Tips for a successful hunt:

  • Build wisely: Opt for skills that excel against large groups of monsters and provide ample defensive capabilities.
  • Prioritize targets: Identify high-value beasts based on your crafting needs and focus your capture efforts accordingly.
  • Map selection: Consider running memory on higher tier maps for increased beast rarity and crafting potential.
  • Time management: Capture as many beasts as possible within the memory's duration to maximize your returns.

Additional notes:

  • Einhar's Memory of Harvest Beasts is a popular choice for players seeking access to powerful crafting options and engaging in exciting monster encounters.
  • Resources like Path of Building and community guides can help you decipher the intricacies of beast types and crafting possibilities.
  • Remember, a strategic approach, a well-prepared build, and a dash of luck are key ingredients for a successful and rewarding beast-hunting adventure!

Feel free to ask any further questions about specific beasts, crafting options, tips for capturing elusive creatures, or any other aspect of this captivating memory. I'm here to guide you through the wilds of the Harvest realm and help you harness the power of its denizens!

9 New Beast Crafting Recipes

This Memory Lane allows you to capture Harvest monsters as Beasts for your Menagerie. These Harvest beasts can be used in nine new Beast crafting recipes.

  • These recipes cover an array of options. For example, you can remove one of the special modifiers from a Watcher’s Eye Jewel and then add another. This can have potent results but won’t affect the life Mana or Energy Shield modifiers.
  • You can re-roll an awakened gem from one type to another.
  • Another example is that you can also re-roll a synthesis implicit modifier if your item is more than one synthesis simplicit. It will randomly reroll one of them.

Einhar's Memory of Harvest Beasts Recipes

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When you reroll an Awakened Gem from one type to another with the new Beastcrafting recipe, will it keep its experience level?

When you roll an Awakened Gem to another type, it will keep its level and experience but different gems have different experience values per level so they may not be exactly the same. But essentially, if you start with an Awakened Gem at Level 2 with 50% experience and roll it to another one, it will be Level 2 with 50% experience.

List of Beastcrafting

#CategoryNameBeastcrafting Recipe
1Create Currency ItemsA Stack of 8 Chromatic OrbsSaqawine Rhoa
2Create Currency ItemsA Stack of 4 Jeweller's OrbsCraicic Shield Crab
3Create Currency ItemsOrb of FusingCraicic Sand Spitter
4Create Currency ItemsA Stack of 10 Random CurrencySaqawine Chimeral
5Create Currency ItemsA Stack of 2 Orbs of BindingCraicic Sand Spitter · Craicic Shield Crab
6Create Currency ItemsA Stack of 3 Orbs of HorizonsFarric Frost Hellion Alpha · Farric Gargantuan
7Create Currency ItemsA Stack of 5 Random CurrencySaqawine Chimeral
8Create a UniqueItemCraicic Savage Crab
9Create a UniqueRingFarric Flame Hellion Alpha
10Create a UniqueAmuletFarric Chieftain
11Create a UniqueBeltFarric Ape
12Create a UniqueFlaskFarric Goatman
13Create a UniqueHelmetFarric Gargantuan
14Create a UniqueBody ArmourFarric Ursa
15Create a UniqueBootsSaqawine Retch
16Create a UniqueGlovesFenumal Widow
17Create a UniqueClaw or DaggerCraicic Watcher
18Create a UniqueMace or SceptreSaqawine Cobra
19Create a UniqueShield or QuiverFenumal Devourer
20Create a UniqueSword or AxeSaqawine Blood Viper
21Create a UniqueStaffFenumal Queen
22Create a UniqueBowFarric Goliath
23Create a UniqueWandFenumal Scrabbler
24Create a UniqueMapFarric Taurus
25Create a RareTalismanCraicic Squid
26Create an Item23% Quality Corrupted GemFarric Magma Hound
27Create an ItemLevel 21 Corrupted GemFarric Pit Hound
28Create an ItemFully-linked Six-socket RareSaqawine Vulture
29Create an ItemShaper Guardian, Elder Guardian or Conqueror MapVivid Abberarach
30Create an ItemVaal Temple MapPrimal Rhex Matriarch
31Create an ImprintOf a Magic ItemCraicic Chimeral
32Corrupt an ItemTo have 30% Quality
Only works on armour and weapons
Craicic Vassal
33Corrupt an ItemDouble Corrupt a MapCraicic Vassal · Fenumal Scorpion
34Transform an ItemFrom a Gilded Scarab to a Winged Scarab
Scarab will be of the same type
Farric Frost Hellion Alpha
35Transform an ItemIncrease level of non-Corrupted Awakened Gem by 1Wild Brambleback
36Transform an ItemReroll an Awakened Support Gem
Cannot result in Awakened Empower, Enhance or Enlighten
Vivid Watcher
37Transform an ItemReroll a Synthesis Implicit ModifierVivid Vulture
38Modify Mods on an ItemAdd a Suffix, Remove a Random Prefix
Only works on rare items
Farric Lynx Alpha
39Modify Mods on an ItemAdd a Prefix, Remove a Random Suffix
Only works on rare items
Farric Wolf Alpha
40Modify Mods on an ItemAdd a Mod to a Shaper ItemFenumal Devourer · Craicic Maw
41Modify Mods on an ItemAdd a Mod to an Elder ItemSaqawine Blood Viper · Craicic Maw
42Modify Mods on an ItemAdd a Mod to a Redeemer ItemFenumal Queen · Craicic Maw
43Modify Mods on an ItemAdd a Mod to a Hunter ItemCraicic Watcher · Craicic Maw
44Modify Mods on an ItemAdd a Mod to a Crusader ItemFarric Goliath · Craicic Maw
45Modify Mods on an ItemAdd a Mod to a Warlord ItemFenumal Scrabbler · Craicic Maw
46Modify Mods on an ItemAdd a Mod to a Rare Map
Only works on rare maps
Craicic Savage Crab · Saqawine Cobra
47Modify Mods on an ItemAdd a crafted Meta-modifier to a non-Unique ItemWild Bristle Matron
48Modify Mods on an ItemReroll a Watcher's Eye Modifier
Cannot reroll Maximum Life, Mana or Energy Shield modifiers
Wild Hellion Alpha
49Split an Item Into TwoWith Half the Mods on Each Item
Does not work on Influenced or Split items
Fenumal Plagued Arachnid
50Convert this Unique ItemInto Another Random Unique ItemFenumal Scorpion
51Add a Mod to a Life or Mana FlaskAdds "of Convection"
Requires Flask to have no existing Suffix
Grants Immunity to Chill for (6–8) seconds if used while Chilled
Grants Immunity to Freeze for (6–8) seconds if used while Frozen
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
52Add a Mod to a Life or Mana FlaskAdds "of Damping"
Requires Flask to have no existing Suffix
Grants Immunity to Ignite for (6–8) seconds if used while Ignited
Removes all Burning when used
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
53Add a Mod to a Life or Mana FlaskAdds "of Sealing"
Requires Flask to have no existing Suffix
Grants Immunity to Bleeding for (6–8) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
54Add a Mod to a Life or Mana FlaskAdds "of Earthing"
Requires Flask to have no existing Suffix
Grants Immunity to Shock for (6–8) seconds if used while Shocked
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
55Add a Mod to a Life or Mana FlaskAdds "of the Antitoxin"
Requires Flask to have no existing Suffix
Grants Immunity to Poison for (6–8) seconds if used while Poisoned
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
56Add a Mod to a Life or Mana FlaskAdds "of Warding"
Requires Flask to have no existing Suffix
Removes Curses on use
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
57Add a Mod to a Utility FlaskAdds "of the Lizard"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Bleeding and Corrupted Blood during Effect
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
58Add a Mod to a Utility FlaskAdds "of the Skunk"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Poison during Effect
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
59Add a Mod to a Utility FlaskAdds "of the Conger"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Shock during Effect
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
60Add a Mod to a Utility FlaskAdds "of the Deer"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Freeze and Chill during Effect
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
61Add a Mod to a Utility FlaskAdds "of the Urchin"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Ignite during Effect
Removes Burning on use
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
62Open a Portalto Farrul's DenFarric Tiger Alpha
63Open a Portalto Saqawal's RoostSaqawine Rhex
64Open a Portalto Fenumus' LairFenumal Hybrid Arachnid
65Open a Portalto Craiceann's CoveCraicic Spider Crab
66Craft an Aspect Skill onto an ItemAspect of the Cat skill
Aspect of the Cat
Farrul, First of the Plains
67Craft an Aspect Skill onto an ItemAspect of the Avian skill
Aspect of the Avian
Saqawal, First of the Sky
68Craft an Aspect Skill onto an ItemAspect of the Spider skill
Aspect of the Spider
Fenumus, First of the Night
69Craft an Aspect Skill onto an ItemAspect of the Crab skill
Aspect of the Crab
Craiceann, First of the Deep
70Gain Atlas CraftsGain a free use of each Map Crafting OptionPrimal Crushclaw
71Gain Atlas CraftsGain one of each Atlas Mission
Colour of Mission is based on Level of Red Beast
Primal Cystcaller
72Enchant a Utility FlaskAdds "Used when an adjacent Flask is used"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
73Enchant a Utility FlaskAdds "Reused at the end of this Flask's effect"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
74Enchant a Utility FlaskAdds "Used when Charges reach full"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
75Enchant a Utility FlaskAdds "Used when you Use a Guard Skill"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
76Enchant a Utility FlaskAdds "Used when you Use a Travel Skill"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
77Enchant a Utility FlaskAdds "Used when you Hit a Rare or Unique Enemy, if not already in effect"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
78Enchant a Utility FlaskAdds "Used when you become Frozen"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
79Enchant a Utility FlaskAdds "Used when you become Chilled"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
80Enchant a Utility FlaskAdds "Used when you become Shocked"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
81Enchant a Utility FlaskAdds "Used when you become Ignited"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
82Enchant a Utility FlaskAdds "Used when you start Bleeding"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
83Enchant a Utility FlaskAdds "Used when you become Poisoned"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
84Enchant a Utility FlaskAdds "Used when you Block"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
85Enchant a Utility FlaskAdds "Used when you take a Savage Hit"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
86Enchant a Utility FlaskAdds "Used when you use a Life Flask"
Replaces any existing Enchantment
AnyRareLevel20Plus
Level: 20
Rarity: Magic
Family: Any Creature
87Create a TalismanBreakrib TalismanSaqawine Rhoa
88Create a TalismanAshscale TalismanCraicic Shield Crab
89Create a TalismanLone Antler TalismanCraicic Sand Spitter
90Create a TalismanDeep One TalismanCraicic Savage Crab
91Create a TalismanChrysalis TalismanFarric Flame Hellion Alpha
92Create a TalismanWrithing TalismanFarric Chieftain
93Create a TalismanMandible TalismanFarric Ape
94Create a TalismanBonespire TalismanFarric Goatman
95Create a TalismanDeadhand TalismanFarric Gargantuan
96Create a TalismanUndying Flesh TalismanFarric Ursa
97Create a TalismanBlack Maw TalismanSaqawine Retch
98Create a TalismanSplitnewt TalismanFenumal Widow
99Create a TalismanClutching TalismanCraicic Squid
100Create a TalismanHorned TalismanCraicic Watcher
101Create a TalismanPrimal Skull TalismanSaqawine Cobra
102Create a TalismanHexclaw TalismanFenumal Devourer
103Create a TalismanFangjaw TalismanSaqawine Blood Viper
104Create a TalismanWereclaw TalismanFenumal Queen
105Create a TalismanMonkey Twins TalismanFarric Goliath
106Create a TalismanThree Hands TalismanFenumal Scrabbler
107Create a TalismanLongtooth TalismanFarric Taurus
108Create a TalismanRotfeather TalismanFarric Magma Hound
109Create a TalismanThree Rat TalismanFarric Pit Hound
110Create a TalismanAvian Twins Talisman (Fire)Fenumal Plagued Arachnid
111Create a TalismanAvian Twins Talisman (Lightning)Saqawine Vulture
112Create a TalismanAvian Twins Talisman (Cold)Farric Frost Hellion Alpha
113Create a TalismanMonkey Paw Talisman (Power)Farric Lynx Alpha
114Create a TalismanMonkey Paw Talisman (Frenzy)Farric Wolf Alpha
115Create a TalismanMonkey Paw Talisman (Endurance)Craicic Maw

List of Atlas Memory Items

Atlas Memories offer a way to explore endgame content and earn very valuable rewards without having to specialise your Atlas Tree for it.

In high-level maps, you’ll very rarely find a Memory item, which represents a set of memories that Alva, Niko, Einhar or Kirac has. They will provide a sequence of maps for you to explore as you relive the events of their past. These highly challenging and rewarding Memories can either be applied to your Atlas or traded to other players.

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