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The Harvest Beasts capturable in this memory are required for special beastcrafting options exclusive to these monster types. Right-click on this, then left click on a completed Map on your Atlas to apply this Memory. |
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This Memory Lane allows you to capture Harvest monsters as Beasts for your Menagerie. These Harvest beasts can be used in nine new Beast crafting recipes.
When you roll an Awakened Gem to another type, it will keep its level and experience but different gems have different experience values per level so they may not be exactly the same. But essentially, if you start with an Awakened Gem at Level 2 with 50% experience and roll it to another one, it will be Level 2 with 50% experience.
# | Category | Name | Beastcrafting Recipe |
---|---|---|---|
1 | Create Currency Items | A Stack of 8 Chromatic Orbs | ![]() |
2 | Create Currency Items | A Stack of 4 Jeweller's Orbs | ![]() |
3 | Create Currency Items | Orb of Fusing | ![]() |
4 | Create Currency Items | A Stack of 10 Random Currency | ![]() |
5 | Create Currency Items | A Stack of 2 Orbs of Binding | ![]() ![]() |
6 | Create Currency Items | A Stack of 3 Orbs of Horizons | ![]() ![]() |
7 | Create Currency Items | A Stack of 5 Random Currency | ![]() |
8 | Create a Unique | Item | ![]() |
9 | Create a Unique | Ring | ![]() |
10 | Create a Unique | Amulet | ![]() |
11 | Create a Unique | Belt | ![]() |
12 | Create a Unique | Flask | ![]() |
13 | Create a Unique | Helmet | ![]() |
14 | Create a Unique | Body Armour | ![]() |
15 | Create a Unique | Boots | ![]() |
16 | Create a Unique | Gloves | ![]() |
17 | Create a Unique | Claw or Dagger | ![]() |
18 | Create a Unique | Mace or Sceptre | ![]() |
19 | Create a Unique | Shield or Quiver | ![]() |
20 | Create a Unique | Sword or Axe | ![]() |
21 | Create a Unique | Staff | ![]() |
22 | Create a Unique | Bow | ![]() |
23 | Create a Unique | Wand | ![]() |
24 | Create a Unique | Map | ![]() |
25 | Create a Rare | Talisman | ![]() |
26 | Create an Item | 23% Quality Corrupted Gem | ![]() |
27 | Create an Item | Level 21 Corrupted Gem | ![]() |
28 | Create an Item | Fully-linked Six-socket Rare | ![]() |
29 | Create an Item | Shaper Guardian, Elder Guardian or Conqueror Map | ![]() |
30 | Create an Item | Vaal Temple Map | ![]() |
31 | Create an Imprint | Of a Magic Item | ![]() |
32 | Corrupt an Item | To have 30% Quality Only works on armour and weapons | ![]() |
33 | Corrupt an Item | Double Corrupt a Map | ![]() ![]() |
34 | Transform an Item | From a Gilded Scarab to a Winged Scarab Scarab will be of the same type | ![]() |
35 | Transform an Item | Increase level of non-Corrupted Awakened Gem by 1 | ![]() |
36 | Transform an Item | Reroll an Awakened Support Gem Cannot result in Awakened Empower, Enhance or Enlighten | ![]() |
37 | Transform an Item | Reroll a Synthesis Implicit Modifier | ![]() |
38 | Modify Mods on an Item | Add a Suffix, Remove a Random Prefix Only works on rare items | ![]() |
39 | Modify Mods on an Item | Add a Prefix, Remove a Random Suffix Only works on rare items | ![]() |
40 | Modify Mods on an Item | Add a Mod to a Shaper Item | ![]() ![]() |
41 | Modify Mods on an Item | Add a Mod to an Elder Item | ![]() ![]() |
42 | Modify Mods on an Item | Add a Mod to a Redeemer Item | ![]() ![]() |
43 | Modify Mods on an Item | Add a Mod to a Hunter Item | ![]() ![]() |
44 | Modify Mods on an Item | Add a Mod to a Crusader Item | ![]() ![]() |
45 | Modify Mods on an Item | Add a Mod to a Warlord Item | ![]() ![]() |
46 | Modify Mods on an Item | Add a Mod to a Rare Map Only works on rare maps | ![]() ![]() |
47 | Modify Mods on an Item | Add a crafted Meta-modifier to a non-Unique Item | ![]() |
48 | Modify Mods on an Item | Reroll a Watcher's Eye Modifier Cannot reroll Maximum Life, Mana or Energy Shield modifiers | ![]() |
49 | Split an Item Into Two | With Half the Mods on Each Item Does not work on Influenced or Split items | ![]() |
50 | Convert this Unique Item | Into Another Random Unique Item | ![]() |
51 | Add a Mod to a Life or Mana Flask | Adds "of Convection" Requires Flask to have no existing Suffix Grants Immunity to Chill for (6–8) seconds if used while Chilled Grants Immunity to Freeze for (6–8) seconds if used while Frozen | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
52 | Add a Mod to a Life or Mana Flask | Adds "of Damping" Requires Flask to have no existing Suffix Grants Immunity to Ignite for (6–8) seconds if used while Ignited Removes all Burning when used | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
53 | Add a Mod to a Life or Mana Flask | Adds "of Sealing" Requires Flask to have no existing Suffix Grants Immunity to Bleeding for (6–8) seconds if used while Bleeding Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
54 | Add a Mod to a Life or Mana Flask | Adds "of Earthing" Requires Flask to have no existing Suffix Grants Immunity to Shock for (6–8) seconds if used while Shocked | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
55 | Add a Mod to a Life or Mana Flask | Adds "of the Antitoxin" Requires Flask to have no existing Suffix Grants Immunity to Poison for (6–8) seconds if used while Poisoned | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
56 | Add a Mod to a Life or Mana Flask | Adds "of Warding" Requires Flask to have no existing Suffix Removes Curses on use | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
57 | Add a Mod to a Utility Flask | Adds "of the Lizard" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Bleeding and Corrupted Blood during Effect | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
58 | Add a Mod to a Utility Flask | Adds "of the Skunk" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Poison during Effect | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
59 | Add a Mod to a Utility Flask | Adds "of the Conger" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Shock during Effect | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
60 | Add a Mod to a Utility Flask | Adds "of the Deer" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Freeze and Chill during Effect | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
61 | Add a Mod to a Utility Flask | Adds "of the Urchin" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Ignite during Effect Removes Burning on use | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
62 | Open a Portal | to Farrul's Den | ![]() |
63 | Open a Portal | to Saqawal's Roost | ![]() |
64 | Open a Portal | to Fenumus' Lair | ![]() |
65 | Open a Portal | to Craiceann's Cove | ![]() |
66 | Craft an Aspect Skill onto an Item | Aspect of the Cat skill Aspect of the Cat | ![]() |
67 | Craft an Aspect Skill onto an Item | Aspect of the Avian skill Aspect of the Avian | ![]() |
68 | Craft an Aspect Skill onto an Item | Aspect of the Spider skill Aspect of the Spider | ![]() |
69 | Craft an Aspect Skill onto an Item | Aspect of the Crab skill Aspect of the Crab | ![]() |
70 | Gain Atlas Crafts | Gain a free use of each Map Crafting Option | ![]() |
71 | Gain Atlas Crafts | Gain one of each Atlas Mission Colour of Mission is based on Level of Red Beast | ![]() |
72 | Enchant a Utility Flask | Adds "Used when an adjacent Flask is used" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
73 | Enchant a Utility Flask | Adds "Reused at the end of this Flask's effect" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
74 | Enchant a Utility Flask | Adds "Used when Charges reach full" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
75 | Enchant a Utility Flask | Adds "Used when you Use a Guard Skill" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
76 | Enchant a Utility Flask | Adds "Used when you Use a Travel Skill" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
77 | Enchant a Utility Flask | Adds "Used when you Hit a Rare or Unique Enemy, if not already in effect" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
78 | Enchant a Utility Flask | Adds "Used when you become Frozen" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
79 | Enchant a Utility Flask | Adds "Used when you become Chilled" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
80 | Enchant a Utility Flask | Adds "Used when you become Shocked" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
81 | Enchant a Utility Flask | Adds "Used when you become Ignited" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
82 | Enchant a Utility Flask | Adds "Used when you start Bleeding" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
83 | Enchant a Utility Flask | Adds "Used when you become Poisoned" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
84 | Enchant a Utility Flask | Adds "Used when you Block" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
85 | Enchant a Utility Flask | Adds "Used when you take a Savage Hit" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
86 | Enchant a Utility Flask | Adds "Used when you use a Life Flask" Replaces any existing Enchantment | AnyRareLevel20Plus Level: 20 Rarity: Magic Family: Any Creature ![]() |
87 | Create a Talisman | Breakrib Talisman | ![]() |
88 | Create a Talisman | Ashscale Talisman | ![]() |
89 | Create a Talisman | Lone Antler Talisman | ![]() |
90 | Create a Talisman | Deep One Talisman | ![]() |
91 | Create a Talisman | Chrysalis Talisman | ![]() |
92 | Create a Talisman | Writhing Talisman | ![]() |
93 | Create a Talisman | Mandible Talisman | ![]() |
94 | Create a Talisman | Bonespire Talisman | ![]() |
95 | Create a Talisman | Deadhand Talisman | ![]() |
96 | Create a Talisman | Undying Flesh Talisman | ![]() |
97 | Create a Talisman | Black Maw Talisman | ![]() |
98 | Create a Talisman | Splitnewt Talisman | ![]() |
99 | Create a Talisman | Clutching Talisman | ![]() |
100 | Create a Talisman | Horned Talisman | ![]() |
101 | Create a Talisman | Primal Skull Talisman | ![]() |
102 | Create a Talisman | Hexclaw Talisman | ![]() |
103 | Create a Talisman | Fangjaw Talisman | ![]() |
104 | Create a Talisman | Wereclaw Talisman | ![]() |
105 | Create a Talisman | Monkey Twins Talisman | ![]() |
106 | Create a Talisman | Three Hands Talisman | ![]() |
107 | Create a Talisman | Longtooth Talisman | ![]() |
108 | Create a Talisman | Rotfeather Talisman | ![]() |
109 | Create a Talisman | Three Rat Talisman | ![]() |
110 | Create a Talisman | Avian Twins Talisman (Fire) | ![]() |
111 | Create a Talisman | Avian Twins Talisman (Lightning) | ![]() |
112 | Create a Talisman | Avian Twins Talisman (Cold) | ![]() |
113 | Create a Talisman | Monkey Paw Talisman (Power) | ![]() |
114 | Create a Talisman | Monkey Paw Talisman (Frenzy) | ![]() |
115 | Create a Talisman | Monkey Paw Talisman (Endurance) | ![]() |
Atlas Memories offer a way to explore endgame content and earn very valuable rewards without having to specialise your Atlas Tree for it.
In high-level maps, you’ll very rarely find a Memory item, which represents a set of memories that Alva, Niko, Einhar or Kirac has. They will provide a sequence of maps for you to explore as you relive the events of their past. These highly challenging and rewarding Memories can either be applied to your Atlas or traded to other players.